This isn't about the entire game, just this one aspect of it.
The thing I personally loved most about Dragon Age Origins was the Origins and I feel like that could have been integrated into this game. Its one of the most distinctive things Bioware has ever done with fantasy rpgs.
I know some people think the Origins stop mattering once you leave for Ostagar apart from the occasional bit of dialog but for me it was a tremendous inspiration. I know a lot of you try to create a character concept for each playthrough, well I do too but I find that a lot of my decisions still end up converging around my personality and personal preferences.
But with the Origins, I found myself trying wildly different things with characters and because the origin gave you that distinct period of time to playthrough, the differences would stick throughout the campaign. Every situation felt different to me even when the cinematics and dialog were all the same. I don't know if that was by design or just something that naturally happens when you have origins but it happened a lot.
Not saying this game is bad or that the series should be like DAO for ever but the Origins were a great way to compensate for my lack of original inspiration and facilitate unique and interesting roleplaying. And any element in a roleplaying game that actually helps you roleplay is worth a second look.





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