Hello.
Someone here said that DAI MP is much more about tactics than ME3 was.
Well, when playing in a PUG the only tactic I see is clearing room after room...
OK - maybe THIS or THAT enemy should be killed first and maybe the Squishies don't
stand in first row. And on Perilious you should not run into a group of enemies. But that's pretty much it, isn't it?
Maybe one could exploit the second entrance you get through some treasure rooms.
But how should I ever be able to communicate this with my team without text chat ?
Considering that only every 4th player uses a mic.
Please let me know your ideas about those very important tactics. Because I really hope I am wrong.
But if I am: The difficulty is too easy.
Because even Perilious is not an impossible threat without sophisticated tactics
(if you are playing in a good PUG)
And soon (maybe a few months) it will become even more easy.
Coming back to ME3:
Maybe it was not soo much about team tactics but MY OWN tactic as a player was
incredibly important and got better and better - even after hundreds of hours played.
In DAI MP the personal skill and tactic don't seem soooo important. It is more about
the abilities you have unlocked and the gear you are using. This is my opinion.





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