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ME2 First Impression: Not Good


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#126
Crackseed

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ME2 is going to be subjective on some of the changes.

Some of you folks on the "fan" side coming out with the 'Whine whine whine" comments are out of line.

I personally love ME2 and am just having a nerdgasm with it but some of the points brought up are VERY fair and things we need to tell Bioware.

Planet scanning is an improvement over old side missions but it's STILL not what it needs to be. Having to go and buy probes and then sit over a planet for 5 mins spamming probes isn't exactly riveting stuff. The ammo system, while handled better then I hoped, should STILL be a combo system that allows passive cooldown w/o forcing us to suddenly have to micro-manage clips this much.

When you run into a Praetorian and realize you just spent all your thermal clips on half your weapons bringing it down and you've still got everything else alive coming in, there's a bit of an issue with this system after ME1s. ME1 was NOT perfect and I believe it got too cheesy/easy but I believe the thermal clip solution is a BIT off the mark. Doesn't kill my enjoyment, but it's a valid point of consternation.

Regardless, while some people are being a BIT doom and gloom, even with the niggling worries and minor gripes, for most of you - this will blow your mind. I know my mind's been blown a few times and I'm running out of self-rezzes :\\

Cannot wait to see what else is in stor :D

#127
Gilded Age

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Mikka-chan wrote...
Maybe not, but honestly: ME1 wasn't a great exercise in storytelling, either. They're still fun games despite that, though. :)


I agree.  The main plot in ME 1 was a little tedious and a lot linear; I actually think that ME2, while it has it's problems definitely, is much more open in this regard.  It's less of an immersion breaker to do side/loyalty quests now.  I remember in the first game, there was such a focus on the rush, rush, rush to the finish line - hurry, your time is almost up! - that taking time to do Wrex's personal quest, or any of the side quests, seemed...kind of ridiculous.

I think the OP brings up some excellent points, though.  Especially regarding the planet scanning and the ammo - hate that.  But, I'm not sure how ME1 is better graphically than ME 2.  :?   ME 1 had terrible textures, poor lighting and dull environments, in my opinion, and the texture load in game was just a travesty.  There's a lot more character and environment detail, colors and hi-res textures in ME 2.  The game looks gorgeous, at least to me.

#128
Guest_Geth Colossus_*

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It seems everybody else but the people in this forum like ME2.

#129
Deflagratio

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Geth Colossus wrote...

It seems everybody else but the people in this forum like ME2.


Like any form of art, game taste is subjective.

But mostly it's the people who have been complaining since Feb the 20th when the the Shepdead video showed. Most of these people saw the word "Change" and decided immedietly they hated the game. And nothing is going to change that, not even them actually liking it (Pride is a fools fortress).

It's not perfect. While I really don't think anything is a step back from Mass1, some things don't seem like a great enough step forward, given the team, the time and the tech.


Of course, when the worst complaints I can levy against a game are in regards to the minigames, I really don't think there's room to declare Mass2 a failure by any standards. But minigames are possible to make immersive, fun and skill(RPG) Oriented. The best example is Fallout 3's Lockpick game. A Nigh perfect blend of RPG Skill check, player input, and immersive polish. And quick enough that it never feels obtrusive.

#130
JKoopman

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Deflagratio wrote...

But mostly it's the people who have been complaining since Feb the 20th when the the Shepdead video showed. Most of these people saw the word "Change" and decided immedietly they hated the game. And nothing is going to change that, not even them actually liking it (Pride is a fools fortress).


Yes. Clearly those of us who voiced misgivings with certain design descisions anounced prior to release now secretly like them but continue to complain simply to keep up appearances.

#131
jpetrey123

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i love everything about this game thus far. it has been fantastic (played for 3 hours)

#132
Subject One

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JKoopman wrote...

Deflagratio wrote...

But mostly it's the people who have been complaining since Feb the 20th when the the Shepdead video showed. Most of these people saw the word "Change" and decided immedietly they hated the game. And nothing is going to change that, not even them actually liking it (Pride is a fools fortress).


Yes. Clearly those of us who voiced misgivings with certain design descisions anounced prior to release now secretly like them but continue to complain simply to keep up appearances.


I'm spanish and I have to wait some more days to have my own opinion, but it's very surprisign that hardcore magazines like Edge are giving thumbs up to the game, and here some ME1 fans are still complaining.

OK, we get it, some RPG elements are lost... but is the game any good or not? That's what matters.

#133
JKoopman

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Subject One wrote...

JKoopman wrote...

Deflagratio wrote...

But mostly it's the people who have been complaining since Feb the 20th when the the Shepdead video showed. Most of these people saw the word "Change" and decided immedietly they hated the game. And nothing is going to change that, not even them actually liking it (Pride is a fools fortress).


Yes. Clearly those of us who voiced misgivings with certain design descisions anounced prior to release now secretly like them but continue to complain simply to keep up appearances.


I'm spanish and I have to wait some more days to have my own opinion, but it's very surprisign that hardcore magazines like Edge are giving thumbs up to the game, and here some ME1 fans are still complaining.

OK, we get it, some RPG elements are lost... but is the game any good or not? That's what matters.


That depends... do you like shooters?

Also, another observation. I don't like the new galaxy map navigation. Rather than moving a targeting cursor around a semi-realistic looking map we now move a giant Normandy model around maps populated by GIANT child-friendly space station and mass relay icons. I don't feel like I'm actually piloting the Normandy as was apparently their intention (this is only reinforced when I can "fly" my ship directly though a sun with no adverse effects), and I feel like the interface was designed for a 5 year old.

I would've much rather had the old-style galaxy map interface with a simply message stating something to the effect of "Insufficient fuel to reach destination" if you tried to select a target outside your range.

Modifié par JKoopman, 26 janvier 2010 - 07:27 .


#134
Cloaking_Thane

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Dude you (and 10ish others) have your own little niche world of RPG and what it means to you and thats cool.



But this is a huge exercise of a mountain and a molehill, ME2 has a few molehill problems you are making into Mt.Everest

#135
Cloaking_Thane

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OP youre making Mountains out of Molehills....sorry.



Not everyone shares your paradigm of RPG

#136
JKoopman

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Just because they're problems that you don't personally care about does not make them "molehills". I and many others happen to feel that things like an obtrusive and nonsensical ammo system, rigid and forced character development, tedious and annoying mini-games, lack of character customization or inventory management, and a ridiculously dumbed down and "child-friendly" interface are actually fairly large concerns.

#137
Cloaking_Thane

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Just because they are problems you find mountains doesnt make them so.



Apples Oranges. You're a very Myopic person.

#138
JKoopman

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Cloaking_Thane wrote...

Just because they are problems you find mountains doesnt make them so.


I agree. The difference being, I'm not on here telling you that your opinions don't matter.

Modifié par JKoopman, 26 janvier 2010 - 07:51 .


#139
Cloaking_Thane

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I never said they (your opinions) don't matter, however you seem to be exceeding defensive to the point of attempting to negate every post contradictory to yours.

#140
Ezohiguma

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AlbertoAquilani wrote...

From what I've seen of the scanning mini-game, it takes 5 minutes. For me to do everything on uncharted world in Mass Effect 1 was 30 minutes, that's not including the sheer frustration of trying to navigate threw jagged mountains. I'm looking at you Nodacrux.

I read you. And then getting stuck somewhere in a deep hole on the way to a resource node and the only way out is to return to Normandy and start over again.

Green planets with jagged mountains. I hate you. I want a planet killer gun just for you.

#141
Sir Ulrich Von Lichenstien

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JKoopman wrote...

Just because they're problems that you don't personally care about does not make them "molehills". I and many others happen to feel that things like an obtrusive and nonsensical ammo system, rigid and forced character development, tedious and annoying mini-games, lack of character customization or inventory management, and a ridiculously dumbed down and "child-friendly" interface are actually fairly large concerns.


I and many others? Where? So far I've only seen a few in no doubt comparison to the amount that love it or too busy still playing it to come on here and explain how they love it so as you stated yourself.

I've seen footage of people in combat including the live stream that Christina Norman and Jesse Houston did last week and the 'nonsensical' ammo system you are referring to to me isn't nonsensical, it will just obviously may take some getting used to after the original game.

The Mini-games look lot more fun than the old ones were and from what I've seen of the character development it doesn't look that rigid/forced and lack of character customisation, not from what I have seen.

So these 'large' concerns are concerns of yours, not the entire community. Not saying you aren't entitled to your opinion but to try and state that most of the community believes those statements to be true is a bit false is it not?

#142
Mox Ruuga

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Holy s#!t, the BioRimmers are being extra insecure and overly defensive tonight!

Don't worry Koop. There are others who have the same misgivings, or at least can tolerate contrary opinions. Don't let the forum thought police silence you, this forum isn't meant just for blind worship.

#143
UBER GEEKZILLA

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THE GRAPHICS R THE BEST IVE SEEN ON A 360, the gameplay OWNS and the interface works just fine

#144
Ozymandias23

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Mox Ruuga wrote...

Holy s#!t, the BioRimmers are being extra insecure and overly defensive tonight!

Don't worry Koop. There are others who have the same misgivings, or at least can tolerate contrary opinions. Don't let the forum thought police silence you, this forum isn't meant just for blind worship.


This. Exactly this.

#145
Gorn Kregore

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OP is on a high dosage of acid. Go to rehab please.

#146
D00MRoar

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Honest opinion I guess, but I feel like we are playing different games because I am loving it.

#147
Crackseed

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Both sides are being unreasonable. While it's not fair to be lambasted by fans for having things to nitpick, the game is freshly released and alot of what you folks are presenting as "issues" come down to personal opinion, and with the way some [like Koopman] are putting them out there, it's coming down as heavy handed naysaying too.

Modifié par crackseed, 26 janvier 2010 - 09:23 .


#148
JKoopman

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Cloaking_Thane wrote...

I never said they (your opinions) don't matter, however you seem to be exceeding defensive to the point of attempting to negate every post contradictory to yours.


Exceeding defensive? If by that you mean I take issue with people telling me I'm either not entitled to my own opinion or that my opinion is downright wrong, then yes. But to date I have yet to tell anyone with a positive opinion of the game that they're incorrect or try to argue the point. So I'm not really sure where you're coming from with this.

On the contrary, it seems like the people who like ME2 are on the hyper-defensive, since they so insist on insulting and deriding anyone who voices any negativity towards their beloved new game.

#149
Gorn Kregore

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JKoopman wrote...
On the contrary, it seems like the people who like ME2 are on the hyper-defensive, since they so insist on insulting and deriding anyone who voices any negativity towards their beloved new game.

pot kettle black

#150
JKoopman

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Gorn Kregore wrote...

JKoopman wrote...
On the contrary, it seems like the people who like ME2 are on the hyper-defensive, since they so insist on insulting and deriding anyone who voices any negativity towards their beloved new game.

pot kettle black


Really? How so? Please show me where and how I've insulted anyone for having a positive opinion of ME2 in this or any other thread.