Rogue (assassin, alchemist) = You take down the archers / mages in the BACK, so DO NOT rush the group (you are NOT the dps NOR the tank of this group)
Tank / Warrior (Lego, reaver, katari) = Your job is to taunt the 'mass' of enemies and hold on (1h+S / 2h, doesn't make a difference) YOU ARE NOT THE DPS of this group
Keeper = You are the backbone of this miserably failing posse (if you play one, keep the barrier on the tank) and all the CC's next to you, not the tank.
Elementalist / Necro = You are the DPS of this group (if you have barrier, get to the tank while casting it) + do your most to do damage.
Archer / Hunter = YOU are not the DPS of these groups, stay in the back, longshot + whatever you do to make damage (AND STAY ALIVE), dont get in the frontlines EVER (these 2 are the classes i see more often in the frontlines than an assassin)
Arcance Warrior / Knight Enchanter = do whatever you want, because your class is broken, until it's fixed.
PS. when in 5/5 in anything but NOOB-version, stay in the [...] room, where people spam the "get over here" button, or you screw it up for the entire team by dying out where we wont rezz you.
Modifié par BioWareMod02, 11 décembre 2014 - 02:45 .
Edited to remove inappropriate language





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