[Update]As several people noted, some of the cards are simply depict NPC's particular situation based on Inquisitor's choice. It's not particularly happy or sad. I realize the title of this post is bit too judgmental, but I haven't found a way to change the title yet. So apologize for my poor choices of words.
[12-9: updated card change condition and other variation of cards based on comments]
Not sure if this has been discussed. I figure people probably talked about this in character specific threads. But this is my effort of putting everyone in the same thread and maybe later write a walkthrough or something.
I really like the character cards and how they change design based on their personal quests and your choices in the game.
In general:
- Non-romancable characters has 3 cards: normal card you start with, two variations based on your choice (need confirmation)
- Romancable characters has 4 cards: normal card you start with, two variations based on your choice and an additional romance card if you romance the character (need confirmation).
So far here's what I got:
Sera:

Condition: finishing her personal quest. Let her kill the noble. Do some pranks with her, and get her approval up.
Note: You can ask Sera to let the noble live and still make her happy,
Dorian:

Condition: take him to Redcliffe and meet the retainer send by his family, turns out it's his father. Encourage him to talk to his father instead of storm out. Help him reconcile with his father.
Varric

Condition: During his personal quest, help Bianca seal the tunnel. Don't get angry with Bianca, tell Varric she's doing her best. Get his approval rate up. Later he'll invite you to have card game with other companions (it's a really fun cutscene). Afterwards, his card will change.
Note: After the Warden quest, Varric's card will turn dark (red, blood, Varric looking defeat) no matter how you choose (I played this quest twice with different choices combination, Varric's card turn dark regardless). But if you do his personal quest afterwards, his card will change to the happy one.
Cassandra
(Will update)
Cassandra card change after player romance her or pick her as the new divine.
Blackwall

Do his personal quest, get him back to skyhold via whatever means (it seems regardless how you get him back the card change is the same). Set him free (and he'll pledge his sword to the Inquisition).
Blackwall is pretty straight forward.
Cole:

Go talk to him a few times until the cutscene started when he's asking Solas to bind him. Solas refused but suggest there's an amulet that could help him stay free. Go to the war table and do the amulet operation. Give the amulet to Cole and then realize the amulet doesn't work. the cutscene will lead you and Cole (as well as Solas and Varric) to Redcliffe Village. Agree with Solas and let Cole stay more like a spirit.
If you side with Varric and make Cole more human, his clothing is black. And he seems pretty happy as well.
Vivienne
(Will Update)
Hasn't done his personal quest yet.
Solas

If player romance Solas, his card changes after Temple of Mythal, if the romance is successful.
(finally got his Romance card last night. very disappointing with the scene though... What the hell is that?! How could he do this to me!)
Iron Bull

Iron Bull is the only NPC quest I screw up. I was hoping he'd be happy that I saved the Chargers (and I like Krem and don't want him to die). But his card change all depressing and bloody. I have exhausted his conversation and not sure if his card will ever change to be happy.
If you sided with Qunari, Bull's card change to him carry the Qunari flag, not a very "happy" picture per se, but it seems from his conversation he's happier with this result.
I just finished winter palace last night (screw up Solas romance on my first play through had to restart after 50 hours into the game). Feel free to provide suggests and comments! I'll update this post (can I update this post?) if I successfully change other cards to happy cards.
Thanks!





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