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What Did You Do Today (in the DA 'verse) ? .... oops ;)


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#13726
Obsidian Gryphon

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Thinking about Dragon Age counts, all I'm sayin'

 

I assume DAI takes place over the course of a year. Am I totally off?

 

 

It definitely doesn't begin and end in 100 + hours. :D  But seriously, taking into account the logistics of travel, weather, troop movements, etc, etc, it can't all be over in just a few months.

 

I was also pondering if I wanted to make Mara into some sort of fan fiction later

 

 

Go for it if you're inspired. Beat it while the metal is hot.  :)

 

I did think of a DAI fanfic a year ago. A pre-quel to cover the Inq's background. I gave up on it because I was struggling with the lore. I also have certain perceptions on magic and what I think of it. They're in conflict with the lore of magic in DAI. I wasn't satisfied with the two chapters I came up with and abandoned it. 

 

Came across an interesting incident at the Western Approach.

 

Spoiler


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#13727
Bardox9

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The journey of Warden Commander Drako Amell, The Hero of Ferelden: (DA:O, DA:A, and Witch hunt)
 
 
The Chronicles of Tyros Hawke, Champion of Kirkwall:
 
 
Carver and I spent much of the morning doing odd jobs around town. Small things. Recovering small items and returning them to... interested parties. Not glamorous work, but you'd be amazed what some rich people will pay to get the broken pommel of the family sword back... or at least what looks close enough like the family pommel. We met back at Gamlen's for lunch with mother when a mail carrier arrived. A letter from Meeran. Said there was a dwarf named Anso who wanted to speak to me about some urgent business tonight in the Low Town market. Seemed shady to me, so we went to the Hanged man to see what Varric knew about him. Isabella over heard us and poked her head in to said "Ooooh clandestine meeting in the dark of night? Count me in."
 
...The bazaar was empty with the exception of this Anso. Jumpy little guy. A lyrium smuggler who had lost his lyrium. Anso asked that we get back what was stolen from him. We were sent to one fo the run down piles of mud that pass for houses in the alienage. It was a trap. No sign of any lyrium. Another trap was laid for when we exited. We were clearly not what they were expecting. Tevinters by the look of them. Eventually the true object of their obsession revealed himself. A run away slave, Fenris, who had lyrium branded into his skin. An... odd look to say the least. Lots of rage and anger as well. He asked for our help in facing down his former master.
 
I wasn't sure of what to make of Fenris, but he seemed desperate. And if there was a slaver in my city, he needed to be removed immediately. So I agreed to help him. There were no objections, so we set out for High Town to find and, judging from the fire in Fenris' eyes, kill a Magister. An effort that would be met with frustration... and several demons... The Magister himself was long gone. After waiting for Fenris to finish brooding over intergalactic emptiness or whatever it was he was going on about, we settled up. He offered his sword in the future  if it was needed. While I detest drama queens, his skill with a blade could prove useful. If he could look passed my being a mage, I suppose I can look passed his unending "woe is me" routine.
 
...On the way back to Gamlen's place, we were stopped my Meeran. Some of his boys had gone missing on one of his latest contracts out on the docks. So high noble infighting. Par for the course in Kirkwall. Polite and honorable in the public eye, but in the privacy of every "noble" house you find a band of greedy back stabbers. Normally I wouldn't care why so many people wanted to this one lordling dead, but.. there were ALOT of people that wanted him dead. After I found Meeran's men and the target showed up, I couldn't resist asking about the "why". Turns out the reason the other nobles are after him is because he convinced the Viscount to aide Ferelden during and after the Blight. Which meant a 2% tax hike on the nobility  Unbelievable.  I'm not killing someone for helping my people... I might throw some fireballs into a few High Town windows, but this is a contract I can't see through.
 
Meeran was less than pleased. Bastard's lucky I didn't drive an ice spike through his face... I'm guessing I won't be getting any more offers of work from him. Not the best time to be burning bridges, but...... I think I've had enough adventure for one day...
(didn't have much time to play last night, RL stuff got in the way)

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#13728
phoray

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Huh. I think I had an epiphany about Vivienne's character. She's afraid and all this ice cold better than thou stuff is to keep that fear at bay. The Circles were awful, she knew it, and she scrabbled her way out of it through luck and determination. And the only reason she is for "returning the circles" is because she doesn't know if she has the skills to live in any other kind of world.

Isn't there Cole banter that supports this a bit?

Anyway, I think my Solasmance elf is actually going to be friends with Vivienne. Crazy stuff. We'll see when the time comes.
  • Bardox9 et Magdalena11 aiment ceci

#13729
Melbella

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Finished up Descent with Andariel. The Guardian is pretty easy on Normal mode. :lol: I'm not sure anyone even took any damage. Afterwards, cleaned out the rest of the loot....ahem, explored the rest of the caves opened up via operations, then headed back to Skyhold.

 

Now the real dilemma....do I also do JoH or head right into Trespasser?


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#13730
NaclynE

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I sat down to play today and realized ... I have no idea what I want to do next with Belinda.

What I normally do next is clear Caer Bronach in Crestwood, then the Still Ruins in the WA, then progress the main quest, then Abyss, then WEWH.

But since I'm trying to do things differently this time around, try new sequences and different decisions (would you believe this is only the second time I've sided with the mages, in 7 PTs?), I'm not sure what to do.

I really like clearing keeps, so I don't want to put that off too long. Hmmm ... I don't think I've ever cleared Caer Bronach in the daylight. That would be a first! So that means doing Still Waters first. Then I guess I could progress the main quest and then do the Still Ruins. Or maybe do the Abyssal dragon (since IB is begging Belinda) before progressing the main quest. Or maybe the keep in the WA? Or Both? Yeah!

So tentative plan: Still Waters, Caer Bronach in daylight, Still Ruins (solo?), Abyssal dragon (solo! -- IB gonna be mad), Griffin Wing Keep. Then I'll do WEWH before Abyss, which I've only done once before, I think.

 

Well for Ullia Mint Tooth I actually did do WEWH first and found that actually kind of neat. When I did that for the Hawke story the aspect of "The infighting within Orlais is over". Also when I was doing the place within the battlemants my Inquisitor informs all the trapped Orlisian agents that the infighting is over. The agents are like "Really? Damn! (brings up your decided ruler) well regardless if I wasn't dealing with these damn spirits I maybe could of done something too but I suppose it's to late now though". Was actually pretty cool.

 

 

Thinking about Dragon Age counts, all I'm sayin'

 

I assume DAI takes place over the course of a year. Am I totally off?

 

I was also pondering if I wanted to make Mara into some sort of fan fiction later. But I think I'd only be interested in that if I went off canon and had a romance I absolutely adored. And Mara's play through wasn't about romance; it was about Mara growing up. Finding a family to embrace and pushing through her innate selfishness to become a strong woman in charge of a large Organization all involved could be proud of. Which is great and all, but most of the fanfiction is about getting our characters together romantically.  Although Mara and Thom/Wall getting together was enjoyable, it's certainly not what drove her towards growth. If anything, forgiving him was a sign that she had already grown.

 

I also stayed up way too late reading a Solas mance fanfiction. For research. I'm serious! To be honest, it was quite well done, which is why I stayed up late.  

 

Thoughts about Solasmance stuff

Spoiler

 

 

After re-reading my thought ended. What I was going to say was:

 

"DAI happens like roughly ten years after DAO. I know DAA happened roughly I believe a year after DAO because for my queen Ferelden character she is put in the context of being the current queen and any mention of what happened with the previous queen wasn't brought up by Alister at all. For DA 2 I know it starts around the Lothering attack (after first story mission picked by player in DAO) but if I remember right second arc happens a year after arc one because Hawke does meet Alister and Liliana in the context of your DAO results. I believe arc three is a year after that so DA 2 is roughly three years".

 

But since this seems to pertain to the Trespasser DLC and not what I thought it was about honestly I cannot answer that question since I cannot get the DLC for my XBOX 360 version since they do not offer it. My only guess is a year later unless mentioned otherwise like how DA 2 was narrated so by Varric.

 

Finished up Descent with Andariel. The Guardian is pretty easy on Normal mode. :lol: I'm not sure anyone even took any damage. Afterwards, cleaned out the rest of the loot....ahem, explored the rest of the caves opened up via operations, then headed back to Skyhold.

 

Now the real dilemma....do I also do JoH or head right into Trespasser?

 

I would hop into JOH. You always can get good gear out of that DLC....and tease a bear in the process...

 

Other_350_zps3bz7gyqg.jpg

 

Tell him no treats for a year because it's been a bad bear!


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#13731
PapaCharlie9

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Belinda - A Miracle In Crestwood!

I was a little worried that glitching around Caer Bronach, so that I could complete Still Waters first and then come back to capture the keep in daylight, might glitch out the game. But looks like I lucked out!

First a couple of moonlit scenes from Crestwood.

Spoiler

Then some daylight scenes capturing the keep! Such fun. It was like a whole new quest.

Spoiler

Finally, a video of the entire Caer Bronach take-down.


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#13732
phoray

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Finished up Descent with Andariel. The Guardian is pretty easy on Normal mode. :lol: I'm not sure anyone even took any damage. Afterwards, cleaned out the rest of the loot....ahem, explored the rest of the caves opened up via operations, then headed back to Skyhold.

 

Now the real dilemma....do I also do JoH or head right into Trespasser?

 

 

If she is an elf, absolutely do JoH. 


  • Melbella et Magdalena11 aiment ceci

#13733
phoray

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Belinda - A Miracle In Crestwood!

I was a little worried that glitching around Caer Bronach, so that I could complete Still Waters first and then come back to capture the keep in daylight, might glitch out the game. But looks like I lucked out!

First a couple of moonlit scenes from Crestwood.

Then some daylight scenes capturing the keep! Such fun. It was like a whole new quest
.
Finally, a video of the entire Caer Bronach take-down.

 

 

Is it usually raining and dark? how did you get it to be daylight?

 

 

 

1. It definitely doesn't begin and end in 100 + hours. :D  But seriously, taking into account the logistics of travel, weather, troop movements, etc, etc, it can't all be over in just a few months.

 

 

2. Go for it if you're inspired. Beat it while the metal is hot.  :)

 

I did think of a DAI fanfic a year ago. A pre-quel to cover the Inq's background. I gave up on it because I was struggling with the lore. I also have certain perceptions on magic and what I think of it. They're in conflict with the lore of magic in DAI. I wasn't satisfied with the two chapters I came up with and abandoned it. 

 

3. Came across an interesting incident at the Western Approach.

 

Spoiler

 

1. But how big is Orlais/Fereldan/Free Marches in miles? I could then use the 15-40 MPH of horses to decide how long it should take to get everywhere. But in places full of trees or sand, the speed can't be very high.

 

2. How does your view of magic differ from DA magic? 

 

3. I found the free loot hilarious. Thanks for the laugh.


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#13734
phoray

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After re-reading my thought ended. What I was going to say was:

 

"DAI happens like roughly ten years after DAO. I know DAA happened roughly I believe a year after DAO because for my queen Ferelden character she is put in the context of being the current queen and any mention of what happened with the previous queen wasn't brought up by Alister at all. For DA 2 I know it starts around the Lothering attack (after first story mission picked by player in DAO) but if I remember right second arc happens a year after arc one because Hawke does meet Alister and Liliana in the context of your DAO results. I believe arc three is a year after that so DA 2 is roughly three years".

 

But since this seems to pertain to the Trespasser DLC and not what I thought it was about honestly I cannot answer that question since I cannot get the DLC for my XBOX 360 version since they do not offer it. My only guess is a year later unless mentioned otherwise like how DA 2 was narrated so by Varric.

 

 

I was asking specifcally about the events of Inquisition. From the Conclave Explosion to the battle with Corypheus. After the party, they skip ahead, what, 2-3 months and whomever is Divine and people comment on it. Then you can jump to Trespasser, which I know is a 2 year time jump.

 

So, what I'm wondering is.... Conclave explosion to post Cory is how many months? DAO is said to happen over one year and the Warden and company were only walking over all of Fereldan. But then it didn't seem like we had horses in that game, but then, I kind of assumed we did, we just didn't see them. Shale can't ride a horse though...well, anyway. you get my point.


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#13735
Obsidian Gryphon

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The heat was enervating during the day. It was worst at midday and it was dreadfully cold in the night. On top of the bloody heat and cold was that mouldering sour stench of the Blight carried to them when the wind changed direction. A smell that brought back images Alaryn often had nightmares over when she first encountered the stricken Ferelden refugees on the shores of the Free Marches ten years ago. 

 

She pulled the hood of her cloak forward to block out the sand. It was pervasive. It got into everything, eyes, nose, mouth, ears, food, clothes and boots. Even the water tasted brackish. Her feet felt clammy and slimy; fine sand turned into cloying mud by her sweat. She unbuckled her boots and removed her socks to dry her feet. Thank the Maker she was wearing leather armor, she'd boiled and rot in her steel armor in such conditions. She huffed and tried to get comfortable under the shade of the lean-to.

 

There was no sound from the others. No one had the energy or the inclination to talk which cut down nicely on the acidic exchanges between Cass and Varric. She had no strength to spare to smooth things between those two. They would just have to grin and bear it and try to work things out themselves. Idly, she wondered what Cass had talked to Hawke about when the Champion of Kirkwall arrived at Skyhold. Asked her where she had been hiding herself? Lambasted Varric for his lies? She doubted Hawke was distrubed by Varric's actions since they prevented more trouble landing on her.

 

She closed her eyes. She had to try to sleep a little. This forthcoming meeting with the Wardens at the fortress was hardly going to be one of friendly conversation. 

 

***

 

OT. Been following a fantasy novel series with a female protag. Tis very good, imo. I don't foresee a happy ending for her, too much in the way. Duty, loyalty to king & country, her lineage and the hand of the gods. It didn't seem like she would become an actual living avatar of the god of death; when it was necessary would the god actually made her one and this was, but once and she had no memory of it. She has already heralded change in her Order, revived and infused it with what was lost. More is to come. If she is to die, I'm not upset. This is where the narrative and the build up of chars supported such a plausible outcome.   


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#13736
Obsidian Gryphon

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1. But how big is Orlais/Fereldan/Free Marches in miles? I could then use the 15-40 MPH of horses to decide how long it should take to get everywhere. But in places full of trees or sand, the speed can't be very high.

 

2. How does your view of magic differ from DA magic? 

 

3. I found the free loot hilarious. Thanks for the laugh.

 

1. Duration of travel was actually discussed in an old DA thread. From what I recalled of it, Wynne had once mentioned how long it would take to travel from the Circle to Orzammar. It was more than a week, if I'm not wrong. By walking or by horses? No idea. I'm guessing it's walking. 

 

The devs never gave much thought to how long travel would take I think. I had the impression that when the wardens with Arl Eamon's army & others had to force march back to Denerim, it didn't take very long. A night and day of marching? Two? Three?

 

2. My view of magic is influenced by fantasy novels I read. I like it when the due process of magic is "explained" and "demonstrated"; what it is, what it means, its origin, how does it exist side by side with mundane things, how to interpret it, how it can be used, the dangers and benefits of it. How it affects people, the environment around them. When writers actually gave thought and drew up a "chart" on it in their fictional works, one can grasp and see how it is woven into the stories.

 

There isn't much of it in DA. It's all murky. It's something linked to / drawn from the Fade / Veil whatever which is again another murky thing. It's something the human mages use and I have no idea how they even will it or call it into play or how they even use it their daily lives. If they even use it since they're so trammel. There's some display of it from the Dalish aspect, they used magic to make their aravels float, perhaps create fire in times of need. 

 

I fiddled around with ideas that magic is customary with the Dalish. It's nothing fearful to them, it's another tool they use and shape to their use in their daily lives. Then I just dumped the two chapters because I felt I was writing something else, nothing to do with DA. Then along came DAI; sorry, the Dalish kicked out extra mages, they have limited slots. Really....  really...... really?!!

 

3. I found it amusing too.  :lol:  I did't have to break a sweat to get the loot.  :P

 

On an end note, I felt that I would have tried the other races if the game story could conform to choice. If the reaction from all quarters in Thedas to a dwarf, dalish and qunari inquisitor, especially the last, had been fierce, contentious and controversial, I would have. As it is, from what I read, the tapestry vary not very much from that of the human inquisitor.


  • Magdalena11 aime ceci

#13737
phoray

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1. Duration of travel was actually discussed in an old DA thread. From what I recalled of it, Wynne had once mentioned how long it would take to travel from the Circle to Orzammar. It was more than a week, if I'm not wrong. By walking or by horses? No idea. I'm guessing it's walking. 

 

The devs never gave much thought to how long travel would take I think. I had the impression that when the wardens with Arl Eamon's army & others had to force march back to Denerim, it didn't take very long. A night and day of marching? Two? Three?

 

2. My view of magic is influenced by fantasy novels I read. I like it when the due process of magic is "explained" and "demonstrated"; what it is, what it means, its origin, how does it exist side by side with mundane things, how to interpret it, how it can be used, the dangers and benefits of it. How it affects people, the environment around them. When writers actually gave thought and drew up a "chart" on it in their fictional works, one can grasp and see how it is woven into the stories.

 

There isn't much of it in DA. It's all murky. It's something linked to / drawn from the Fade / Veil whatever which is again another murky thing. It's something the human mages use and I have no idea how they even will it or call it into play or how they even use it their daily lives. If they even use it since they're so trammel. There's some display of it from the Dalish aspect, they used magic to make their aravels float, perhaps create fire in times of need. 

 

I fiddled around with ideas that magic is customary with the Dalish. It's nothing fearful to them, it's another tool they use and shape to their use in their daily lives. Then I just dumped the two chapters because I felt I was writing something else, nothing to do with DA. Then along came DAI; sorry, the Dalish kicked out extra mages, they have limited slots. Really....  really...... really?!!

 

3. I found it amusing too.  :lol:  I did't have to break a sweat to get the loot.  :P

 

1. I agree, the forced marching did sound like it would only be days. So, 6 days across all of Fereldan at a near jog which google says is 6 mph. 12 hours of nearly running is surely all people in armor could handle. 144 miles from the Frostback Mountains to the coast? That would make Fereldan smaller than the state of Maine, USA.

 

2. Have you ever read Asunder? Rhys the mage is mostly the main character so it's from his perspective. He describes the feelings he has while dealing with lyrium, spirits, and also about how he "reaches" for his innate magic. I think that is as close to an explanation as one gets on it. What that makes me wonder is how does one teach a feeling to another? What are all these books about, as if magic is some sort of alchemical recipe that could be shared? Or is it all just history and theory. Ever since DAO, when Bioware almost seemed shocked that everyone loved the game, ti seems like they've never wanted to commit to anything since. Retconned some of the definitive stuff they actually did seem firm on.  Can't commit to character deaths, and not nitty gritty explanations of how things work. Because maybe later they'll decide it would interfere with a plot point. I'm also kinda  <_< about Clans kicking their extra mages. It almost sounds calculatingly reasonable until you remember how closely knit they are, how their species and culture is dying out...

 

--------------

 

In other news, I skimmed through my images and typed up a game plan for how I'll handle events prior to the final battle with Cory. Then battle. Then party where I write in a special guest for Mara that isn't in game. Then Epilogue slide summation. I liked the Ameridan DLC, but will not write it up, just upload favorite screen shots; save the big writing of that DLC for my Solasmance OR Cassmance elf where it will be even more relevant. Then Trespasser drama, which I may replay the start of it because I always forget I can change out of that stupid red outfit. Cuz kisses with Thom aren't as nice in a red suit, just sayin' Also, sleeping in a red suit is pretty dumb, but if I'm sleeping with all my clothes on, let them be attractive clothes, ya know?

 

AND THEN--FINALLY--

 

I can play Abelas the angry Dalish elf who romances Zevran. THEN---

 

Vex, the sociopath who will murder knife Anders (Rated R for violence and strong sexual themes). THEN---

 

I don't know. I swing between my Dorian mance and my Solasmance as my next Quiz.

 

Speaking of Rated R, I suppose I shouldn't post smut on this thread.  :(  Will have to redact when warranted.


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#13738
Obsidian Gryphon

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1. I agree, the forced marching did sound like it would only be days. So, 6 days across all of Fereldan at a near jog which google says is 6 mph. 12 hours of nearly running is surely all people in armor could handle. 144 miles from the Frostback Mountains to the coast? That would make Fereldan smaller than the state of Maine, USA. 

 

I think we'll just have to pretend the Darkspawn horde were very very stupid. That they were busily clambering, yowling, posturing, singing their battle songs to the Archdemon (Helms Deep yowling) for days while waiting for Wardens & Co to show up all tired and puffed up with hot air from the brave speeches.  :D

 

Anyways. Let's presume the darkspawn proceeds from KW and Lothering to Denerim, with scattered hordes from the north, while Wardens & Eamon moved from Denerim to Redcliffe. Say a week for the darkspawn since they're more or less south, wardens & Eamon took ten days on the main road. They received news of the darkspawn movement when horde was halfway to Denerim. They spent a night mustering the troops for force march which probably cut travel time down to seven to eight days, less if they had horses to spare.

 

They could cut out the companies that had the horses, put two to a horse and sent these as the advance troops with those on foot arriving much later. Would make sense if they could sent the cavalry, if they had them, to harass the fringe of the horde. Slow them if they could. Still, that is quite a number of days during which time, city defenses might be able to hold out for a couple of days. With an archdemon raining fire and hail from above, maybe less. *shrug*   

 

2. Have you ever read Asunder? Rhys the mage is mostly the main character so it's from his perspective. He describes the feelings he has while dealing with lyrium, spirits, and also about how he "reaches" for his innate magic. I think that is as close to an explanation as one gets on it. What that makes me wonder is how does one teach a feeling to another? What are all these books about, as if magic is some sort of alchemical recipe that could be shared? Or is it all just history and theory. Ever since DAO, when Bioware almost seemed shocked that everyone loved the game, ti seems like they've never wanted to commit to anything since. Retconned some of the definitive stuff they actually did seem firm on.  Can't commit to character deaths, and not nitty gritty explanations of how things work. Because maybe later they'll decide it would interfere with a plot point. I'm also kinda   <_< about Clans kicking their extra mages. It almost sounds calculatingly reasonable until you remember how closely knit they are, how their species and culture is dying out...

 

 

I did read Asunder. I've to say it didn't make much impression if I can't even remember any of it. :D That says a lot when I know / understand how magic is integrated in the world of a fantasy series I follow.  For DA, I gave up on trying to understand it because there just isn't enough structure / information on it. I just take it for granted that mages drink something (more batteries! the bunny won't work without them) to augment their will / connection, waved their hands and their staff in the air and presumably pulled what they needed from somewhere (Veil? Fade?) whoooossh, something happens. :D Voila! Magic. 

 

The lore of DA is rather fluid. Nothing is set in stone. It changes at the whim of the devs. :D Right now, it's little things. Pretty white doves turning into grey doves. Let's just hope they don't pull a pink elephant out of the rabbit hat.

 

 

 

Speaking of Rated R, I suppose I shouldn't post smut on this thread.   :(  Will have to redact when warranted.

 

Definitely.  ;)


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#13739
PapaCharlie9

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Is it usually raining and dark? how did you get it to be daylight?


It's always night and raining, yes. The normal order of events is, during the night, capture the keep, drain the lake, go underground to close the rift (complete Still Waters), come up to daylight. The keep is an obstacle on the way to draining the lake.

Except that a speedrunner found a way around the obstacle, by glitching. That enables you to skip the keep capture and go directly to Still Waters. Complete that, Crestwood is in daylight. Then you can go back and capture the keep.

Spoiler

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#13740
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I was watching all the trailers for Dragon Age Inquistion on Youtube as I wasn't around for the anxious leadup originally. (Does that scream fan or what)

 

And come to find that Isabella is in Multiplayer? Color me Interested. 


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#13741
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It's always night and raining, yes. The normal order of events is, during the night, capture the keep, drain the lake, go underground to close the rift (complete Still Waters), come up to daylight. The keep is an obstacle on the way to draining the lake.

Except that a speedrunner found a way around the obstacle, by glitching. That enables you to skip the keep capture and go directly to Still Waters. Complete that, Crestwood is in daylight. Then you can go back and capture the keep.

Spoiler

 

 

So, neat glitch.

 

But more importantly to me... all my careful ledge jumping to get shards and cogs, and I could have just used tactical camera? *face desk multiple times.*


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#13742
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Last episode, Mara set in motion who the next Divine would be (hopefully Cassandra), told Cullen she believed he could beat his lyrium addiction, found the key to neutralizing Samson's armor, then tackled the Arbor Wilds. Mara the tempest rogue did not want more magic, so she let Morrigan drink from the Well of Sorrows.

 

 

Making up with Thom; mixed cannon and a kiss

 

Spoiler

 

The Seekers and Tranquility

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I'd reread over everything I'd written about Mara and came to the realization about how it's very hard to say each character is truly good friends with all possible companions. I notice this as I had declared who were fast friends with her at the start, and realize who she's close to now.
 
Hiding long thoughts about play throughs here
Spoiler
 
Still, it's "Who will I be close friends with this game, and who will I rival?" It's never that everyone will become my Quizies -best friend evar-. Is it because they're just too darn many of them to be close to? hmmm
 
Next up: Judging Samson, a letter from home, everyone's thoughts about the Arbor Wilds.
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I am bemused. Last years obsession was financial savviness and I learned about ETFs and saving strategies. This year has been Dragon Age. What will be next?

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#13743
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Post Arbor Wilds Continued

 

Judging Samson

Spoiler
 
A Letter from Ostwick.
Spoiler
 
 

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#13744
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Post Arbor Wilds Continued:
 
Dorian and Tevinter
Spoiler
 
A Solas chat
Warning: I pretty much loved this whole discussion with it's foreshadowing and accurate depiction of Mara's thoughts on the matter being idealistic in a fool hardy way. So, I'm just going to post all my screen shots and call it good.
Spoiler
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Watching Fools squander what you have sacrificed to achieve eh? Reminds me a lot of a certain Arl in Trespasser. Unless you think he means the elves after he raised the Veil? hmm.

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#13745
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Post Arbor Wilds continued:

 

Josephine, aren't you a dear.

 

Spoiler

 

Madame de Fer

 

Spoiler
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I think since my epiphany about Vivviene, I am coming to like her. Crazy stuff.

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#13746
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Sera on being Elfy
 
Spoiler
 
 
A Trip to the Fade
 
Spoiler
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My first PT, I kowtowed to Sera's emotional blackmail of threatening to end the friendship. It never seemed to come to that in this conversation, I wonder if it only happens in lower approval dialogue trees? My Mara was strong, and respectfully disagreed. You go, Mara.
 
Also, Morrigan loving her son and Mythal showing a softer side? Feeeeeelssss.

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#13747
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I've been dragging through the meaningful-to-me scenes and now I must speed with the others.

 

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Mara used the next day to send her advisors' minions after crafting and potions materials. Then worked in the undercroft to make excellent armor for the chosen team for what would come next, whenever that day finally came. What was Cory waiting for? Was he gathering up more resources after all that Mara and the Inquisition had done to oppose him? Would he go under ground ?

 

After fiddling with armor and upgrading potions, she decided to check in with Sera, since they'd argued the day before about the Temple and elves.Mara also Wondered how Cass was doing regarding the Seeker tome shock. Also wanted to check in with Cullen about whether or not he was still angry about Samson.  And you know who she hadn't talked to in a while? Cole. She should definitely drop by.

 

Cullen
 

Spoiler
 
Cookies!
 

Spoiler

 

Cass
 
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Spirit Cole
 

Spoiler
 
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OMG. Final battle time.

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#13748
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Final Battle with Corypheus. It pretty much speaks for itself. My favorite shots. of which I believe there are 15.

 

I chose to take Dorian, my non sexual soul mate, Sera, my Mara's adopted sister, and Cassandra, the woman Mara has looked up to since day one. Thom, was, of course, disappointed. Thing is, the Thom Wall romance did not define Mara's experience. She actually values her friends more than Thom, I know that sounds harsh to say. She loves Thom, will spend the rest of her life with him. It'll be an awesome life. I don't know... Do you guys get what I'm saying? I bet you do.

 

Also, his line about her still being a live makes better sense if he hadn't been there the whole time.

 

Spoiler

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#13749
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I would hop into JOH. You always can get good gear out of that DLC....and tease a bear in the process...
 

Tell him no treats for a year because it's been a bad bear!

 

If she is an elf, absolutely do JoH.


Andariel is an elf (Solasmance) but I think it fits her story better to skip JoH. Since she was my first Inquisitor, a lot of things....eh, didn't go well? :unsure: 

 

Like I mentioned in an earlier post, she didn't do In The Elements so Hinterlands refugees likely froze (since, you know, no one else *in the world* can wander the countryside looking for supply caches <_<);

 

her clan was massacred in Wycome;

 

she allied with the Wardens but they ended up getting massacred in the mountains;

 

and, oh yeah, Solas left her for reasons.

 

So she's basically done with this Inquisition thing. Yeah, she helped the dwarves because "Disaster!" but JoH is just some research nerd wanting help and she's not really into that. Maybe if she was a mage but she's just a dagger-spinning assassin and doesn't have time for that intellectual crap. :lol:

 

So, on to Trespasser it is.....


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#13750
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Time to Celebrate!

 

Spoiler

 

Speaking of Party... Party time!!

Spoiler

 

Thom Wall?

 

Spoiler

 

Epilogue Slides

 

Spoiler

 

 

And then of course, the spoiler not spoiler.

 

Spoiler

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Yes! Fist pump!

 

I've decided not to write up Trespasser right now. I'm actually going to play through it again for fun? haha But later. After Abelas the Warden and Vex Hawke.

 

I feel like my darling Mara is all grown up. *sniffles* I know in the two upcoming years that she will miss Thom, but stay connected through letters. Reconnect strongly with her mother. And grow into a powerful kind woman. Better Queen figure than my Cousland, to be honest. I got a lot out of playing her, which is why I will want to revisit one last time before I start a new Quiz months hence.

 

I want to hug all you guys for reading. My writing style was all over the place.


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