Pointless speculation of course, but I think I would have made a 2-handed warrior with stealth and backstabs who could throw knockout bombs and wear heavy armor. Or maybe a Shattermaul, a warrior with a giant hammer that freezes people and then proceed to break their icy skulls, while drinking frozen tempest ice flasks for extra shatteryness.
It's known that this game's development has been influenced to a notable degree by a certain other fantasy game that's about 3 years old and contains a bunch of dragons and arrows through knees
One of the cool things about that game is the freeform character development. I'm just wondering how this game would be with free skillpoint placement. I think it would be fun! Would have to open up manual attribute increase on level-up as well, but I don't see a problem with that.
Or... maybe a tanky mage with a shield who specialize in taunting people into her fire traps. ![]()





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