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Your perilous build


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#1
PillarBiter

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So, as I'm curious for other people's builds, and also what other people like to play, I thought of asking this question:

 

'If you yourself could bring and play 4 characters into perilous, which 4 would it be? '

 

The only prerequisite is that you need to bring one of each class, and never the same (no 4 elementalists for you :P)

 

I'll lead by example:

 

Elementalist: Firestorm, fire wall, barrier, immolate/stonefirst

Keeper: Barrier, static cage, chain lighting, veilstrike

Legionnaire: C-c-c-counterstrike, tower defense, war cry, shield wall/to the death

assassin: ripping fangs, hidden blades, stealth, Back attack (forgot what it's called, the zip-zooming attack)



#2
Iandayen1

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Lego, alchemist, elementalist, any other mage. Barrier on ele, keeper not even needed.

#3
Xhal

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1) Elementalist : Firestorm, Firewall, Stonefist, Barrier
2) Elementalist : Firestorm, Firewall, Stonefist, Barrier
3) Elementalist : Firestorm, Firewall, Stonefist, Barrier
4) Elementalist : Firestorm, Firewall, Stonefist, Barrier

Stay stacked and cycle barriers and win.
  • Pyromaniac aime ceci

#4
Beerfish

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I have none since I've only tried to play it a few times, can never get into a lobby, the game just thinks for a few seconds and then plops me into a lobby with me as host.  I did get into one lobby yesterday with a level 1 character and a level 6 character, I left that one.


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#5
MaxCrushmore

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Well, if forced to use one of each class then:

 

Arcane Warrior

 

Elementalist

 

Templar

 

Hunter

 

 

But with any combo:

 

Arcane Warrior

 

Elementalist

 

Elementalist

 

Necromancer



#6
tbxvividos

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AW, ele, necro, keeper.
Ele, keeper, keeper, keeper

^those are the two best comps

Or if I absolutely had to have 1 of every class, though it's less efficient...

templar, keeper, ele, archer/Hunter or assassin IF they have life on kill accessories.

Yes, I'd take a templar over a leg in perilous.
Unless you're running without a keeper.
but then I'd ask you, why are you running without a keeper?

#7
Geth Supremacy

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Lego, alchemist, elementalist, any other mage. Barrier on ele, keeper not even needed.

 

are you talking trash or you got a video of this? i'd love to see this work.  especially vs demons.



#8
tbxvividos

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are you talking trash or you got a video of this? i'd love to see this work. especially vs demons.

Either he's talking trash or he's a die hard alchemist advocate.
can't think of any reason to take alch over a different rogue in perilous.

He also seems to lack an understanding of elementalist barrier mechanics.

#9
Reginald Cousins

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are you talking trash or you got a video of this? i'd love to see this work.  especially vs demons.

Honestly, perilous isn't that bad especially if you're running with a competent group of well geared and correctly specced people.  Legion with an Ele barriering is more than enough.  Can I agree with his group being the most optimal? No, but it's more than enough for perilous runs.



#10
Xhal

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Rogues in perilous get 2 shot while the mages finish the rest of the pack. I guess having 1 archer or hunter is ok since they can stay in barrier range and lets you open more doors.

#11
tbxvividos

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Honestly, perilous isn't that bad especially if you're running with a competent group of well geared and correctly specced people. Legion with an Ele barriering is more than enough. Can I agree with his group being the most optimal? No, but it's more than doing perilous runs.


When I run perilous with friends, one of them will often bring a melee rogue with.
because they want levels.
And/or to open doors.
they never kid themselves into thinking they're efficient for clearing.

#12
veramis

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Pillar, you didn't say what would I consider the optimal team, so I'm gonna make a list of what classes and abilities I think would require a lot of teamwork and strategy to succeed because I think it would be a nice change of pace to play a game without everyone using cheese abilities o_O.

 

Legionnaire: War Cry, Shield Wall, To the Death, Payback Strike

Alchemist: Flask of Ice, Flask of Fire, Shadow Strike, Evade

Hunter: Leaping Shot, Explosive Shot, Stealth, Throwing Knives

Necromancer: Winter's Grasp, Ice Mine, Blizzard, Fade Cloak



#13
Cirvante

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If you just want to grind levels, then Ele/Ele/AW/Necro.

 

If you want all the treasure chests, then Lego/Ele/AW/Archer or Sin.



#14
CottonKhandi

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Pillar, you didn't say what would I consider the optimal team, so I'm gonna make a list of what classes and abilities I think would require a lot of teamwork and strategy to succeed because I think it would be a nice change of pace to play a game without everyone using cheese abilities o_O.

 

Legionnaire: War Cry, Shield Wall, To the Death, Payback Strike

Alchemist: Flask of Ice, Flask of Fire, Shadow Strike, Evade

Hunter: Leaping Shot, Explosive Shot, Stealth, Throwing Knives

Necromancer: Winter's Grasp, Ice Mine, Blizzard, Fade Cloak

 

Question: Is Walking Bomb not viable for mass destruction on Perilous? I use it heavily on Threatening and figured when I took my Necro into Perilous that it would be useful. Is that not the case?



#15
veramis

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Cotton, my class and ability selection is for making the team have to earn their kills :). Of course walking bomb is good in perilous, it does insane aoe dmg.



#16
tbxvividos

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Alchemist: Flask of Ice, Flask of Fire, Shadow Strike, Evade


You owe me a new shirt.
because I was taking a drink while reading this.

#17
tbxvividos

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Question: Is Walking Bomb not viable for mass destruction on Perilous? I use it heavily on Threatening and figured when I took my Necro into Perilous that it would be useful. Is that not the case?


Walking bomb is 100% viable in perilous, it's basically the best attack in the game imo.

The builds he listed have got to be jokes.

#18
Cirvante

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You owe me a new shirt.
because I was taking a drink while reading this.

 

Totally viable on Perilous ... for letting teammates grind revives for the Hero title.



#19
Chuggernaut

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My favorite team is a Templar, Arcane Warrior, Archer and another mage. As a Templar playing with someone who can pull groups together, is amazing. Keeper with his static cage works well to.

#20
Iandayen1

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Alchemist has underestimated aoe, paired with an ele or necro they can easily handle wave 5 trash while tank and another dps kills boss.. Barrier isn't needed with a competent lego and dps that dont derp out and try to pull because omg high score! I would take a well played assassin or archer too. Hunters are garbage imo, alchy does traps better and archer does ranged dps better. I still think its funny that people think the demon boss is hard as well. Learn his abilities and rotation instead of trying to facesmash it and he becomes a much easier fight.

#21
Storm_Changer

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Legio with walking fortress / war cry / counter strike or fill slot 

Support Keeper with Barrier / Static cage / Chain lightning and one utility escape ability

Archer with Long shot / Draw Shot / Mark / One fill slot 

 

The fourth can be any class. In terms of best to worst I'd generally prefer:

Best: Keeper / Legio / Elementalist [With Barrier] 

Okay: Templar / Necromancer / Hunter / Archer

Worst: Katari /  Arcane Warrior / Reaver / Assassin / Alchemist 

 

The reason AW is low is because the current play-style is VERY solo-oriented, meaning they often do stupid things that either wipes the team or gets themselves killed unnecessarily. A good team player AW is great with a keeper, but most I've met don't play with the team in mind. 

 

Reaver because they're too easy to burst down and currently rampage is bugged 

 

Katari is just Katari. 

 

Alchemist / Assassin same as reaver - way to squishy for what they do. Archer classes are much better, as they're less likely to die. And when they do die, they're easier to revive as they aren't in the middle of the mobs but way back. 



#22
xcenic

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1) Elementalist : Firestorm, Firewall, Stonefist, Barrier
2) Elementalist : Firestorm, Firewall, Stonefist, Barrier
3) Elementalist : Firestorm, Firewall, Stonefist, Barrier
4) Elementalist : Firestorm, Firewall, Stonefist, Barrier

Stay stacked and cycle barriers and win.

 

Invite me to join you party im gladly want to Firestorm, Firewall, Stonefist, Barrier around.



#23
A Lvl 90 Wizard

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One of each class huh?

Reaver; Dragon-Rage, Rampage, Devour, War Horn

Elementalist; Meteor Storm, Barrier, Fire Wall, Energy Barrage

Arcane Warrior; Pull of the abyss, Stonefist, Spirit blade, Chain Lightning

Hunter; Stealth, Full Draw, Fallback Plan, Long shot



#24
Geth Supremacy

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Walking bomb is 100% viable in perilous, it's basically the best attack in the game imo.

The builds he listed have got to be jokes.

I wouldn't go as far as to say its the best attack in the game, but it is HIGH up there.  That skill is amazing.  Top 3-5 oh yeah.



#25
Silent Fear

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Pillar, you didn't say what would I consider the optimal team, so I'm gonna make a list of what classes and abilities I think would require a lot of teamwork and strategy to succeed because I think it would be a nice change of pace to play a game without everyone using cheese abilities o_O.

 

Legionnaire: War Cry, Shield Wall, To the Death, Payback Strike

Alchemist: Flask of Ice, Flask of Fire, Shadow Strike, Evade

Hunter: Leaping Shot, Explosive Shot, Stealth, Throwing Knives

Necromancer: Winter's Grasp, Ice Mine, Blizzard, Fade Cloak

 

 

Sorry did you just posted a necro whitout walking bomb ? Da hell is that thing ? Also Ice mine when you have Blizzard ? Ok i get it you are trying to chalange yourself. But its not a chalange to go naked in combat - but stupidity.

 

 

As for my most efficiant team it would be:

AW/Legioner. Obvius frontliner so the ranged dont target your backlines instantly.

Archer/Hunter. Belived or not but i would take the Hunter. Yes DPS wise the Archer is supperior but the hunter whit stelth, exlosive shot, full drawn and mines is good chocke holder. And as added bonus no rouge can sneak on him whiout few mine's blowing its ass.

Necro/Ele. I would normaly prefer the Necro. Drop walking bomb - detonate to spread the bomb - drop Blizzard between the mobs and you - stay still to regen mana - kill everything ( or slow them down ).

Keeper/Ele for barrier. Not a must. But added bonus vs demon commander - whit two characters who have fade cloack you can counter demon comander.

 

But really its all down to gear whit very few characters been usless regardless. For example i see Katari as not an effective character for perilous. Same for the Reaver. Dont get me wrong you can win whit them - but the effort is not worth it atleast for me.