hi,
first, let me start by saying i have NO experience whatsoever with modeling. i've d/l'd gmax and nwmax and plunged, but doing so has just given me a massive headache... hoping someone could show me how to do this.
there are two things i want to do.
1- invisible sword grip. i tried emulating this by modifying a standard longsword blueprint in the toolkit, using some of the cep weapon parts that don't display in the properties editor. this has only resulted in the entire weapon not being displayed at runtime. i'm thinking i'll have to make some sort of 'invisible' hand grip and make it available to the module as a new wswls_b_xxy part. ideas ?
2- i want some really big fires. i want to burn down houses, forests, whole towns -- let the chaos reign. i've managed to create some big fires by exporting the campfire model to ascii using nwnmdlcomp and changing some lines for 'scale value', and these do display much bigger, but they look bizarre -- they look sort of 'flat' ; i.e., changing the camera angle doesn't cause them to react correctly, they look kind of like they're pasted onto the back of the monitor screen or something. what am i doing wrong and how can i fix this ?
thanks much in advance for your patience w/a modeling n00b.





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