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People actually prefer DA2 over DA:I ?


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#251
Lukas Trevelyan

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This thread is so funny.   I actually feel sorry for Bioware.

 

When they released DA2, people were on the forums with pitchforks asking for poor Mike Laidlaw's head and now...LOL...all the crying about the maps and they give you huge worlds.  Now it is too big...lol.  People complained about the romance being under developed, they fixed that.  People complained about the companions only speaking to you like once at the beginning of the act and they fixed that.

 

Now I am reading how people prefer DA2 over DA:I.  It is just laughable at this point.  

 

I mean give them credit for listening and making changes.

 

Save your "I never complained about DA2 being a bad game" comments.  If you believed that, then you should have been on the forums defending it back then.

But.. but.. I never complained about DA2 being a bad game, but I didn't know how to use these forums :P 



#252
KillTheLastRomantic

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Dragon Age has had a bit of an identity crisis/Mass Effect envy so each game is different enough that it's hard to compare them. They all have their strengths and weaknesses. For me, the biggest strength DA2 has over Inquisition is that the companions truly felt like a weird, dysfunctional family. They hate each other, love each other, take the ****** out of each other (Aveline and Isabela!). In Inquisition the companions feel like acquaintances at most by the end of the game. I also much preferred the smaller scale story and conflicts of DA2. The crazy amount of power and responsibility heaped onto one individual and the sheer amount of forces and political sway you accrue in DAI feel silly to me. What DAI did well, though, was provide a more confident base and expansive world moving forward, as well as provide a protagonist who can act as DA's 'Shepard', but with wider opportunities for roleplaying than ever possible with Hawke. I liked DAI a lot, but I think a lot of that is optimism stemming from it's sheer potential for new material that EXPANDS on the base of Inquisition and it's characters. If it's abandoned like 2, then I'd declare 2 the better game, ultimately.



#253
Myrmedus

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DA:I is better than DA2 hands down.

 

I don't think DA2 is a bad game, in fact I think it's a good game. It also excels in certain departments such as its characters, script and voice acting. I can listen to just its banter on YouTube and be entertained.

 

However, it has alot of issues and not all are limited to the gameplay.

 

Its overall "plot" is quite convoluted due to the fact it feels like each of the 3 Acts are a completely separate story. Yes, they overlap with one another but are ultimately separate narratives.
  I am also one of those who found its reduction in scope a negative, as naturally it feels like a step back compared to its predecessor and counter to part of what made Origins so awesome. Some people in this thread seem to be looking back on that aspect of the game fondly, labelling it as a more "personal" story but I have two issues with that:

 

- 1) Whether it is more or less personal than Origins, I acknowledge it succeeds at presenting a personal story. However, even if that success was contingent on a reduced scope I still feel it worked against it, especially off the back of Origins. It made the events throughout 90% of the game feel at worst irrelevant and at best incidental. The only aspect of it that ended up feeling like it mattered to the saga's overall story was Anders' terrorism and its repercussions.

 

- 2) Personalizing a story and making a story grand in scope are not mutually exclusive and as such not necessarily even directly relevant to one another. DA2 wasn't personal because of reduced scope, it was personal because of how it was written. Perhaps reduced scope aided in that endeavour but that is all. Again, unfortunately for DA2, Origins was once again an example that illustrated this - it was epic and personal.

 

Outside of scope, I also take some issue with how bluntly the focus was shifted from Origins' focus on the Darkspawn to Mages/Templars. Changing focus is fine, in fact required over a saga, but DA2 was rather blazé in how it handled this.
  With Origins I spent the best part of 60+ hours focused on the Darkspawn, they were the most relevant antagonistic aspect in the story and the lore, and not purely because of the Blight due to Awakening's events. DA2 then comes along and ushers them into virtual irrelevance. It felt jarring and discontiguous, immediately splintering it off from a much superior game.

 

But of course the most obvious and glaring issue is gameplay. Mobs spawning from thin air or from rooftops and recycled environments the glaring issues. World space was also rather small - going from an entire country to a city and the odd area outside is not the way to go IMO.

 

Truly, Inquisition has its problems, but I cannot see how you'd view DA2 as a superior game. Elements of it are superior of course, and I take issue with how "generic" much of the content out in the world of Inquisition is, but once again that is not an issue with increased scope but an issue with the execution of increased scope. Ultimately, alot of this content is optional anyway, so if one wants to play Inquisition in a smaller, more personalized manner nothing is stopping you but yourself. However, if one wants to play DA2 on a grander stage...well, tough luck.

Inquisition is more ambitious, it strives for more and tries harder. Obviously, it's easier for such an undertaking to have cracks in it but even in spite of that I think it's easily the better game overall. On top of that, once extra content is added and/or DLC I think it will be clear head and shoulders above DA2. It doesn't match Origins, as I just feel all the stars aligned for that game, but it's still a return to form.


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#254
KaiserShep

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Outside of scope, I also take some issue with how bluntly the focus was shifted from Origin's focus on the Darkspawn to Mages/Templars. Changing focus is fine, in fact required over a saga, but DA2 was rather blazé in how it handled this.

 

I have to wonder if the writers actually have any kind of plan for the darkspawn in the long-term for the series. I'd like to think that at some point, there's going to be some kind of resolution. Personally, I'd hate to just see them remain a never-ending threat to Thedas for all time. But it's the fact that they seem never-ending that makes it hard to maintain focus on them throughout an entire series, though this game seems to be leaning back toward something involving darkspawn, should the reveal of the mystery of Weisshaupt confirm my suspicions.

 

In any case, I think the fact that focus changed so quickly in DA2 makes a great deal of sense, considering that the Fifth Blight was unique in that it was exceptionally short, and the rest of the world didn't feel its effects beyond the influx of refugees.



#255
alchemist42

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 While DAI has a beautiful world, and a great story and characters, the combat plays like crap and that makes it a pretty unenjoyable experience since the game involves so much fighting.

Just about sums it up.    
 
I’ve done 100hrs and am bored with the combat, i.e. the most important feature of the game, its why we play it.   I can’t think of a good reason to do a replay. Now people might think it’s a minor gripe, but I had no combat issues with DAO, DA2, ME2, ME3, quickly adjusted, got on with it ....  (nightmare was a blast!!)
 
Not so with DAI, 100hrs later fed up with the combat,  mickey mouse, consolised, flash, bang, lots of smoke, explosions, just like the stuff I see my boy playing on his xbox  (he thinks its fine by the way).   I don’t see this changing anytime soon, the big bucks are in the consoles right, so I guess it’s the end of the series for me.
 
I suppose if I fancy crafting, exploration, pretending it’s a fab recreation of Myst then a second playthrough is possible.

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#256
Murloc Knight

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I played dragon age 2 six times, all classes and genders. I just got to skyhold in my second playthrough in DAI and i don't think I can continue anymore. After finishing the Dawn Will Come quest, I just can't think of anything that makes me want to play more.


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#257
Enrychan

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DAI is technically a better game than DAII. But DAII, rushed as it was, at least tried to have a mature conflict. The "nobody is completely good, nobody is completely bad" kind of stuff. There was an attempt to estabilish an unsolvable dilemma where it was difficult to decide who was guilty and who was innocent.

 

In DAI we have Corypheus. Using Hawke's words, "I expect him to go 'MWAHAHAHAHAHAHA' at some point". Just your regular villain. Also quite incompetent and completely non-threatening.

The explorable areas are very pretty, though. And Dorian is adorable.


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#258
Applepie_Svk

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Well even if plot was quite retarded and protagonist was an attempt to find your Shepard of Dragon Age, I do believe that those people who like DA2 more than DA:I, like it because there was more of story content. While DA:I has a big areas to explore, there is literally nothing worthy to explore aside from view and loot, there are no stories to be told and if there are some, they are poorly done, as for importance of most of the areas is that there is a dragon in it, but other than that - nope. 

 

SW: TOR did few good things, but those does not belongs to MMO, with each class you had your own story as much as for each area you had a story to interact with, which gave you not just some decision here and there, but also it gave you a feeling of interaction with the world itself.

 

And also main story of DA:2 is longer I believe, or at least it seems longer, while DA:I is very small despite the importance of plot itself.


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#259
dreamgazer

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DAI > DA2.
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#260
Steelcan

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DAI is technically a better game than DAII. But DAII, rushed as it was, at least tried to have a mature conflict. The "nobody is completely good, nobody is completely bad" kind of stuff. There was an attempt to estabilish an unsolvable dilemma where it was difficult to decide who was guilty and who was innocent.

Not really, it was "here you go, everyone is crazy and unlikeable, and your choices don't matter enjoy killing Orsino as a mage supporter"



#261
Uhh.. Jonah

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I think Dragon Age: Inquisition is a fun, great game. But that's it. I have no real connection with it, at least not like DA2.

#262
umadcommander

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there will always be people with bad taste i suppose



#263
Viper371

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It wasn't a bad game.

After a year, with all the patches and two expansions, yeah, it wasn't bad game.  But it never was a great game, and whomever took the decision at EA to force Bioware to release a game that constantly reused the same areas deserved to be fired.  At the very least.


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#264
LinksOcarina

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there will always be people with bad taste i suppose

 

Define bad taste though. That I kind of take offense to, since no one really can due to tastes being subjective. 



#265
Skeevley

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Define bad taste though. That I kind of take offense to, since no one really can due to tastes being subjective. 

 

That's not nearly as clean-cut as it sounds though. It would probably help if everyone would stop thinking that their particular taste made something good or bad, because it doesn't. It defines what you like and enjoy vs. what you dislike and don't enjoy, but doesn't really have bearing on what is good and what is bad in any way beyond the purely subjective.

 

Movies are a good way to illustrate this. How many people do you know that think movie critics "know nothing"? I know a lot of people who feel that way. But of course movie critics DO know something. Good movie critics know if a script is well written, if the acting is convincing, if the cinematography is good, if the sound-track works properly with the content, etc. etc. They can't tell you how much you'll enjoy a movie, but they can tell you if, objectively, the movie is "good". But many, many people think that because they absolutely loved some truly terrible movie that the critics know nothing and that the movie was "great". If you find yourself (or if I find myself) frequently loving movies with crappy acting, terrible scripts, etc., then that means that you (or I) do, in fact, have bad taste in movies. Nobody can have great taste in everything, it's not possible. If people understood this it would probably help resolve a lot of arguments and misunderstandings. It's hard to step back though, and look at something you really like and enjoy, and realize it's crap (you just happen to like it anyway).


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#266
Hazegurl

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DAI > DA2.

I don't think anyone can really deny that...unless they simply loved DA2. Both have their strengths and weaknesses though.



#267
dekarserverbot

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The "nobody is completely good, nobody is completely bad" kind of stuff. There was an attempt to estabilish an unsolvable dilemma where it was difficult to decide who was guilty and who was innocent.

 

Are you serious? the entire game screamed "Chantry bad, mages good".  No, a random serial murder doesn't portraits mages as bad and no, stupid abomination/blood magic non-sense on everyone (even if they didn't learn about blood magic) doesn't qualifies as gray vs gray... DA2 sucked even at that: they were screaming that chantry was evil the entire game and that both the qun and the mages were nothing but victims of them.

 

Unlike Origins you could understand that there were "no paragons here"... in it's expansion (DAA) is explained EVEN THE DARKSPAWN are not fully evil, just another group of individuals in Thedas looking for their own goals, like the dalishes, the gray wardens, the dwarves, the city elves or the mages.

 

Finally it was extremely poorly written, and yes i still want some heads in spikes of whoever was involved in the script of DA2 in some degree... that or at least getting their hands cutted off and feeded to the mabaris.



#268
Enrychan

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Are you serious?

 

yes I'm serious

 

I didn't say it was good. I said it was an attempt, and I *personally* appreciate the idea behind it. I also said that the entire game was rushed.



#269
LinksOcarina

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That's not nearly as clean-cut as it sounds though. It would probably help if everyone would stop thinking that their particular taste made something good or bad, because it doesn't. It defines what you like and enjoy vs. what you dislike and don't enjoy, but doesn't really have bearing on what is good and what is bad in any way beyond the purely subjective.

 

Movies are a good way to illustrate this. How many people do you know that think movie critics "know nothing"? I know a lot of people who feel that way. But of course movie critics DO know something. Good movie critics know if a script is well written, if the acting is convincing, if the cinematography is good, if the sound-track works properly with the content, etc. etc. They can't tell you how much you'll enjoy a movie, but they can tell you if, objectively, the movie is "good". But many, many people think that because they absolutely loved some truly terrible movie that the critics know nothing and that the movie was "great". If you find yourself (or if I find myself) frequently loving movies with crappy acting, terrible scripts, etc., then that means that you (or I) do, in fact, have bad taste in movies. Nobody can have great taste in everything, it's not possible. If people understood this it would probably help resolve a lot of arguments and misunderstandings. It's hard to step back though, and look at something you really like and enjoy, and realize it's crap (you just happen to like it anyway).

 

I partially agree, but the problem to me stems from taste and objectivity. 

 

Honestly though, objectivity feels like a trap, you know. There is very little certainty regarding a person's tastes when it comes to media in general. For example, the Last of Us, by a critics criteria, can be seen as objectively bad because it barely plays like video game (too much drama, cut-scenes, little control/interaction, almost all scripted sequences, and so forth.) Or something like Metal Gear Solid, which is walls of cut-scenes with no interactivity . Even independent games like Gone Home get a bad rap because of a lack of "gameplay", you basically lift up stuff and search a house.

 

But I think the problem is people act like certain things can be objectively good. Is the cinematography in a movie like Citizen Kane objectively good compared to Casablanca, or The Godfather? What constitutes it as being objectively good as well over others?  

 

Critics and reviewers, at least the good ones, should know that it is a subjective medium, and should rate and review games accordingly. Objectivity should not really exist in media, it's a myth if you ask me. Trying to strive for that leads to any form of critical analysis turning into bullet points, checkmarks you knock off your criteria list. That is not nuance, that is not enjoying or embracing a medium, that is a book report, looking simply at surface value from what is experienced, and it's a bad thing frankly. 



#270
ste100

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Yep, DA2 better than DA:I.

My personal opinion:

 

DA:O 9/10

DA 2 7,5/10

DA:I 7/10



#271
taranoire

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Are you serious? the entire game screamed "Chantry bad, mages good".  No, a random serial murder doesn't portraits mages as bad and no, stupid abomination/blood magic non-sense on everyone (even if they didn't learn about blood magic) doesn't qualifies as gray vs gray... DA2 sucked even at that: they were screaming that chantry was evil the entire game and that both the qun and the mages were nothing but victims of them.

 

Unlike Origins you could understand that there were "no paragons here"... in it's expansion (DAA) is explained EVEN THE DARKSPAWN are not fully evil, just another group of individuals in Thedas looking for their own goals, like the dalishes, the gray wardens, the dwarves, the city elves or the mages.

 

Finally it was extremely poorly written, and yes i still want some heads in spikes of whoever was involved in the script of DA2 in some degree... that or at least getting their hands cutted off and feeded to the mabaris.

Ever post I've read from you is about your massive hate boner for DA2. 

 

Did it personally victimize you or something? 


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#272
BackdoorPaco

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Are you serious? the entire game screamed "Chantry bad, mages good".  No, a random serial murder doesn't portraits mages as bad and no, stupid abomination/blood magic non-sense on everyone (even if they didn't learn about blood magic) doesn't qualifies as gray vs gray... DA2 sucked even at that: they were screaming that chantry was evil the entire game and that both the qun and the mages were nothing but victims of them.

 

Unlike Origins you could understand that there were "no paragons here"... in it's expansion (DAA) is explained EVEN THE DARKSPAWN are not fully evil, just another group of individuals in Thedas looking for their own goals, like the dalishes, the gray wardens, the dwarves, the city elves or the mages.

 

Finally it was extremely poorly written, and yes i still want some heads in spikes of whoever was involved in the script of DA2 in some degree... that or at least getting their hands cutted off and feeded to the mabaris.

 

I think someone needs a nap.


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#273
dsl08002

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To be honest DA2 is still on my top 5 over worst games ever played. That hasnt change

But i see that game in a new way after DAI.

#274
Giubba

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This thread is so funny.   I actually feel sorry for Bioware.

 

When they released DA2, people were on the forums with pitchforks asking for poor Mike Laidlaw's head and now...LOL...all the crying about the maps and they give you huge worlds.  Now it is too big...lol.  People complained about the romance being under developed, they fixed that.  People complained about the companions only speaking to you like once at the beginning of the act and they fixed that.

 

Now I am reading how people prefer DA2 over DA:I.  It is just laughable at this point.  

 

I mean give them credit for listening and making changes.

 

Save your "I never complained about DA2 being a bad game" comments.  If you believed that, then you should have been on the forums defending it back then.

 

The ****** nerve of this place never cease to amaze me



#275
uncledolan

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im curious to see someone do a speedrun thru both games (no exploits) and see which one takes longer to complete