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Roles in MP incase you "most" didn't know. (Routine, Threathening etc)


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#1
Kraun

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Rogue (assassin, alchemist) = You take down the archers / mages in the BACK, so DO NOT rush the group (you are NOT the dps NOR the tank of this group)

 

Tank / Warrior (Lego, reaver, katari) = Your job is to taunt the 'mass' of enemies and hold on (1h+S / 2h, doesn't make a difference) YOU ARE NOT THE DPS of this group

 

Keeper = You are the backbone of this miserably failing posse (if you play one, keep the barrier on the tank) and all the CC's next to you, not the tank.

 

Elementalist / Necro = You are the DPS of this group (if you have barrier, get to the tank while casting it) + do your most to do damage.

 

Archer / Hunter = YOU are not the DPS of these groups, stay in the back, longshot + whatever you do to make damage (AND STAY ALIVE), dont get in the frontlines EVER (these 2 are the classes i see more often in the frontlines than an assassin)

 

 

Arcance Warrior / Knight Enchanter = do whatever you want, because your class is broken, until it's fixed.

 

 

PS. when in 5/5 in anything but NOOB-version, stay in the [...] room, where people spam the "get over here" button, or you screw it up for the entire team by dying out where we wont rezz you.


Modifié par BioWareMod02, 11 décembre 2014 - 02:45 .
Edited to remove inappropriate language

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#2
BWEAmelia

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What is the deal with the entry room in Zone 5? /Jerry Seinfeld

 

I've been in a number of groups that will stack up in the entryway no matter what enemy type we're facing. I gotta say, when you're fighting the demon commander - stacking up in an enclosed space is a bad idea. Even the Venatori commander teleports in and makes fire sprinklers, Red Templar commander saunters in and turns the group to julienne fries :D

 

Should there be an addendum "Leave when giant enemy crab arrives" or is this strategy not actually the most effective? 


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#3
BWEAmelia

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Well, here comes the nerf to the phase 5 strategy.  A bioware employee trying to advise players to not stick to the rest area for "reasons" being met with a unanimous "no, rest area is by far the best strategy".  Fully expecting the rest room to be closed off somehow during the boss fight after the next patch or two.  Really hoping that there won't be a trend with patches/updates for this game where all you read is "nerf, nerf, nerf".

 

So negative! Everywhere I see your posts. If you need a hug you can bring it in right here mister

funny-pictures-hugs-are-now-available.jp


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