I like bringing the regeneration potion - with the AoE regen effect it's good at healing a group after battle, or two people that are close to each other in battle. It also takes the weight off of the healing potions, as everybody gets an individual set of those, which can be really helpful.
I'm not sure on grenades! Jar of Bees is fun but it's outclassed by late-game, and while pitch grenade SOUNDS awesome, it doesn't seem to work on dragons, and it's mostly dragons and bosses that I would be using grenades on. I want to give Mighty Offence a try, but it only works for me and I'm not sure if "damage bonus" is a straight numerical bonus to weapon damage (meaning it would be amazing on mages and DW rogue), or some other type of bonus. Regardless, adding 100% to crit damage as a perk is a huge bonus for rogues.
What do you guys use?





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