And I beat DA2 8 times, and will probably play it again in the future. DAi i have played through twice, and there won't be a third time..as its a super boring, grindy, snooze fest.
To each his/her own ^^
And I beat DA2 8 times, and will probably play it again in the future. DAi i have played through twice, and there won't be a third time..as its a super boring, grindy, snooze fest.
To each his/her own ^^
I think DA2 was a good game, but I can't say I prefer it to DA:I. I think both games did different things very well, but neither was flawless.
Good things DA2 did are a protagonist you can more easily connect and bond with, a tighter story arc, quick and really responsive combat and the strong relationships that you develop with your companions. Bad things are reused and limited number of environments, super rushed Act 3, enemies that spawn from thin air (was this fixed with patches? can't remember, it was terrible at first patch tho)
As for DA:I, I liked the immensity and variety of places you can go, and just how much stuff you can do/collect in a zone. I liked being a very important PC in story, similar to ME series, with my own castle and things like judgment etc. I liked that the characters were well written and fun. The weakness of DA:I is that the main story arc felt uninteresting and weak to me. Corypheus is defeated way too fast and imo way too easily. It almost felt to me that he never had a chance. Combat was okay, I suppose.
^ Ditto. Cory's not sinister enough.
Too bland.
It's just my opinion but I thought DA2 had Dragon Age's worst character line-up.
You had:
Anders: a whiny psychotic "revolutionary" who after annoying you for nearly a decade, betrays you, and starts a war.
Fenris: a whiny broody emo-elf, who complains non-stop about the evils of mages and how they should all suffer horribly because he had a bad experience.
Merrill: an overly cutesy elf girl with the demeanor of an 8 yr old, who manages to destroy everything she touches.
Aveline: a dull, mannish brute of a woman, who could easily kill an enemy by hitting them with her giant chin.
Sebastian: a boring hypocritical, judgemental ******, who inexpicably costs an extra seven dollars.
Carver: your annoying brat of a baby brother
and Bethany: your sweet but boring sister
The only good things to come of that cast are Varric the best buddy any guy could have, and Isabela who I almost feel bad romancing considering she really deserves better than a moron like Hawke.
edit: That came off a little harsh, I'm actually somewhat fond of Merrill and Bethany, but their not very interesting, the rest especially Anders can rot in the void though.
Oh don't worry your Hawke is going to catch some sexual diseases from her anyway....
Amazing, probably.I really wonder how DA2 would have looked like if they were given more time.
If they do that, I hope they include exalted march..apparently it was almost done..I get a sinking feeling BioWare will do a HD update of the game sometime soon along with Origins...that would be special-looking.
If you can finish it in forty hours, than you sounds like you want a super easy game too. I'm quite capable of clocking 120+ hour game, when it is not fetch quest, after maker forsaken compulsary fetch quest. I clocked over 1000 hrs into Origins, finished it on nightmare 3 times, so no I don't want a super easy game. I want a game with a story, that is worth my time. DAI overextended itself, tried to be too many things, and now we have agame that is a hybrid of skyrim and DA, and exceeds at being neither..Um...I played DAI 3 times and one time I finished the game in 40 hours.
Its not grindy. Just sounds like you want a quick and easy game while some of us want our $$$ worth
YupTo each his/her own ^^
DA2 was rushed....it was garbage to be a sequel of DA:O to be quite frank when looking at objective metrics
1) The game had less content
2) The game used SO much recycled resources
3) The companion depth pales in comparison to DA:I
4) The options for Hawkes mansion vs your Skyhold base? HOW IS THERE COMPARISON?!
5) Party customization? LOL NON EXISTENT.
Better than DA:I ? How? Maybe the combat but that's clearly preference and subjective. Story? Subjective. Companions? Subjective.
DA2 was rushed....it was garbage to be a sequel of DA:O to be quite frank when looking at objective metrics
1) The game had less content
2) The game used SO much recycled resources
3) The companion depth pales in comparison to DA:I
4) The options for Hawkes mansion vs your Skyhold base? HOW IS THERE COMPARISON?!
5) Party customization? LOL NON EXISTENT.
Better than DA:I ? How? Maybe the combat but that's clearly preference and subjective. Story? Subjective. Companions? Subjective.
1) Well if you like filer fetch quests. DA:I main story+companion quest maybe the same(for me it feels short and disconnected). Please less content if it means more real side quests with story dialogue and choices.
2)Agree. But want more than one dungeon not open world with filer quests. Please give me my one dungeon with good side quests.
3)Subjective.
4) We have fort Cory don't even try to attack. At least send one spy and try to kill, no? ok. At least Qun send assassin to kill bull.
5) Companions not kids can dress themselves .DA:I Armour selection non existent
I crafted one clothes for my mage at level 6 completed all game never find better.
6)DA2 works perfect. DA:I was rushed even one year delay no helped. So much bugs game hard to play. Last battle/mission rushed and anticlimactic.
I really wonder how DA2 would have looked like if they were given more time.
Like a polished turd, instead of just a turd.
Better than DA:I ? How? Maybe the combat but that's clearly preference and subjective. Story? Subjective. Companions? Subjective.
Hmmm. Is it really subjective? I guess if you want to say that ANYTHING is subjective, but we are talking some pretty serious philosophical ground here... I would argue that there are plenty of way in which, OBJECTIVELY, DA2 is better than DAI, and a few ways in which the opposite is true. One example, the Companions in DA2 are much more compelling than in DAI because the dialogue is written better, and the voice-acting is clearly better. I expect that, probably, 90% of people who listened to the voice-acting in both games and nothing else would notice that the voice acting in DA2 is much better, and that the other 10% are probably the kind of people who don't really ever notice if acting is good or bad. There are people like that, who actually can't tell if an actor is actually doing a good job of acting (i.e. Daniel Day-Lewis in basically anything) or is just hanging around playing the same character over and over again, which may be appealing if you like that character, but isn't really "acting" as such (i.e. Seth Rogan, who has a wonderful joke about it in one of his movies IIRC). By any rational standards DDL is a better actor than SR. That doesn't mean you necessarily have to LIKE DDR more than SR, or enjoy his films more, but if you can't see that he is a better actor then that's a problem. The voice acting in DA2 was very, very good most of the time, and the dialogue was well-written. In DAI the majority of the voice-acting is very poor, and the dialogue often sounds incredibly amateur. I don't think either of those issues should be considered completely subjective by any rational standards...
While I like DA:2 more then DA:I (story is tighter paced, more personal, less grand scale, more down to earth), the notion that something is more compelling is not objective. Nor is better written an objective statement. Number of words, screen time, response numbers on the forum on their thread... those are objective measures. Being more compelling and better written is entirely subjective by definition.
Of course I personally find subjective statements to have their own value in discussions, so I am not against them. I think a statement like 'I enjoy it more' has just as much merit as an objective statement about quest numbers.
I prefer the companion stories in DA:I more, for they are more detailed and for me they are more in depth. But you can just exchange DA:I with either DA:O and DA:2 and you'll find people agreeing on the forum ![]()
Meredith > Cory . I actually hated her , maybe because she was more in the game , instead of being this unseen threat on the horizon.
I really miss Isabella.
This is how it works. There's three types of people that prefer a previous installment on forums:
1. People with genuine gripes about the current installment and did in fact like the previous one better.
2. People who like to complain for the sake of complaining that probably hated DAO when it came out compared to NWN/Mass Effect/BG1/BG2, then hated DA2 and "loved" DAO, then "loved" DA2 and hate DA:I and will later "love" DA:I and hate DA4. They will literally rush the game so they can spend hundreds of hours complaining about it didn't make sense and arguing with people about not only it, but all the franchise games of "insert developer and producer here" are good/bad or better/worse than the current.
3. Somewhere in between the above 1. and 2. ![]()
It wasn't a bad game.
It wasn't a bad game, but it was a bad Bioware game.
I miss some elements of DA2's combat. I don't actually miss anything else from it. I don't think DA2's combat was better than DA:I's - they're more like two sides of the same coin. Ideally in the next game, we get the edge of that coin.
This is how it works. There's three types of people that prefer a previous installment on forums:
1. People with genuine gripes about the current installment and did in fact like the previous one better.
2. People who like to complain for the sake of complaining that probably hated DAO when it came out compared to NWN/Mass Effect/BG1/BG2, then hated DA2 and "loved" DAO, then "loved" DA2 and hate DA:I and will later "love" DA:I and hate DA4. They will literally rush the game so they can spend hundreds of hours complaining about it didn't make sense and arguing with people about not only it, but all the franchise games of "insert developer and producer here" are good/bad or better/worse than the current.
3. Somewhere in between the above 1. and 2.
I think a lot of people don't understand just how many people there are who fit number 2...people who literally find joy in finding ways to complain and argue about things.
There have been huge mobs of people who have this "new installment sucks ass" mentality in every game in either DA or ME. Mass Effect 2 was talked about as basically not even being a RPG anymore, just a FPS, and totally **** on by ME1 fanboys at release. ME3 was **** on by both ME2 and ME1 fanboys. DA2 was **** on by basically everyone in the world, and now DA:I is getting **** on by both DA:O and DA2 fans.
I have a feeling when DA4 comes out the views people have on this forum concerning inquisitions place in the series will be massively different. Not because of some awesome DLC or bug fix, but because hating on the game will have gone out of style like it does for every game a few months after release.
I might be wrong, but after I saw a few comments in dozens of threads in this section, it's raising the question if people just miss Hawke and not the game, cause quite frankly, the game was really rushed and bad,
It was rushed, but it wasn't bad. Some aspects of it were flawed, but I enjoyed it nearly as much as Origins, if not as much. But DA:I blows both of them away.
DA2 needed more development time, no doubt about it. There are problems with it, but I liked DA2 better than DAI. DAI was too cliche, too unorganized, sloppy, with so much meaningless filler it's hard to get over it for some of us.
To me, the biggest problem with DA2 was the lack of agency Hawke had. For instance, it is impossible for Hawke to save his mother, even though it was pretty obvious that something fishy was going on. Hawke never tries to find out who she's seeing, and so on.
There is, I think, also a huge disconnect with the family. The game takes place over a ten year period, and in all that time, he does not marry and have kids. Here we have a guy who is all about saving and rebuilding his family, and we get nothing about that. The move from his uncle's hovel to the mansion is skipped, the romance partner never moves in, and over a ten year period it's absurd that he never has kids. That and the mother really are the worst parts of DA2's story. If you're going to make a personal story, it has to make sense, the character(s) have to evolve, their relationships move on, etc., especially if it takes place over 10 years. Aveline was a good example of this with her romantic interest in the guard. Merrill has some movement with her mirror. Anders spirals into total psychopathic lunacy. Hawke? The one character that the player should have the power to socially and romantically evolve through choices in a meaningful way? Static. Huge mistake.
Even so...I prefer DA2. It's just more interesting, and shows Bioware growing up in terms of their story writing, whereas DAI is just a throwback to teen and pre-teen cheap fantasy.
Sad to say, the issues I have with DAI are making me look more kindly on DA2. It has a lot of faults too - but the fact that it had characters I still love and a story I feel emotionally invested in (even knowing it is all going to hell). And characters I still debate about (Anders; Orsino; Meredith) - well, if you could stick it (and its tactics) in the DAI 'look', it'd be an absolute killer game.
I've said it before - DA2 emotionally is probably the better game. Despite being told everything is on the line in DAI, I really don't feel it.
Sad to say, the issues I have with DAI are making me look more kindly on DA2. It has a lot of faults too - but the fact that it had characters I still love and a story I feel emotionally invested in (even knowing it is all going to hell). And characters I still debate about (Anders; Orsino; Meredith) - well, if you could stick it (and its tactics) in the DAI 'look', it'd be an absolute killer game.
I've said it before - DA2 emotionally is probably the better game. Despite being told everything is on the line in DAI, I really don't feel it.
anders, Orsino, and Meredith...you have the oddest collection of favorite characters I've ever seen
. Those were probably the 3 blandest/most annoying characters to me in DA2. To each his own though.
Guest_john_sheparrd_*
apart from the reused enviroments (which I absolutely hated) DA2 is a very good game and in many ways superior to Inquisition (a tighter more personal story, the side quests etc.)
I still think Inquisition is better but not by much its crazy though considering DA2 only needed 18 months and DA:I more than three years
DAII for the amount of time given was a pretty amazing game, it also played to bioware's strengths of characters and story, DAI eliminated this by adding in larger worlds. Though dispite this DAI is still my favorite of the three games, but my only complaint is that characters felt less involved and companion side-quests were a little lacking cause some of them were simply fetch quests, alongside side-quests as a whole. The major problem with this is that it made a very good storyline become watered down and so it just feels like an adventure game rather than a bioware game (which in my mind is story and characters first, graphics second, gameplay third)