Is it better than DA2? Loads and loads.
Is it good as DA:O? Not even close.
Is it "going back to RPG roots"? Nope. Much more design for your average non-RPG gamer rather than an RPG one.
Is it enjoyable? Yep.
Not bad, not great. Good.
Is it better than DA2? Loads and loads.
Is it good as DA:O? Not even close.
Is it "going back to RPG roots"? Nope. Much more design for your average non-RPG gamer rather than an RPG one.
Is it enjoyable? Yep.
Not bad, not great. Good.
thats hardly a ringing endorsement.
Will it ignite the fire that was the legendary bioware studio?
Yes, it is bloody awesome. Better than DAO and DA2. Prepare to be amazed.
Does the game revive the fire of a disenchanted fan?
No.
Greeting Fellow Forum users. Its been many a months.
To the point!
Does the game live up to the bioware name (pre- EA), to put it simply is it better than the crap that was Mass effect 3 and Dragon Age 2.
Is it too much like skyrim, and not enough like origins? speaking of origins does bioware still use that crappy EA 'service'.
Do random videogame journalists appear as npcs?
Do your choices both in this game and the previous games affect the game in a meaninful and satisfying (projecting me3 right now) way?
if you can deal with the FACT that bioware is using a different system and the game is designed around using a controller.. then the rest of the game is fantastic. the story, quests, atmosphere, etc is actually really good and some of it does bring me back to DA:O.
but if you value gameplay most, and were disappointed in how DA2 turned out.. then you are going to be even more disappointed with DA:I because tactics is pretty much gone (but not removed) and the cRPG gameplay mechanics have been removed and replaced with a clunky, almost unusable tactics view.
Greeting Fellow Forum users. Its been many a months.
To the point!
Does the game live up to the bioware name (pre- EA), to put it simply is it better than the crap that was Mass effect 3 and Dragon Age 2.
Is it too much like skyrim, and not enough like origins? speaking of origins does bioware still use that crappy EA 'service'.
Do random videogame journalists appear as npcs?
Do your choices both in this game and the previous games affect the game in a meaninful and satisfying (projecting me3 right now) way?
I ask you these questions forum users because the gaming websites are corrupt and about as trustworthy as a dagger in the night.
I may crack mentally and purchase it. Or I am I chasing a dream of a bioware game that no longer exists
Thanks!
I had hoped it would be the best Dragon Age game and perhaps a return to form for the company. It ended up doing the opposite for me and now I have EAware on my "do not buy" list along with Ubisoft and Activision/Bungie this year.
Greeting Fellow Forum users. Its been many a months.
To the point!
Does the game live up to the bioware name (pre- EA), to put it simply is it better than the crap that was Mass effect 3 and Dragon Age 2.
Is it too much like skyrim, and not enough like origins? speaking of origins does bioware still use that crappy EA 'service'.
Do random videogame journalists appear as npcs?
Do your choices both in this game and the previous games affect the game in a meaninful and satisfying (projecting me3 right now) way?
I ask you these questions forum users because the gaming websites are corrupt and about as trustworthy as a dagger in the night.
I may crack mentally and purchase it. Or I am I chasing a dream of a bioware game that no longer exists
Thanks!
In my case, YES ! At least so far (I'm level 10, just got past the mages recruitment quest in Redcliffe).
I loved, loved, loved DA:O and I was incredibly disappointed by DA2.
Well, I feel DA:I is amazing and the sequel I would have liked instead of DA2.
I'm definitely happy to have stuck with the franchise.
OP, when you ask questions like that you are going to get a varied, mixed response. You just need to decide if you want to take the risk and purchase it now or wait until the game goes on sale. Only you can decide if it will reignite that fire for you!
DAI is not an outstanding masterpiece, but for what it is, it's a really good game, but I did have a few complaints about it. I will end this by saying Bioware took a step in the right direction with DAI, but there is always room for improvement.
From a PC gamer, who thinks DA:O is the highlight of past Bioware games and comparing DA:I to Origins:
*The main story is too short
*A lot, I mean a huge number of side quests, however most of them are meaningless fetch quests and not on par with Origins' side quests
*The environments are huge and beautiful but as said filled with non-meaningful content. In some ways Skyrim had more meaningful content. In Origins and KOTOR you always had the main quest for each area which tied into the main story. DA:I lacks that which makes these areas a lot less interesting
*The tactical combat is terrible and nothing like Origins, especially if you are on PC (Keyboard + mouse)
*The characters are good ,but I still do like the Origins characters better
*Character customisation is much more limited - and now I'm referring to Attributes skills, etc. The appearance customisation is quite good
*The item customisation systems works well and is varied. You have to gather materials from the different areas and different materials change the characteristics and appearance of you armor and weapons. Unfortunately they haven't put that many armor/weapon models in
In short, an MMO-like open-world single player action game with some RPG elements
Mass Effect 3 was a blast. You can't call it bad just because of a single ending.
I had hoped it would be the best Dragon Age game and perhaps a return to form for the company. It ended up doing the opposite for me and now I have EAware on my "do not buy" list along with Ubisoft and Activision/Bungie this year.
Yeah, this is kind of the feeling I have. I don't understand why they try to fix things that are not broken.
Though I do wish I could hide posts using the mobile interface.
A lot of sad customers? Some rages, some despairs. Fortunately I'm happy that I'm not one of them. ![]()
I don't. I'm on an Android phone.You can't? I've got a hide button on iPad.
I was bitterly disappointed by DA2 but ME3 is one of my favorite games of all time, so take this for what you will.
Gameplay is fast paced and arcade-y, you can slow down and employ some tactics for the tougher battles but for the most part it's frenetic. Blocking and dodging for example could not feel less "turn based" and many puzzles involve a lot of jumping. This game uses landscape height in a strange way that I've not experienced before, but I guess it counts as good environment interaction. As an archer, for example, I'm always looking for boulders and such to get my height bonus. Choosing skills works very well and deserves a lot of thought to suit your play style, though respec-ing is easy. Leveling in the game is great - static world level (for the most part) so what is impossible at level 2 is easy at level 15 (none of that Skyrim kill-a-dragon-at-level-1 stuff).
The game has a couple of tough decisions that get you in the guts, but previous game imports (recreated through the keep) don't seem to really change much, especially compared to Mass Effect games. I can think of one or two Origins decisions that change a medium NPC characters that I wouldn't mind seeing in a new playthrough, but apart from that.. Bioware have clearly steamrolled over a few extreme choices from Origins though, so don't expect strict canon to your experience. I don't remember enough about DA2 to care about how that affects things (but nor do you by the sounds of it).
Overall Inquisition just has that addictive quality that you can't quite put your finger on. I'd say it's as good as Origins but in a different way. Buy a gamepad if you don't already have one.
Yeah, this is kind of the feeling I have. I don't understand why they try to fix things that are not broken.
Neither do I. You'd think the concept would be pretty easy to nail down: create a game that uses Origins as a blueprint and improve upon that game's flaws. They can't say that Origins didn't sell well, either. It did. Honestly, the design choices in Inquisition seems like they were made by people who didn't even play Origins.
What I like about the Dragon Age team is that they harvest the best features from previous games and continue to try new ideas even if it might not work. The open world/Skyrim approach really threw me at first. I fumbled about for a good long while before I finally got the hang of it. The game took off from there. Their strengths are the storytelling and the companions. There are some dire consequences for choices from previous games, but others are mainly overheard from people in town. Races are acknowledged a lot more. Epilogues provide clear closure and the ending is satisfying (particularly if you craved a better cutscene for the destroy + alive type of ending). I was blown away by the art style, the implementation of character/codex cards, and the way cutscenes were edited.
I've been a dwarf fan from the get-go. I didn't mind playing Hawke in DA2, but it stung somewhat to hear so little about dwarves especially with their females being completely absent as NPCs. My interest dropped off and I had planned on picking up DA:I when reviews were out, but a friend reached out with the good news that dwarves were playable again. My expectations were exceeded. Plenty of references to being a dwarf. I got to overhear some gossip about my Aeducan/Brosca. Enormously pleased with how DAI played out on the dwarven side of things.
What I like about the Dragon Age team is that they harvest the best features from previous games and continue to try new ideas even if it might not work. The open world/Skyrim approach really threw me at first. I fumbled about for a good long while before I finally got the hang of it. The game took off from there. Their strengths are the storytelling and the companions. There are some dire consequences for choices from previous games, but others are mainly overheard from people in town. Races are acknowledged a lot more. Epilogues provide clear closure and the ending is satisfying (particularly if you craved a better cutscene for the destroy + alive type of ending). I was blown away by the art style, the implementation of character/codex cards, and the way cutscenes were edited.
I've been a dwarf fan from the get-go. I didn't mind playing Hawke in DA2, but it stung somewhat to hear so little about dwarves especially with their females being completely absent as NPCs. My interest dropped off and I had planned on picking up DA:I when reviews were out, but a friend reached out with the good news that dwarves were playable again. My expectations were exceeded. Plenty of references to being a dwarf. I got to overhear some gossip about my Aeducan/Brosca. Enormously pleased with how DAI played out on the dwarven side of things.
This. I would try new concepts, flawed or whatever, rather than Origins II.
What I like about the Dragon Age team is that they harvest the best features from previous games and continue to try new ideas even if it might not work. The open world/Skyrim approach really threw me at first. I fumbled about for a good long while before I finally got the hang of it. The game took off from there. Their strengths are the storytelling and the companions. There are some dire consequences for choices from previous games, but others are mainly overheard from people in town. Races are acknowledged a lot more. Epilogues provide clear closure and the ending is satisfying (particularly if you craved a better cutscene for the destroy + alive type of ending). I was blown away by the art style, the implementation of character/codex cards, and the way cutscenes were edited.
I've been a dwarf fan from the get-go. I didn't mind playing Hawke in DA2, but it stung somewhat to hear so little about dwarves especially with their females being completely absent as NPCs. My interest dropped off and I had planned on picking up DA:I when reviews were out, but a friend reached out with the good news that dwarves were playable again. My expectations were exceeded. Plenty of references to being a dwarf. I got to overhear some gossip about my Aeducan/Brosca. Enormously pleased with how DAI played out on the dwarven side of things.
Pretty much - that being said, I do NOT give them a pass at all for the major failure that is their PC controls implementation. As someone who's been playing their games since the BG1 days, to see them tout PC centric controls and fail to deliver them with the tac cam issues, there's no excuse for that.
Also keep wondering when they'll learn their lesson with using proper lighting in the CC >.>
Those major complaints aside however, this game blew the hinges off my expectations once I finally started playing and got over the jarring hang-up of characters not quite looking the same in-game outside of the CC.
Hell I even scrapped a 40 hour playthrough to restart as a Qunari mage and fix a few screw-ups I did earlier. Can't wait to do my rogue canon after ![]()
DAII definitely could've been better but I wonder what was so bad about Mass Effect 3? If it's the ending then there's no reason to say it's a bad game cause overall an ending does not ruin an entire game, an entire series, or a franchise. Now my opinion on DA:I is it's a good game, could've been better but heck of a lot better than DAII. I think Bioware listened to their fans backlash on the last DA game and are now looking like they're heading in the right step with then next Dragon Age sequel. Now as to whether you would like it, well that has to be up for you to decide. Gamers do have different opinions when it comes to games on what pleases them and what doesn't. Most of my friends don't like the games I like and I don't like the games they like. It's all in what the game himself thinks. So you could look up reviews, look up a few YouTube ids about the game to see the gameplay and maybe threat will help you make a decision on whether or not to buy the game.
It's a different TYPE of game from either of it's prequels. The gameplay is dífferent, the feel is differrent.
This is both a good and a bad thing - there are issues, especially with PC controls, and a few questionable design choices (like limiting you to 8 quickslots), but overall, it's a great game nonetheless.
I can sympathize with disappointement with DA2 - a game which is clearly the worst of the series, even though it grew on me. I can also sympathize with not liking ME3, though I thought it was a good single playthrough experience, right up until the epic trainwreck of an ending (a trainwreck that the extended edition only managed to lessen to a very slight degree - like putting a new pait job on a sinking ship.)
I am not disappointed with DA:I - I find it hard to compare it to DA:O, as the game plays so different. But I do think the game is worthy of the old Bioware reputation.
This with a caveat though - I've still not finished my first playthrough. I'm a 116 hours in. There are people that have finished the game in half that time, which tells you something of how extensive the world is if you wish to explore and have completionist tendencies. I have yet to see how the game ends, though I believe I would have heard a massive outrage about it by now, if it was anything like the ME3 abomination. Somehow I think that Bioware has learned it's lesson from that, and will stay away from poorly conceived deus ex machina endings.
After a few more patches, depending on to what extent they listen to the wishes of the players, Inquisition might become one of my favorite games ever.
In my case, YES ! At least so far (I'm level 10, just got past the mages recruitment quest in Redcliffe).
I loved, loved, loved DA:O and I was incredibly disappointed by DA2.
Well, I feel DA:I is amazing and the sequel I would have liked instead of DA2.
I'm definitely happy to have stuck with the franchise.
I loved it at this point too. I actually think that game is great until we get to Skyhold. Then it's just a bit of wasted potential.
It's still a good game, but it's even close of what I expected from what devs have said.
Also people need to not be so surprised with Bioware's handling of PC, they are a Console based company now and they are for sure with EA over them. (yes I am a console gamer, box one and 360). I can't tell how many times I hear people complain about these Bioware games being messed up and unfair when console is getting the better quality, well they make most of their money off consoles so yes, they're going to focus on console first. I am in no way saying Console is better than PC but I am saying bioware does and will have their main focus on console first and if they can then they will try to support Pc but like I said, console is where they get their money from. The game could've also been slightly better if it were not made for the old gen consoles when people are transitioning to next gen. Gotta remember they do sacrifice to get something else, in this case they give up great graphics and such for the game to be available to new and old consoles.
Personally it's BioWares best work since 2009.
No other game they've released post DAO I feel has come close to matching what they've achieved with Inqusition, however, Inquisition is still far from what they could have potentially achieved and what I hope expansions and content patches will bring about.
Has it done enough to get me excited about long term prospects of future BioWare games, yeah - I think it has, just. The engine and the elements that are in place for future games give the impression that Inquisition is something of blank canvas. There is a lot of options they can expand upon, the open areas, Skyhold and the keeps could all benefit from more involvement and choice / consequence.
It promised an awful lot, but after your initial first choice after Hinterlands - the open areas and Skyhold are rather shallow and don't offer a lot more to the game.
I think Inquisition (and future games) can achieve great things, the next 12 - 18 months are going to determine if BioWare want to.
This. I would try new concepts, flawed or whatever, rather than Origins II.
New concepts can be adopted in a "Origins 2" type of game. Bioware likes to overhaul the entire concept with new games in the same series. This is something you shouldn't do, especially if your previous game was very successful and you've established a fan base that has certain expectations.
Bethesda is smart enough to know that their fan base doesn't want TES to turn into a MMO and decided to instead create an entirely new game to fit that concept. This is the right way to do it. Even if the MMO fails, which is very likely these days, it doesn't affect the core audience or what they expect going forward. They know they'll get a quality single-player experience since the two are separate. Bioware tries to force their mediocre multiplayer experience into every new game they create, despite their fan base protesting against it.