So I would assume that the relationship between weapon damage and dps would be pretty straightforward.... weapon damage * attack speed = DPS.
However, this doesn't seem to work. I've got a 1-handed mace with 88 damage and 175 dps... and a 1-handed axe with 113 damage and 165 dps. So it would stand to reason that the mace must have a very fast attack speed to have an overall higher dps.
However, when I swing both weapons it APPEARS that they have exactly the same attack speed (at least as far as the animation goes).
So how does this make any sense?
Also, ability descriptions seem to indicate they're based on weapon damage, not dps. Is that correct?





Retour en haut






