when you dont see the difference between a short timed invulnerabilty and a heal i understamd that you dont get whats the problem with it
You appear to be missing the point. Well both points, actually. First off Healing Magic caters more to the casual player than potions do because of the way potions are exclusive to alchemical crafting. Secondly, and probably more importantly, it's a play style choice. People like to play healing mages. We're not asking for Healing magic to be slapped on top of what's already in the game, the game's entire magic system isn't fit for purpose as it is, being either underwhelmingly underpowered or predictably overpowered depending upon which specialisations you choose - and we all know the one everyone chooses and it's chosen precisely because it's the only viable option for a mage. So here's a chance for Bioware to redesign the entire magic system in Inquisition and introduce a balanced Mage Healer specialisation that isn't game breakingly over powered.





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