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What Did You Do Today (in the DA 'verse) ? .... oops ;)


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#5551
Al Foley

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*banishes the Wardens...suddenly a wild Blackwall appears*  

 

After all this is what I thought when it happened.  I did not take him on the quest, (Sera, Dorian, Iron Bull), he was not there...until he was.  So yes, finished Here Lies the Abyss and then did all the aftermath...well talked to everyone.  Still need to judge Corypheus's most bad ass Lieutenant AKA Lord Livius Eramond of Vivantium.  The Nightmare was fun, if hectic for a few minutes, and I did all the Dreamer quests.  Off to do a little clean up, juding, and then the Hissing Wastes is somewhere in my future.  


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#5552
themikefest

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I look for critical chance and critical damage for staffs, because that's what kills enemies faster especially with Energy Barrage. That power is probably the best power for any mage.

I use critical chance and damage for a rogue.  For the staff, I will stick with increasing my magic and attack since the damage is constant and doesn't rely on chance. The power I consider best is either immolate or fire mine


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#5553
Melbella

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*banishes the Wardens...suddenly a wild Blackwall appears*  
 
After all this is what I thought when it happened.  I did not take him on the quest, (Sera, Dorian, Iron Bull), he was not there...until he was.


I had that happen too. Very awkward and disruptive. His response could at least wait until you get back to Skyhold. Or, make him a mandatory companion for the quest if he's recruited. It's not like Varric pops out of nowhere if Hawke is left behind. Does he? :?


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#5554
Al Foley

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I had that happen too. Very awkward and disruptive. His response could at least wait until you get back to Skyhold. Or, make him a mandatory companion for the quest if he's recruited. It's not like Varric pops out of nowhere if Hawke is left behind. Does he? :?

Come to think of it I think he dosen't.  

 

As far as the attribute convo Kara is going for willpower, Cunning, and Dex.  


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#5555
AngryFrozenWater

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My favorite enchantment for armor is "On hit: heal 1% of maximum health". It's fun to see your health go up during combat for a change. Works great in combination with Hidden Blades or Energy Barrage. For weapons I usually go for the masterworks 10% stat increase, because it's not dependent on combat or a single stat/ability. On a shield I like "On hit: gain 5 guard".

 

This time I'm a artificer/archer, so with "Opportunity Knocks" and "And Take Them Down" my cool down times benefit from a high critical chance of the companions. Their weapons are configured to favor a high critical chance. That allows me to spam my abilities. Other than those two I rarely use other abilities of that specialization. Mines are not my thing.


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#5556
themikefest

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I had that happen too. Very awkward and disruptive. His response could at least wait until you get back to Skyhold. Or, make him a mandatory companion for the quest if he's recruited. It's not like Varric pops out of nowhere if Hawke is left behind. Does he? :?

I had Blackwall show up when I got rid of the Wardens. You can see Blackwall  behind Hawke's left shoulder just before the Inquisitor decides the fate of the Wardens

 

Varric does pop up to say 'Where's Hawke? Where's Hawke?' if he/she was left in the fade.


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#5557
themikefest

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My favorite enchantment for armor is "On hit: heal 1% of maximum health". It's fun to see your health go up during combat for a change. Works great in combination with Hidden Blades or Energy Barrage. For weapons I usually go for the masterworks 10% stat increase, because it's not dependent on combat or a single stat. On a shield I like "On hit: gain 5 guard".

 

This time I'm a artificer/archer, so with "Opportunity Knocks" my cool down times benefit from a high critical chance of the companions. Their weapons favor a high critical chance. That allows me to spam my abilities. Other than that I rarely use other abilities of that specialization. Mines are not my thing.

My favorite armor enchantment is gain guard when hit

 

For the shield I either use hidden blades, added 4 or 5 hits or 10 % chance for chain lightning at 100% damage

 

On weapons it depends. At times I use hidden blades for half the companions and the other half I use 10% chance to activate chain lightning for 100% damage


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#5558
Basement Cat

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Now to decide what to do with the wardens... Can't decided with the warden... can't chose!


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#5559
Excella Gionne

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I use critical chance and damage for a rogue.  For the staff, I will stick with increasing my magic and attack since the damage is constant and doesn't rely on chance. The power I consider best is either immolate or fire mine

Since mages can attack the most within a very small amount of time frame + Energy Barrage, the can inflict multiple critical chances which I find more useful than attack power.


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#5560
Gilli

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Decided to look for some staff schematics on the DA wiki (so I know where I could get one that interests me) when I find the Masterwork Mortalitasi Staff Schematic. Sounds cool, where can I get it?

 

Acquisition 

This Item does not exist

 

What?  :huh:

 

Edit: Black Emporium is too expensive for met atm, I bought The Big One not so long ago  :whistle: xD


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#5561
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I had no mod in use yet Shale... sort of ruptured at the ceremonies. I was laughing so hard when I was talking to Fergus and this giant rock was hovering behind him. 

 

CF9nG3k.jpg?1


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#5562
Rascoth

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Hehe... he...he..

I'm the person who goes for a look of her gear/weapons...

 

-snip-

I do 'love' when items are in game files, but not in a game itself.... It seems to be one of those cases.

 

Ah, I forgot about The Big One. Gold properly spent xD

 

-snip-

That is nice rock you have here xD


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#5563
Excella Gionne

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Focus on getting to the good stuff.  It will be harder to get there, because doing the story missions is what gets you the loot and power to reach those points, but that's also what makes it a good game.  The challenge is how to optimize what you find to be able to face the challenges like you want to.  If you want to rush to the good stuff, you can, but it might be harder, and that's what you want, right?

 

 

The thing about Inquisition is that it's very unbalanced. Not in a very bad way, but not in a good way either. Crafting becomes better towards the end of the game, because that's when you have more time to yourself and you've already gathered a lot of materials by then. The crafting feature is hardly used in the beginning to middle of the game because of the RNG Loot System, and only through that system can you acquire something at least decent. If I rush, I am punished, but if I take my time, I may get bored of the tedious quests. Number one thing to do in RPGs is to level up, and because of the level scaling system you are forced to level up to the required levels recommended for that location or mission. If I rush to the good stuff, the story would be almost over already, because Inquisition's main story missions(If excluding missions that lead up to the main missions, you are left with: Closing the Breach(First mission right after Intro), Addressing Chantry in Val Royeaux, Champions of the Just/In Hushed Whispers, In Your Heart Shall Burn, Wicked Eyes and Wicked Hearts, Here Lies the Abyss, What Pride Had Wrought, and Doom Upon All the World)are only about 8, and if you exclude Addressing the Chantry in Val Royeaux and Doom Upon All the World, because they are the shortest missions within the main story, the game is actually very short.

 

 

While what you're saying is true, the concept in the video that was causing trouble was one that was too big for that part of the game.  With so much stuff still being processed from exposition, it was a bit of a waste to put it all the fun tension in one place, if it helps to look at it like that.  You get to enjoy the suspense and the impact and the fun that makes you want more, but for a longer period of time without burning out and hating the game because you chose the wrong line of dialogue or didn't have the right staff equipped.  There's enough there for the game to be really immersive, and sometimes it's better to break the immersion with a pause here and there.

 

While I will agree to an extent that it may have been too soon, first playthroughs are always the test runs and you're never going to make all of the right decisions you wanted to make. That is why there is a second playthrough for most players who wish to alter their choices or make new ones they may have missed. The lack of no New Game+ really does hurt its replay value, because "no one" wants to go through that RNG Loot System several times along with character creation especially if you want to play your previous Inquisitor. In In Your Heart Shall Burn, you are given a timer to save the Haven townspeople and whether you know it or not, you can easily fail in saving them as it is pushed onto you too suddenly.  Adan and Minaeve are the two townspeople that die the fastest because you must rescue them within a very, very short time frame upon triggering their imminent death if you don't save them. In Champions of the Just, you are timed as well and thanks to the buggy doors you can screw up big time. It is a very intense, although confined, section of the mission, and Ser Barris will survive depending on how careful you are. The game is already throwing intense sections at you already, and I don't think this Crestwood section would hurt because you are seeing an entire battlefield(which would look amazing)and you have a larger amount of ground to cover. As long as there are missions that lead up to that demo mission, the players should be prepared for what they are about to face. 


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#5564
Gilli

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I had no mod in use yet Shale... sort of ruptured at the ceremonies. I was laughing so hard when I was talking to Fergus and this giant rock was hovering behind him. 

 

CF9nG3k.jpg?1

 

tbh my first thought was

 

tumblr_inline_nkq4ymsWwq1sygek4.gif

 

:lol:

 

I do 'love' when items are in game files, but not in a game itself.... It seems to be one of those cases.

 

Ah, I forgot about The Big One. Gold properly spent xD

 

Oh, me too. (I'd love to know how this staff looks tho)

 

Yeah, isn't it cute  :wub:   :lol:

 

tumblr_npixggtYkO1rr7n8lo1_1280.png


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#5565
Excella Gionne

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Oh, yes indeed.  The staff blade has 11 cloth utility slots, split 8 & 3, iirc.  It's really good for tweaking attributes if you want to emphasize one build over another.  I don't remember seeing a staff grip.  Are you talking about the Qunari sword grip?  I'm more familiar with staffs and axes, and haven't used that one much.  If you're using a Qunari staff grip, was it for a sale or a loot drop, and do you remember what the slots were?  Some of the schematics do the same thing with different looks.  For staff grips, I like the thorny grip for the constitution bonus (lots of dawnstone to work with.)

I believe the staff grip is called the "Hilted Staff Grip." It is the strongest grip for staffs. It needs to be farmed through, sadly. 


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#5566
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@Gilli-chan That's too perfect!  :lol:

 

So as the pic shows, I beat DAO again. I wanted to try it as a human noble who romanced Alistair, than forced him to marry Anora for the good of Ferelden. I think what made me smile most was reuniting with Fergus, but for some reason I got more satisfaction out of the first time I beat DAO as a Human Mage who romanced Zevran and spared Loghain. Same when I play a Mage Hawke, who romanced Fenris, made Carver a Templar and sided with the Templars. Oddly enough I love ending DAI as a Dalish Elf who romanced Solas, made Cole human, spared the Wardens and sided with the Mages.

 

Those are officially my canon Warden's, Hawke's and Inquisitor's!

 

And I now know for sure that I meet Sera in Denerim. The child gigging when I do the Red Jenny drop is her. She told my Inquisitor she was 10 at the time and received that box from a Warden. Funny thing is, the child's laugh really does sound like how Sera laughs in DAI. Lol


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#5567
Rascoth

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-snip-

I did small research and it seems it's a random loot from chests. Some say it doesn't drop, others say you can farm it like any other schematic.

As for the look... it seems to be this one:

Spoiler

 

Yup, it is. And it's Codex entry as well as war table mission report are the best xD

I still prefer my Bog Unicorn, that creepy sh*t. 


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#5568
AngryFrozenWater

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Deleted. I read it wrong. :P


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#5569
Gilli

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@Gilli-chan That's too perfect!  :lol:

 

So as the pic shows, I beat DAO again. I wanted to try it as a human noble who romanced Alistair, than forced him to marry Anora for the good of Ferelden. I think what made me smile most was reuniting with Fergus, but for some reason I got more satisfaction out of the first time I beat DAO as a Human Mage who romanced Zevran and spared Loghain. Same when I play a Mage Hawke, who romanced Fenris, made Carver a Templar and sided with the Templars. Oddly enough I love ending DAI as a Dalish Elf who romanced Solas, made Cole human, spared the Wardens and sided with the Mages.

 

Those are officially my canon Warden's, Hawke's and Inquisitor's!

 

;)  :D

Oh cool  :o

My canon Warden is Kita Mahariel (rogue) who romanced Alistair and told him to marry Anora (sadly, I didn't harden him, so they broke up  :unsure:), then Sabrina Hawke (also rogue) romanced Anders, made Bethany a Warden and sided with the Mages. That's the Word State I'm currently playing in with Bruce.

(with Haya Adaar I made a Keep import mistake and had to play with the default World State, so I count her more as a "Test-Inquisitor").

 

I did small research and it seems it's a random loot from chests. Some say it doesn't drop, others say you can farm it like any other schematic.

As for the look... it seems to be this one:

-snip-

 

Yup, it is. And it's Codex entry as well as war table mission report are the best xD

I still prefer my Bog Unicorn, that creepy sh*t. 

 

Ah, okay.

! Haya used that staff in my last PT! (tho I think it was the uncrafted version)

 

yeah xD "Hands! It has hands! Hands!" poor Dennet xDD

You 're giving me an idea: I should change to Bog Unicorn, go to the Fallow Mire, let Cole ride it and take some screnshots. That has to be creepy  :D


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#5570
Excella Gionne

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Those big nugs have fists. I would suggest not getting them angry.


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#5571
Rascoth

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Ah, okay.

! Haya used that staff in my last PT! (tho I think it was the uncrafted version)

 

yeah xD "Hands! It has hands! Hands!" poor Dennet xDD

You 're giving me an idea: I should change to Bog Unicorn, go to the Fallow Mire, let Cole ride it and take some screnshots. That has to be creepy  :D

Yeah, there's one like that sold in BE.

 

Wait, from what I know companions can't ride mounts.

 

Those big nugs have fists. I would suggest not getting them angry.

Don't forget: "It handles things" xD Fists might be dangerous, but never keep tools nearby while it's angry.


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#5572
Magdalena11

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I believe the staff grip is called the "Hilted Staff Grip." It is the strongest grip for staffs. It needs to be farmed through, sadly. 

Oh, well.  I find farming chests too anxiety provoking and just give it a miss.  If I get great loot the first time, fine.  If not, I will next time, with a different chest.  For me, trying to remember where I left all the chests and worrying if there was something I missed was not an experience I care to repeat.  I respect others who have the patience for it, but for me, it's not worth the aggravation.  I'll definitely keep an eye out to take advantage of if I get it randomly, though.  Thanks for the heads-up.

 

Finally sold what I came to town to do and am in the Hissing Wastes.  This time around, I'm trying to visually find all the landmarks and treasure maps without consulting the wiki.  This should be a piece of cake for me, and I'm having better luck than I thought I would.  Halin sulan (I know I spelled it wrong, where the Dalish camp is on the Exalted Plains)  always gives me 7 different kinds of headache, and I found it first try when I opened my eyes and ignored all the stupid game that was trying to tempt me with armor-on-the-hoof.  That one drives me nuts, because the clue is a wolf statue and an arch in the Dales.  Really, not at all common.  Couldn't miss it.  The clues are more or less accurately depicted, for a given definition of the term accurate.  It is a treasure map, after all.  If it was easy to find, someone would have before I got there.  I don't know if I'll ever have the patience for the torch puzzle at Lions' Pavillion, though.  That, and the dead hand, I'll save for later, maybe when life no longer holds any mystery for me and I want to do it or die trying.  Next time.


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#5573
Gilli

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Yeah, there's one like that sold in BE.

 

Wait, from what I know companions can't ride mounts.

 

Aha, good to know.

 

Sure they can, you just have to control them =) I once let Varric ride the Nuggalope, that looked so cute  :lol:


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#5574
Rascoth

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Aha, good to know.

 

Sure they can, you just have to control them =) I once let Varric ride the Nuggalope, that looked so cute  :lol:

I know now! *checked it herself* You totally  :ph34r: 'd me while I was editing my post.

Cass looks strange on Red Hart xD


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#5575
Gilli

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I know now! *checked it herself* You totally  :ph34r: 'd me while I was editing my post.

Cass looks strange on Red Hart xD

 

5145925524224835611.gif

Oh, I have to try that too xD or Blackwall on the Inquisition Barded Charger, that has to look great, with both of them in full armor xD


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