Multiplayer
- Fixed issue which could result in negative XP being granted in some multiplayer matches
- Fixed crash that could occur while switching characters in some multiplayer menus
- Cursed chests in multiplayer no longer look different from un-cursed ones
- Fixed some missing information on end of match screens when servers are slow in Multiplayer.
- Fixed Players losing their ability to target when dying while recovering object in multiplayer
- Fixed situation where host migration after end of match would fail to show end of match details for the remaining players
- Fixed issue with players being interrupted while interacting with objects in Multiplayer
- Fixed issue where host can be returned to an empty lobby after quitting out of a match while in the operation failed state
- Improved appearance of ledge drop-downs in multiplayer.
- Fixed case which could cause keys to not drop in Multiplayer
- Fixed case in Multiplayer where players could attempt to use abilities while dead.





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