No **** Sherlock, care to go find anything in my comment that said that was not the case? Idiot.
Everything you basically said here.
I know more about how business works than you do by the looks of it. Fact is it will be paid for DLC, will contain content cut from the game and that is how Bioware works these days. What I said was true so pull your head out of Bioware's ass for once and stop being such a douche. You have no idea what is or is not essential for someone to enjoy any game so they do not have to recognize your ridiculous outcome at all.
Well, that's a bit unfair. Yes there will be paid DLC, and chances are some cut content will make it into it, but the DLC will not be all cut content. My point is they had DLC planned already, the cut content is extra stuff thrown in if they have the time to implement it. Thinking otherwise, such as what your post suggests, makes you sound ignorant of the production side of things. Admittingly I don't know much either, most of my own assertions are based on patterns and business practices ive seen/heard over the years. But yeah, from the outside looking in, your initial assertion is incorrect.
And that is not how BioWare works these days. How companies work in game development is based on three principles, copied from another thread I talked about this. For the most part, this is the norm for AAA companies.
Production and Development Costs: Including separate tiers of money going to developer salaries, voice actors and foley artists, music and orchestral work, licensing for the product, and in-game development split into the base game, multiplayer modes, and DLC. Now a days, all three get separate budgets.
Marketing Costs: Including promotion,launch parties, events and trailer adverts.
Manufacturing Costs: Making disks for sale, and online distribution, that money is allocated too in initial budgeting.