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Miss Origins EDIT: Is there a Mr Origins?


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#1
King Dragonlord

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This isn't about the entire game, just this one aspect of it. 

 

The thing I personally loved most about Dragon Age Origins was the Origins and I feel like that could have been integrated into this game. Its one of the most distinctive things Bioware has ever done with fantasy rpgs. 

 

I know some people think the Origins stop mattering once you leave for Ostagar apart from the occasional bit of dialog but for me it was a tremendous inspiration. I know a lot of you try to create a character concept for each playthrough, well I do too but I find that a lot of my decisions still end up converging around my personality and personal preferences.

 

But with the Origins, I found myself trying wildly different things with characters and because the origin gave you that distinct period of time to playthrough, the differences would stick throughout the campaign. Every situation felt different to me even when the cinematics and dialog were all the same. I don't know if that was by design or just something that naturally happens when you have origins but it happened a lot. 

 

Not saying this game is bad or that the series should be like DAO for ever but the Origins were a great way to compensate for my lack of original inspiration and facilitate unique and interesting roleplaying. And any element in a roleplaying game that actually helps you roleplay is worth a second look.


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#2
Kantr

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Origins were scrapped to have multiple races instead. DA:Origin was probably always written with the multiple races in minds.


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#3
DaemionMoadrin

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The lack of a proper origin story made me feel disconnected from everything in the game for the first few hours. I basically just entered this world, got interrogated by two french girls, learned how to walk and then I'm already busy fighting a huge demon and saving the world. Things happened a little too fast for me to get familiar with my character. Instead I have to make choices in conversations later, which means nothing to me. Others may like this rapid pace but I don't.


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#4
shubnabub

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A nice fleshed out opening sequence would have been nice. Something to set the stage better than "New game-splosion"


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#5
chrcoluk

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I agree the prologue in origins was brilliant.


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#6
Spectre Impersonator

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The problem with Origins is that they were pretty much irrelevant the entire rest of the game.


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#7
prosthetic soul

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Hello Miss Origins.  I'm Mr. Develle. 


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#8
Tex

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I have to agree with op also it was annoying to see the preset just before you get into character creator in the opening cinematics.
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#9
Darkly Tranquil

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I agree. I feel far less connected to my Inquisitor that I ever did for any of my Wardens and I think its because the Inquisitor just appears without background or context. You begin with no knowledge of this character's history, home, or kin, and are just thrown into it without any preamble. Without that context, I find I don't relate to the character anywhere near as much I did to my Wardens after meeting characters like Bryce and Elenor Cousland, Cyrion Tabris, and Rica Brosca. These relationships with their families made the character much more fleshed out from the get-go, unlike the Inquisitor, who is just sort of there. 


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#10
King Dragonlord

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I have to agree with op also it was annoying to see the preset just before you get into character creator in the opening cinematics.

 

Thats a good point. I didn't care for that either.They should have kept the figure in shadows or something.


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#11
abearzi

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The only DAO Origin story I never really liked was the Human Noble. It just throws a little too much "here is your family that you love and they love you and everyone is sooooo happy" in your face. The others are a bit less...forceful in their delivery of the not quite tabula rasa character you can then RP with. But the Origin stories really set up how I would then go about RPing as that character.

 

The Dalish was fantastic as you can just refuse to become a warden and then Duncan just straight conscripts you forcibly. It sets up a characters (if you choose, which seems to be a dirty word after DAO) to resent being a warden and act accordingly. The Dwarf Noble story was always my personal favorite, as the embittered exile was a fun way to play. 



#12
Dano82nd

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Though the Origins aspect may have been irrelevant for the remainder of the game, doesn't not mean it did not serve a valuable purpose, It gave your character a good backstory and motivation (reasons) for being who he/she is/ Even DA2 had a little prologue where you were able to develop your character purpose and motivation. DA:I doesn't have that and this is why I am not connect on a personal level as I am with the other two games.

 


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#13
Bekkael

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I agree. The Inquisitor feels very blah to me, which is really strange for a fully voiced character to feel like such a brick personality-wise, but that's how it was after spending 140 hours with her. I just don't feel like she has any depth outside of being the glowy hand of power. :( I loved my Wardens and Hawkes, but feel nothing for my Quizzie.


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#14
luism

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I think this is where the MMO comparisons are starting. IF anything the way you choose a race and class then get thrown into a tutorial feels more like an MMO to me than any thing else in this game.
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#15
Dano82nd

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Also, in DA:I never gives us a "real good" reason to be at the conclave. I know there is a reason but honestly really?



#16
Spooky81

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The lack of a proper origin story made me feel disconnected from everything in the game for the first few hours. I basically just entered this world, got interrogated by two french girls, learned how to walk and then I'm already busy fighting a huge demon and saving the world. Things happened a little too fast for me to get familiar with my character. Instead I have to make choices in conversations later, which means nothing to me. Others may like this rapid pace but I don't.

 

Exactly.  Getting thrown into role of Inquisitor so quickly didn't feel genuine.  In the Origins story you had the pre-lude story and then Ostagar.  Grey Warden initiation didn't take place immediately, a well written story was allowed to unfold, leading up to it.  You could immerse in the mood and atmosphere of Ostagar, there was so much anticipation and excitement not knowing what lies ahead.

 

I don't feel the same development and attachment to my Inquisitor as I felt with my Origins Hero of Ferelden and even Shepard.


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#17
Spooky81

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Also, in DA:I never gives us a "real good" reason to be at the conclave. I know there is a reason but honestly really?

 

Depending on the race and background you choose, I believe you can explain to Cassandra or another companion(forget which it is) why your character was present at the Conclave.  I've only played the Human Noble so far but I believe the explanations you can give are you wanted to see an end to the Templar/Mage war or were forced to go by your family or a couple of other reasons which I don't immediately remember.



#18
abearzi

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The Tal'vashoth explanation is just lame. "You are a random mook, hired to be security. Clearly you suck at your job, 'grats you get to be the Inquisitor now."


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#19
King Dragonlord

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In all fairness, you could consider everything before Skyhold as a prologue, but it still doesn't have that quality of encouraging different approaches like the origins do.

#20
Axe_Gaijin

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I came to this thread expecting a pageant...

 

 

I R disappointed :mellow:


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#21
Sartoz

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The game is Giganticus Godzillaticus as is.

 

Personally, I saw no reason for the Qunari presence in this game. The story plot device is weak to start with. The Dragon Age franchise could easily have a DA4 dealing with a Qunari Invasion of Tevinter. In that game, the Qunari fans will have cake to eat at their leisure. I digress.

 

So, an Origins type beginning with nine protagonists is ludicrous. Simply from a word budget and cinematics.viewpoint. Add the delay of 1 year + 1 month only to deliver a buggy, unpolished product and you wanting an Origins like characters on top of that?

 

Read Gaider's take on character developement, here:

 

http://www.makinggam...mbers,6845.html

 

 

 

 



#22
DaemionMoadrin

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The game is Giganticus Godzillaticus as is.

 

Personally, I saw no reason for the Qunari presence in this game. The story plot device is weak to start with. The Dragon Age franchise could easily have a DA4 dealing with a Qunari Invasion of Tevinter. In that game, the Qunari fans will have cake to eat at their leisure. I digress.

 

So, an Origins type beginning with nine protagonists is ludicrous. Simply from a word budget and cinematics.viewpoint. Add the delay of 1 year + 1 month only to deliver a buggy, unpolished product and you wanting an Origins like characters on top of that?

 

Read Gaider's take on character developement, here:

 

http://www.makinggam...mbers,6845.html

 

Yeah. Ludicrous. Exactly. Nine origins. No one got time for that! Origin had 7 different origin stories (6 + 1 in Awakening), that's completely different. 7 isn't 9, after all.

 

I could deal with having less of an origin story, it doesn't need to be epic or get me up to level 3 or anything... I just need to know who my character is so I can react properly in conversations. What's my motivation/reason for anything really? Seriously, I fell out of the Fade and didn't know how to feel about it. Scared? Angry? Confused?

At some points people ask you about your beliefs, your family, your history etc... and how am I supposed to know? Should I roll dice to pick my background? Am I supposed to make up my own story while playing a story driven RPG? 

 

Choosing between 1,3 and 4 doesn't feel the same as making actual choices during your origin in DA:O. As a mage, are you honest with your friend or do you betray him? Do you lie to the First Enchanter to keep a good mage staff or do you admit to taking it? Do you condemn the blood mage or do you make excuses for him? And yeah, that does come up again during the main questline later.

 

It's stuff like that which gives you a feel for your character. You have a hand in developing their personality. As opposed to DA:I, where you get thrown into the action after three minutes. It took me until after Haven to see my mage as anything but a bland placeholder. Do people ever react differently to you based on your actions and choices? Cause the dialogues seem kind of generic.

 

There are quite a few unnecessary side quests in the game, they could have used the resources from that to give us a better start. Yes, the game is quite big... but it is padded on all sides. It's not like you'd need 120 hours to complete all the quests, half of that time is spent gathering resources, crafting, simply moving around and perhaps a little leveling.

That's another thing DA:I has in common with MMOs: time sinks.


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#23
Blue_Shayde

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Yesterday, a friend and I were sitting around talking about DA series, and spent a good hour laughing and chatting about the origin we played in DAO and what choices we made.

 

I can't do that anymore with DA2 or DAI.

 

I definitely miss origins. I would love for some DLC that lets us play a few days up to the events of Haven. Maybe as a side story that unlocks after a certain point in the main story, as to not spoil what happened at Haven for those who haven't gotten to the point of regaining their memories. Heck, that could be PART of regaining your memories of what happened in the Temple of Andraste. Actually playing the events that led you from your home to Haven and to the destruction of the Temple of Andraste.


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#24
TristynTrine

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Idk it did feel mmo-esque... Cause normally you make your character then are tossed right into the action, because that is an mmo and doesn't need a back story... To start a rpg like that is just boring and lame. Would of loved to be in my trevelyan family home a day before the conclave or so. Also it was generic and bland, dialogue wise... Why would they start the game like this, I loved the origins in DA:O. They started the story as to why you had to become a grey warden. I loved the City Elf one, saved your future wife :D I kind of murdered all the humans in that castle. Lolol



#25
Riverdaleswhiteflash

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Origins were scrapped to have multiple races instead.

They're mutually exclusive?