From Bioware Blog explaining how banter works:
".......
There are also things that will prevent banter from firing entirely:
- Riding a mount
- Participating in a conversation
- Being in combat or close proximity to enemies (if you are seeing red on your mini-map, you may be blocked from hearing banter)
- ..........."
Banter started .5 seconds before combat and continued while in combat until script ended. This is not a single occurance and is annoying.
For a full explanation go here:
http://blog.bioware....in-inquisition/





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