HAHAHAHA!! wth man? if i wasnt used to seeing this kind of senseless garbage on the BSN i would have been SHOCKED at this comment.
But im pretty sure you are thinking of Obsidian.
Both developers release very buggy games. So does Bathesda. The very nature of these types of games is prone to bugs, much more so than other types of games.
Like the person said, this time around there is no way for the community to fix these bugs, which is a huge issue. If we had access to a toolkit, the voice bug, the gender bug, the ability bugs, etc. would all have been fixed unofficially by now.
If we had access to a console of commands, a lot of miscellaneous issues would also be fixed, or at least have workarounds. For instance, while capturing a keep in Crestwood, enemies that were supposed to spawn out of a door (and, in the process, unlock that door) did not spawn, probably because reloading a lot messes with enemy spawns in this game for some reason. Unfortunately, I needed to get through that door to progress the quest to capture the keep.
In Skyrim, I would probably be able to bring up the console and type "unlock," and then there would be no issue. Or I could type in "tcl" to toggle clipping off and just walk through a wall. Or someone already bundled a fix for this issue into an unofficial patch I would already have downloaded. In this game, however, I do not have those options. I was extremely lucky that there was a ledge I could just barely walk on to get to get around the door, but barring that luck, the quest would still be sitting in my quest log.
I understand why there's no toolkit. That's up to DICE. What I do not understand is why they chose not to ship the game with console commands. We know they exist, because we've seen them being used in developer videos before.