Since the patch the games seems to have crashed more often than before; anyone else getting this?
More frequent crashes since patch (PC)?
#1
Posté 10 décembre 2014 - 10:42
#2
Posté 10 décembre 2014 - 11:05
Same here, every few minutes, even got a few BSOD's. The game is completely unplayable. I really don't know that to do. ![]()
#3
Posté 10 décembre 2014 - 11:36
Yes but I think mine might be due to the workaround Bioware posted for shaders.
I went from a very stable game that ran brilliantly to an extremely unstable game that stutters everytime I move into a new "area". It seems like it's not streaming these large levels very well from the Hard Drive anymore. I hear the hard drive spin up a lot more now.
I really wish I could roll back the patch, the only good thing was the new search pings and it was not worth the performance going from perfect to barely playable on Ultra.
#4
Posté 10 décembre 2014 - 11:44
I am receiving a lot of stuttering i did not have before the patch.
#5
Posté 10 décembre 2014 - 11:52
I have 60 hours or so (about half way through) and the game has crashed once for me. It was some sort of DX error that never returned after I installed the latest Nvidia driver update.
I do have minimal texture flickering issues with the SLI setup (770GTX) but otherwise I have had little to no issues at all.
I asked my roommate - we have similar setups but he has the 780ti and he has had no issues what so ever (running latest GPU driver release)
If some people have this there must be something in common though, you guys should post specs and GPU driver version
I did notice that after the patch the game used less of my GPU's and more of my i7 (4770K) - this is fine with me as it runs about 62c now under card load where before it was 80c on one card, and 72c on the other card





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