What does weakness do, exactly? It's hard to google seeing as 'weakness' brings up hits for 'weakness to spirit damage,' etc. But I'm talking about the status effect that is the Rift Mage's bread and butter. % damage taken, % damage given, % speed types of numbers are what I'm looking for.
Also, for some reason I can't find much information about Mark of the Rift. It basically makes demons into paste, but doesn't do much to other enemies as far as I can tell, but I'd like more specific information than that.
And what are all the status combos you can do? I'm aware of the grid that shows how you can stun, sleep, paralyze and freeze, and detonate those in different ways to form a combo. But apparently there are also combos to create the stun, sleep, paralyze and freeze conditions to begin with, such as weakness + shock = sleep? What others are there? And does elemental damage automatically proc some of these effects, eg shock for lightning, or maybe something else for spirit? I ask because it would seem to explain the abnormally high proccing of sleep that I sometimes get without having characters using explicitly sleeping or shocking abilities, as far as I can tell.
And I'd still like to know how this "active blocking" works. What determines if an enemy blocks your sword attack with their sword?





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