I am curious as to which are the best
what is the best specilization
#1
Posté 10 décembre 2014 - 07:44
#2
Posté 10 décembre 2014 - 07:48
All of them?
- Sevitan7 aime ceci
#3
Posté 10 décembre 2014 - 07:55
All of them?
That's true, they are all pretty fun. The only ones I find meh are Champion and Templar, but even they have some neat stuff hidden in their trees too (actually that's true for all warriors specs I guess). It's fun to see everything in a rift dispelled and banished before it jumps out when you have a Templar and a Mage or two around.
#4
Posté 10 décembre 2014 - 08:02
From what I've seen all of them have there ups and downs. As for which is the best, that's up to what the player likes.
Now if you're asking which does the most damage, that's a different story. I'm sure someone here will let you know.
#5
Posté 10 décembre 2014 - 08:03
Rogue
Assassination: Unmatched burst. Mark of Death being the single most OP ability in the game.
Tempest: Unmatched control. Lots of stuff happening all the time.
Artificer: Unmatched sustain. Mines for good measure.
Warrior
Champion: Unmatched tanking. Never die, or gain damage the longer you taunt.
Templar: Unmatched support. Set up combos or utlize them. Party buffs. yay.
Reaver: Unmatched cleave. Dragon Rage. 'nuff said.
Mage
Rift Mage: Unmatched versability. Weakness? hell yeah! Combos? Hell yeah! Never run out of mana? Sure!
Necromancer: Want **** to help you out? Want to see **** explode and kill other ****? Want to gain health and mana on dead ****? Necromancer!
Knight Enchanter: Want to never die? Want to be a melee-mage? Want to fly around doing spells in melee? Knight enchanter!
They are all awesome, and all serves a purpose.
- GuyNice, Abraham_uk, Pantalaimon et 2 autres aiment ceci
#6
Posté 10 décembre 2014 - 08:40
It is hard to tell which is best, though it is easy to tell which are popular, like the Knight Enchanter, Assassin, Tempest and Rift Mage, more or less in that order.
You will hardly find someone bragging about having a great time with their Artificiers and Templars, unfortunately.
#7
Posté 10 décembre 2014 - 08:46
You will hardly find someone bragging about having a great time with their Artificiers and Templars, unfortunately.
Uhm..
I am having a blast as an artificer. Nobody but an assassination DW rogue can outdps me. I am a freaking gattling gun in a musketeer world.
- Kage aime ceci
#8
Posté 10 décembre 2014 - 08:57
Uhm..
I am having a blast as an artificer. Nobody but an assassination DW rogue can outdps me. I am a freaking gattling gun in a musketeer world.
I hope I can reproduce your Artificer then. I've been wanting to play an archetypal Archer and both Tempest and Assassin feel somewhat cheap.
If I can have a similar damage dealing with an Artificier I will be in awe.
#9
Posté 10 décembre 2014 - 08:57
i also will say something for Templars. Are you kidding me? Its is combo monster. Combos is very powerful thing in this game. They are tanks who can actually deal ton of spirit damage and utilize aoe ruptures. I mean, really crazy aoe damage. Pair them with rogues and see stuff blown up.
#10
Posté 10 décembre 2014 - 10:59
Tamplar is fantastic. My Cass is a Vanguard/Templar. She can stun, buff, deal insane combo damage and tank 4-5 baddies at the same time. What's there not to love?
- robadob aime ceci
#11
Posté 10 décembre 2014 - 11:22
The problem is that some specializations are just fine given any condition, thus they tend to be more popular.
I really don't think that here on BSN anything beats the Knight Enchanter in terms of popularity. Certainly not the Artificier nor the Templar.
#12
Posté 11 décembre 2014 - 12:50
They are all very good for the roles they are designed for.
The only specialisation I find to be subpar late game is Artificer. Prior to late game, Artificer does allow you to spam your regular abilities a lot more than other specialisations. However, by late game the other specialisations can pretty much do the same kind of spamming, but they would be dealing a lot more damage with their abilities.
Combined with Bianca - the weakest end-game weapon with no mastercraft, Varric is arguably the worst follower from a game mechanics perspective, unless you respec him into using daggers.
#13
Posté 11 décembre 2014 - 02:35
Combined with Bianca - the weakest end-game weapon with no mastercraft, Varric is arguably the worst follower from a game mechanics perspective, unless you respec him into using daggers.
I think it's intentional to make up for Varric being the best companion in game for every other reason. Dat' Swagger, dat chest hair... ![]()
That said, honestly if you are the type to min-max and push points to the limit, even on nightmare your companions don't really matter too much as you are probably slightly over-leveling everything (due to min-max completionist tendencies), and your Herald is so tightly specced as to be able to solo most encounters.
Tl;DR: If you are enough of a theorycrafter to realize Varric is sub-optimal, it's probably not a big worry anyways because you are leet enough to carry his hairy bum, snark and all.
#14
Posté 11 décembre 2014 - 03:19
over-leveling
Level not important. Gear important.
#15
Posté 11 décembre 2014 - 01:28
However, by late game the other specialisations can pretty much do the same kind of spamming, but they would be dealing a lot more damage with their abilities.
Late game:
- Assassins passive are useless as your gear gets near 100% crit and armor pen. Only bonus are Mark of Death. Cole brings that.
- Tempest Flask of Fire is inferior to a good crit team setup for an artificer. Nothing else boost dps for a tempest. If you need Flask of Frost or Flask of lightning, you play suboptimal. Unless you go the whole combo-playstyle -- but that is inferior at late-game when even High Dragons die in 10 seconds flat.
So, Yeah. Yay for the tinkerer!
#16
Posté 11 décembre 2014 - 01:46
None.
Crafting > Player Skill > Core class build >>> Specialization
The importance of specialization is heavily overestimated. Completed NM with rogue archer which had zero specializations unlocked due to not knowing there was a wartable mission to unlock them. Game was still easy.
Crafting is Alpha Omega. Player skill follows. Core class build is 3rd. Specialization will never be more important than crafting, player skill and core class build. Its like asking what color is the best for your assault rifle.
- Sevitan7 aime ceci
#17
Posté 11 décembre 2014 - 02:26
I think it's intentional to make up for Varric being the best companion in game for every other reason. Dat' Swagger, dat chest hair...
That said, honestly if you are the type to min-max and push points to the limit, even on nightmare your companions don't really matter too much as you are probably slightly over-leveling everything (due to min-max completionist tendencies), and your Herald is so tightly specced as to be able to solo most encounters.
Tl;DR: If you are enough of a theorycrafter to realize Varric is sub-optimal, it's probably not a big worry anyways because you are leet enough to carry his hairy bum, snark and all.
My Herald is the tank, and I min-max my whole party. I can AFK in most boss fights and come back to a win with 2-3 potions used. It's quite sad that not only are Sera and Cole better, they are two of the most powerful followers ingame. Fortunately, I'm not bored enough to ever put them both into the party at the same time.
#18
Posté 11 décembre 2014 - 02:47
what color is the best for your assault rifle.
Desert Camo, obviously.
- SomeoneStoleMyName aime ceci
#19
Posté 11 décembre 2014 - 05:14
Desert Camo, obviously.
'duh.
Blue gives better dps than Desert Camo! It's theorycrafted!
- SomeoneStoleMyName aime ceci
#20
Posté 15 décembre 2014 - 09:51
Crafting > Player Skill > Core class build >>> Specialization
Crafting is Alpha Omega. Player skill follows. Core class build is 3rd. Specialization will never be more important than crafting, player skill and core class build. Its like asking what color is the best for your assault rifle.
My Herald is the tank, and I min-max my whole party. I can AFK in most boss fights and come back to a win with 2-3 potions used.
#21
Posté 15 décembre 2014 - 02:05
Rogue
Assassination: Unmatched burst. Mark of Death being the single most OP ability in the game.
Tempest: Unmatched control. Lots of stuff happening all the time.
Artificer: Unmatched sustain. Mines for good measure.
Warrior
Champion: Unmatched tanking. Never die, or gain damage the longer you taunt.
Templar: Unmatched support. Set up combos or utlize them. Party buffs. yay.
Reaver: Unmatched cleave. Dragon Rage. 'nuff said.
Mage
Rift Mage: Unmatched versability. Weakness? hell yeah! Combos? Hell yeah! Never run out of mana? Sure!
Necromancer: Want **** to help you out? Want to see **** explode and kill other ****? Want to gain health and mana on dead ****? Necromancer!
Knight Enchanter: Want to never die? Want to be a melee-mage? Want to fly around doing spells in melee? Knight enchanter!
They are all awesome, and all serves a purpose.
There is wisdom is your words young one.
- DRFORBES07 aime ceci





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