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ME2 First Impression: Not Good


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#76
phimseto

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Mr. Beaver wrote...

I have to disagree, ME 2 is much more better game than ME 1.

Yeah at first couple of hours ME 1 seems like much more dumbed down game created for teenagers.

However once you start moving on story line, you will see that it is much more better than ME 1 and got more deeper storyline than ME 1.

P.S: This is coming from who thinks Planescape Torment is the best rpg ever created, so don't worry if at first ME 2 seems like a dumbed down game.Imho Rpg veterans will love ME 2.


@Mr. Beaver

The OP's comments spoke to a lot of my concerns.  However, I'm heartened by your comments solely because of your P.S. qualifier.  There's a game that begs revisiting. 

#77
TheSeventhJedi

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Well OP, to each his own. I don't have time to react because I have to get back to the game, but everything you just said, take the opposite, and that's my stance.

#78
Cloaking_Thane

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I love the fact my Squad mates are actually useful and intelligent in battle this time around and listen to instuctions.

#79
Andaius20

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You wouldn't need the system in the first place if it was an FPS. oh look I just saved them time and money!

EDIT: Also wait the player doesn't do any movement under the ME cover system? Oh Then i'm just imagining that they have to "activate" the cover and then move around to aim at stuff still?

Looks like you fail!

Modifié par Andaius20, 26 janvier 2010 - 01:58 .


#80
Northborn

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To the OP, I think it'll do you a great favor to visit new games and sequels with an open mind, rather than expectations and preconcieved notions that you'll hate this and that feature. If you'd decided that you wont like them before even trying the game, OF COURSE you wont like them when you have a chance to play it.



Anywho, I'm loving the game so far and am dying to get back to it afterwork. With that said, I'm sorry you don't enjoy the game and hope the story and other high points of the game manage to sweep you in despite the shortcomings this game has in your eyes.

#81
Fhaileas

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JKoopman wrote...

Very Astute Review


Thank you for your accurate review! 9 hours in I can confirm everything that you stated. Even the story seems not only hackneyed but from a roleplaying perspective does not lend itself to credence belying the reactions of NPCs as well as the inherent (forced) motivations that the game enforces on your Shephard . It almost felt surreal having your Shephard so willingly acquiesing to instructions and requests (even after use of certain cosmetic dialogue choices). The overall narrative seems forced, the characters are caricatures, and even the voice acting seems stilted in comparison to the first game (yes even Jennifer Hale whose VA I adore - I play a female Shephard). Even the much touted graphics were un-compelling compared to the first game - my Shephard looked better in ME1; also (as the OP mentioned) it almost seemed that the contrast/gamma had been turned waaaay up in order to artificially create ambiance and shadows in order to attain that "dark and gritty" atmosphere. 

Everything that needed to be said about the stripped down gameplay and the ammo mechanism has been said by the OP. "Streamlining" is indeed an euphemism for "dumbing down". This change was a travesty!

Bland and boring, uninspiring, overall I am hugely disappointed. It's very obvious from the onset that this game had a different development team compared to the original and they ruined what could have been (potentially) a great game by "reinventing the wheel".

Modifié par Fhaileas, 26 janvier 2010 - 01:59 .


#82
n4d4n

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Anyone noticed how its like so difficult to please people nowadays? Even with a quality game that took enormous effort and time and talent to create, people will still focus on something that can be found to be wrong with it. I understand if there are legitimate issues to be brought up, but I think otherwise some people's expectations are way to high - i.e. are very very very hard to please.

#83
RiouHotaru

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It seems that ME2 has very much polarized it's own fanbase, on one hand, we have people who say that, despite flaws, ME2 is superior to ME1 is almost every way, then we have the other half who state that, despite improvements, ME2 is inferior to ME1.



I shall withhold my own personal judgment until I acquire the game myself.

#84
Theronyll Itholien

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n4d4n wrote...

Anyone noticed how its like so difficult to please people nowadays? Even with a quality game that took enormous effort and time and talent to create, people will still focus on something that can be found to be wrong with it. I understand if there are legitimate issues to be brought up, but I think otherwise some people's expectations are way to high - i.e. are very very very hard to please.


Now post something that adds anything to the topic, like the person before you who agrees with the OP and gives reason why.

You sound like a fanboi. Have you played the game so far? And if you have, you're saying you're not agreeing with anything that is said and think everything in ME2 is way improved to ME1? Seriously?

#85
Gvaz

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Heres my review:



Good things about Mass Effect 2:

-Graphics

-Weapon sound effects sound better (than me1 and in later cases thats what im reffering to)

-Conversation flows better

-Ambience is better

-tech abilities own

-zaeed

-seeing effects of your me1 playthrough

Bad things about ME2:

-Combat design choices

-the ui

-no inventory

-rail shooter

-gayass depth of field effect when you use the map talk to merchants in Omega

-huge gay texture on your screen when you get injured

-linear

-weapons have ammo

-biotics are boring

-the ui is console oriented

-none of the characters are very interesting so far, except mordin. miranda is a loser, and jacob is too. I'm sure i'll be interested in tali/garrus when i see them again

-the keybindings arent the same as me1 pc, and binding three different actions to one button is an awful choice. why is walk even in the keybinding? who is seriously going to walk around instead of running?? roleplayers maybe



thats all i can think of so far

#86
BanditGR

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-none of the characters are very interesting so far, except mordin. miranda is a loser, and jacob is too. I'm sure i'll be interested in tali/garrus when i see them again


You need to progress more into the game ;)

#87
Fafner_Ni

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Andaius20 wrote...

You wouldn't need the system in the first place if it was an FPS. oh look I just saved them time and money!

EDIT: Also wait the player doesn't do any movement under the ME cover system? Oh Then i'm just imagining that they have to "activate" the cover and then move around to aim at stuff still?

Looks like you fail!


Activating a cover syestem and a player moving in and outta cover manually is differnet you ******. The fact that you activate it makes it a cover system, moving in outta cover manualy is no different than moving normally.

Modifié par Fafner_Ni, 26 janvier 2010 - 02:18 .


#88
Fafner_Ni

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Double post.

Modifié par Fafner_Ni, 26 janvier 2010 - 02:17 .


#89
Theronyll Itholien

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GvazElite wrote...

Heres my review:

Good things about Mass Effect 2:
-Graphics
-Weapon sound effects sound better (than me1 and in later cases thats what im reffering to)
-Conversation flows better
-Ambience is better
-tech abilities own
-zaeed
-seeing effects of your me1 playthrough
Bad things about ME2:
-Combat design choices
-the ui
-no inventory
-rail shooter
-gayass depth of field effect when you use the map talk to merchants in Omega
-huge gay texture on your screen when you get injured
-linear
-weapons have ammo
-biotics are boring
-the ui is console oriented
-none of the characters are very interesting so far, except mordin. miranda is a loser, and jacob is too. I'm sure i'll be interested in tali/garrus when i see them again
-the keybindings arent the same as me1 pc, and binding three different actions to one button is an awful choice. why is walk even in the keybinding? who is seriously going to walk around instead of running?? roleplayers maybe

thats all i can think of so far


Nice list! I agree with everything except for the  "Conversation flows better". I sometimes completely loose track of the conversations. Maybe that's because I'm not English by nature but I didn't have any trouble in ME1. Maybe it's because (and here comes something shocking:) I simply don't give a rats-ass about what will be said because I LITERALLY know everything I need to know.
I KNOW I have to pick up the stuff on the FIRST grocery LIST given by the Illusive Man to then pick up the stuff on the SECOND grocery LIST given by the Illusive Man to then  "take the fight to the Collectors!" Oooooh, compelling!

I'm telling you, the whole main story is dripping with "Do this this this this and this and you're guaranteed to fight the Collectors and be done with it :D Good luck looking forward to ME3!"

Modifié par Theronyll Itholien, 26 janvier 2010 - 02:21 .


#90
Andaius20

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Fafner_Ni wrote...
Activating a cover syestem and a player moving in and outta cover manually is differnet you ******. The fact that you activate it makes it a cover system, moving in outta cover manualy is no different than moving normally.


wow you did eve nread the post, you wouldn't even need the cover system if it was an FPS! As  Isaid I just saved Bioware the time and money it took to put it in ME 2.  

Point I'm trying to make is argueing over semantics makes you, look like an idiot. If yo udidn;t notice thats what I was doing back at you. From what I've seen fro mthe live feeds and read I think some of these fears are very real.

EDIt: GvazElite that is a nice list From what I've seen so far most of those look to be correct for the most part.

Modifié par Andaius20, 26 janvier 2010 - 02:30 .


#91
BIG JEEPER

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OP had some good points... if you are not running a newer hd tv my main complaint is the wording is tiny and blurred. kinda frustrating but i will get over it. Played last night after midnight and got to the illusive man. So far, i am not wowed but it is still fun.



definitely have to get use to the reload thing...lol

#92
Sirsmirkalot

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ME2 Pro's
- Vastly improved combat system.
- Vastly improved squad control (even for the PC)
- Reloading instead of overheating.
- Armor Customization.
- Weapons are now actually differant from eachother.

ME2 Con's
- Being able to run out of ammo for a mass effect game = awkward.

- No inventory !
The inventory screen of ME1 was a mess, but the results of having to use the inventory wasn't. You fixed the wrong thing!

- The screen you get for completing a quest, sorry, mission is more than annoying. It feels too arcade-like and pulls you out of the mass effect world for a short time.

- Planet Scanning
The Makko had some major flaws, but it also had its upsides. It gave you an exploratory feeling and "Broken Sky" showed just how damned good a mission with it could be. Again, I feel that you fixed the wrong thing here.

- Leveling up
I'd have no problem with this if you'd actually get XP from killing enemies, but the current system just feels too un-rpg like.

- The injury system
Regenerative shields are fine, but the regenerative health feels too un-rpg like.

- The story
The main story is compelling, but it's annoying that it is put on complete pause while you are getting your companions (there is one exception, agreed). In Mass Effect 1 your companions were woven into the story to find Saren. Now it feels like the main bad guy is woven into a story to find a dozen companions. 

In the end, I enjoyed your game. But I have to be honest, I have a hard time calling your product a RPG.
It feels too alien from ME1 (on PC) and while I can't wait for ME3, I hope you go back on a few things (Especially storywise).

Also, you've done a great job on the PC version of this game, but it's a bit annoying that weapons aren't quickbinded anymore. Also, 3 buttons into one, was that really needed? And where's my crouch button? You've let my inner ninja down a bit (thanks for the stealth though!).
:bandit:

Modifié par Sirsmirkalot, 26 janvier 2010 - 03:23 .


#93
BanditGR

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Sirsmirkalot wrote...

ME2 Pro's
- Vastly improved combat system.
- Vastly improved squad control (even for the PC)
- Reloading instead of overheating.
- Armor Customization.
- Weapons are now actually differant from eachother.

ME2 Con's
- Being able to run out of ammo for a mass effect game = awkward.

- No inventory !
The inventory screen of ME1 was a mess, but the results of having to use the inventory wasn't. You fixed the wrong thing!

- The screen you get for completing a quest, sorry, mission is more than annoying. It feels too arcade-like and pulls you out of the mass effect world for a short time.

- Planet Scanning
The Makko had some major flaws, but it also had its upsides. It gave you and exploratory feeling and "Broken Sky" showed just how damned good a mission with it could be. Again, I feel that you fixed the wrong thing here.

- Leveling up
I'd have no problem with this if you'd actually get XP from killing enemies, but the current system just feels too un-rpg like.

- The injury system
Regenerative shields are fine, but the regenerative health feels too un-rpg like.

- The story
The main story is compelling, but it's annoying that it is put on complete pause while you are getting your companions (there is one exception, agreed). In Mass Effect 1 your companions were woven into the story to find Saren. Now it feels like the main bad guy is woven into a story to find a dozen companions. 

In the end, I enjoyed your game. But I have to be honest, I have a hard time calling your product a RPG.
It feels too alien from ME1 (on PC) and while I can't wait for ME3, I hope you go back on a few things (Especially storywise).

Also, you've done a great job on the PC version of this game, but it's a bit annoying that weapons aren't quickbinded anymore. Also, 3 buttons into one, was that really needed? And where's my crouch button? You've let the inner ninja down a bit (thanks for the stealth though!).
:bandit:


One of the best posts in the entire thread. 100% in agreement.

#94
Theronyll Itholien

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Sirsmirkalot... /applaud

#95
Darth_Shizz

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Sirsmirkalot wrote...

Also, you've done a great job on the PC version of this game, but it's a bit annoying that weapons aren't quickbinded anymore. Also, 3 buttons into one, was that really needed? And where's my crouch button? You've let the inner ninja down a bit (thanks for the stealth though!).
:bandit:


You mean you can't use F1, F2, etc to quickswitch weapons? That's a shame. I always found using the mousewheel for that a pain...though they now have a quickswitch to last weapon, right?

And what's this about 3 buttons into 1?

#96
darthdrake201

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My main problem which is pretty big.

They decreased specialization of player and npcs abilities instead of expanding from the first one.

#97
Sir Ulrich Von Lichenstien

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Well here is an idea, register your game and make a detailed critique about it where you can go into more detail in the [Spoilers Allowed] section or is that too hard for your simple minds to understand?

#98
tommythetomcat

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Its funny how a troll post turned into 4 pages of discussion.

#99
CoolbeansMcGee

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Ya'll negroids are posting in a troll thread

#100
turianscantjunp

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nah. itll sink in as you get into it. just think of it as a flu jab, painfull at first but then u dont even notice it. . lol im looking forward to it as long as its better than the first one... then again its probably because of getting youre own hopes up and expecting too much of it.