Aller au contenu

Photo

So... Time Travel is now part of the Dragon Age cannon... Good or Bad addition?


  • Veuillez vous connecter pour répondre
119 réponses à ce sujet

#1
N7recruit

N7recruit
  • Members
  • 638 messages

This was the one can of worms I hoped Bioware would never go within 50 miles of, but in the quest "in hushed Whispers" we learn that Time travel is now a possibility in the Dragon Age universe. 

 

Here it was used to show how fucked up Thedas would become if The Elder One succeeded, where you "Died" at Redcliff & were unable to foil his plans.

 

To legitimise Cory as a world ending treat & to pander to the players hero fantasy showing them how they are the only one who can save the world.

 

IMO there are better ways of getting your mystery villain over as a top heel than resorting to the "Alternate timeline where the hero wasn't there" gimmick.  

 

As long as they NEVER use it as a plot device again, I won't mind.

 

But something as big as this being possible means that they are going to use it again in a future game to some extent. 

 

The reason I hate it's presence so much is because it gives the writers an excuse to do WHATEVER THEY WANT with the lore & established events of the previous games & books. To change whatever plots or player choices that grind their ******. 

 

Plus the very real possibility of the main plot going up its own ******* if the premise isn't properly developed. 

 

Not saying that the Bioware writers can't do something cool with it, but it's something I rather they NEVER bring up again. 

 

What do you guys think?


  • caradoc2000, duvey85, rpgfan321 et 10 autres aiment ceci

#2
Iakus

Iakus
  • Members
  • 30 431 messages

Time travel is something that's rarely done well, or even in a way that makes sense.

 

We'll have to see where Dragon Age takes this.



#3
Joxer

Joxer
  • Members
  • 274 messages

Time travel is something that's rarely done well

Decades old Clive Barker's Undying says hi.



#4
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages

I think it was used well in this game, namely to showcase what will happen to the world if the Inquisition fails and Corypheus wins. It gives the game objectives (save the Empress! Find the Wardens!) while letting you know the stakes.

 

That being said I really hope they don't expand much on it. Introducing time travel into a series that previously did not have it is very very dangerous.


  • rpgfan321, diagorias, Shechinah et 1 autre aiment ceci

#5
hellbiter88

hellbiter88
  • Members
  • 1 571 messages

Yes well there's another time-related quest as well:

 

Spoiler

 

You didn't hear that from me.....

 

 

 

 

I think the inclusion of time travel is fine, they executed it well and didn't do anything overly silly with it. They also tied it to the breach, which allows for an excellent "reason" and also keeps it within this iteration of the series.


  • Nazo, Zveroferma, HydroFlame20 et 1 autre aiment ceci

#6
Sardoni

Sardoni
  • Members
  • 312 messages

If you never side with the mages it's less apart of Thedas than you're aware.

 

There could be plenty of off camera time travel for all we know.



#7
Vox Draco

Vox Draco
  • Members
  • 2 939 messages

They (Bioware) and Dorian make it rather clear that time-magic is something nobody has ever done really right. And Alexius is screwing it up anyway. I think it was a well-needed way to make us realize what would happen if we fail.

 

And I liked that part, one of my favorite parts of the game so far. It gives a serious "Elric of Melnibone"-feeling. In his books at the end chaos prevails, consumes the world, twists everything, all borders of chaos and reality vanish. A totally hopeless scenario. And this is very much like thedas would become. And I automatically had thought about how it must be if this reality happens...what are the people doing? Demons everywhere, only death, chaos, madness. Armies gather in a final attempt to stop it but get obliterated...

 

But I understand and agree: Time-travel is ... *sigh* ... can be very annoying. I am a Star trek fan and...I hate time-travel with all my heart. It only gives you headaches and eventually drives you mad when thinking about all the possible plot-holes and paradoxons it brings.

 

Next time I guess they simply make it a "dream" sequence or vision in the fade? Also a nice way to foreshadow some things.


  • Nazo, Zveroferma, BMcDill et 4 autres aiment ceci

#8
robertthebard

robertthebard
  • Members
  • 6 108 messages
I hate time travelling cannons. They can shoot you from 10 different places at once.
  • DeathScepter aime ceci

#9
- Archangel -

- Archangel -
  • Members
  • 627 messages

I love time travel and was quite happy to see it in DAI.


  • Zveroferma, 5ubzer0, DeathScepter et 2 autres aiment ceci

#10
Heimdall

Heimdall
  • Members
  • 13 240 messages
Didn't they say that Alexius' Time Travel spell never actually worked until the Breach happened? Suggesting that Time Travel doesn't actually work anymore now that the Breach is closed.
  • Nazo, Daerog, Arijharn et 3 autres aiment ceci

#11
WarBaby2

WarBaby2
  • Members
  • 1 019 messages

Decades old Clive Barker's Undying says hi.

One of the few good examples... and it was SO good... *sigh*

 

...anyhu, time travel is on vogue, so why not?



#12
Guest_AedanStarfang_*

Guest_AedanStarfang_*
  • Guests

You make it sound like we're gonna be seeing The Warden, Bethany & Leandra Hawke, Andraste & the Make cruising in and out in Deloreans. I seriously doubt the concept will be revisited again. 



#13
OminousGiggle

OminousGiggle
  • Members
  • 176 messages

I like how they did it in DAI.
That being said, I doubt it's something they'll bring back.
After all, the magic which allowed time travel to work only worked because of the magic of the breach, Which is why Alexis couldn't go back in time before the breach existed, and prevent you from stealing the anchor.
It also explains why after sealing the breach, you would never encounter rifts that manipulate time. The source which makes all that magic possible is gone, even if you didn't side with the mages and did the Templars instead.


  • Zveroferma, Absafraginlootly et Heimdall aiment ceci

#14
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 375 messages

Ya almost make me wish that time travel would be the main part of Dragon Age 4's plot, and we gotta stop qunari from invading all of thedas with their time traveling dreadnoughts being sent back to a year before the qunari exalted marches were called. :P



#15
Kantr

Kantr
  • Members
  • 8 737 messages

Yes well there's another time-related quest as well:

 

Spoiler

 

You didn't hear that from me.....

 

 

 

 

I think the inclusion of time travel is fine, they executed it well and didn't do anything overly silly with it. They also tied it to the breach, which allows for an excellent "reason" and also keeps it within this iteration of the series.

They were ancient Tevinters experimenting with breaching the fade (after cory did his one) when demons came through and it broke the building the failsafe kicked in and put the place into stasis (or really really slow time)

 

Time travel to the past only works while the breach exists so you cant travel before it was made. Once the breach is sealed the conditions enabling it are no-longer valid and it becomes impossible again. Time travel to the future is still possible (but only if you set up a stasis field and have it drop on its own and hope that the place doesnt get covered in lava).

 

Tl:DR: Implemented great in this game and only works when you tear a hole in the veil.



#16
llandwynwyn

llandwynwyn
  • Members
  • 3 801 messages
When you play you enjoy it like it's like a fun, dumb movie or Scooby Doo special. But it's terrible.

As if Mages weren't scary enough.

#17
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

In my  opinion, time travel is never a good idea... it simply doesn't make sense, especially going backwards in time to redo or undo things... well, what's done is done, I guess.



#18
hellbiter88

hellbiter88
  • Members
  • 1 571 messages

They were ancient Tevinters experimenting with breaching the fade (after cory did his one) when demons came through and it broke the building the failsafe kicked in and put the place into stasis (or really really slow time)

 

Time travel to the past only works while the breach exists so you cant travel before it was made. Once the breach is sealed the conditions enabling it are no-longer valid and it becomes impossible again. Time travel to the future is still possible (but only if you set up a stasis field and have it drop on its own and hope that the place doesnt get covered in lava).

 

Tl:DR: Implemented great in this game and only works when you tear a hole in the veil.

 

still a time-related element is it not? and I thought actual travel was restricted to the breach? Ex: they can't travel back to before the breach and can only successfully travel to the future because of the power of the breach.

 

EDIT: i'm talking about your statement about future time-travel still being possible.



#19
Kantr

Kantr
  • Members
  • 8 737 messages

In my  opinion, time travel is never a good idea... it simply doesn't make sense, especially going backwards in time to redo or undo things... well, what's done is done, I guess.

You can only do it when you create a big demon sucking hole in the sky so if you can do that why bother time travelling?



#20
Icinix

Icinix
  • Members
  • 8 188 messages

Generally speaking compared to how much other weird far fetched out there crazy there is in Dragon Age - a little timey whimey stuff doesn't seem so far fetched.

 

I do agree that it gives the future Dragon Age games an 'out' though.

 

As it is BioWare has been struggling with real choice / consequence mechanics for the most part of their recent releases - having such an easy out option I don't think is going to help that going forward.



#21
SgtSteel91

SgtSteel91
  • Members
  • 1 898 messages

They were ancient Tevinters experimenting with breaching the fade (after cory did his one) when demons came through and it broke the building the failsafe kicked in and put the place into stasis (or really really slow time)

 

Time travel to the past only works while the breach exists so you cant travel before it was made. Once the breach is sealed the conditions enabling it are no-longer valid and it becomes impossible again. Time travel to the future is still possible (but only if you set up a stasis field and have it drop on its own and hope that the place doesnt get covered in lava).

 

Tl:DR: Implemented great in this game and only works when you tear a hole in the veil.

 

I hope it leads to teleportation magic (beyond Eluvians). They're already bending time now they gotta bend space as well.



#22
DarthSliver

DarthSliver
  • Members
  • 3 335 messages

Maybe the Elfs used time magic which in turn caused their whole empire to fall. Maybe they killed themselves. 



#23
Kantr

Kantr
  • Members
  • 8 737 messages

still a time-related element is it not? and I thought actual travel was restricted to the breach? Ex: they can't travel back to before the breach and can only successfully travel to the future because of the power of the breach.

Proper time travel in either direction is only due to the breach yes.

 

Stasis you're taking the long way to the future (even though it's only a moment for you), and that seemed to be possibly powered in conjunction with the fade rift in the still ruins.



#24
WarBaby2

WarBaby2
  • Members
  • 1 019 messages

When you play you enjoy it like it's like a fun, dumb movie or Scooby Doo special. But it's terrible.

As if Mages weren't scary enough.

Well, time manipulation is the pinnacle of magical power in most fantasy settings, so it was bound to come up at some point... also, spells like Haste are in for some time now, and that's essentially time magic too.


  • Zveroferma aime ceci

#25
hellbiter88

hellbiter88
  • Members
  • 1 571 messages

Proper time travel in either direction is only due to the breach yes.

 

Stasis you're taking the long way to the future (even though it's only a moment for you), and that seemed to be possibly powered in conjunction with the fade rift in the still ruins.

 

ok I see what ur talking about.