Apparently it doesn't matter whether you are on host or off. If I get the bug it will happen quite consistently throughout the match. Pull of the Abyss first pulls the enemies in and then they teleport back to random positions around you. It also doesn't seem to be the issue of too many enemies on one spot, because I just had a single golden nug teleport out of my PotA and get away (I wouldn't mind the random spawn locations if bullsh*t like this didn't happen).
On Threatening, this can be very annoying but on Perilous it will often kill me or at least trigger Guardian Spirit, because it means I just blew my Fade Cloak and now have the aggro of every enemy archer conveniently positioned around me.
I'd appreciate it if you could look into this and find a fix for it. Maybe give us some feedback, even if it's just "we're looking into it".





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