Your favourite Dragon Age
#76
Posté 12 décembre 2014 - 08:32
#77
Posté 12 décembre 2014 - 09:12
Lets see, I completely avoided all hype and information about DAI, so that I could enjoy the game for what it is when I got it. That failed...and I'm still disappointed.
Its not nostalgia, and using that is a weak argument. I could right now boot up DAO and even DA2 and enjoy the game all over again more then DAI. In fact, just the thought of playing through DAI a second time sounds daunting and tedious. Playing DAO or DA2 again...sounds fun.
Sure DAI is good. But its empty. All it has going for it is the story. The side-quests are forgettable. And the romance, which is good, feels cut short and is treated more like a side quest who's end goal is some nudity and that's it. (surprisingly, not all of us play the romances for the nudity)
But at the end of the day, when I put down the controller, I find myself reminiscing with friends more over DAO or DA2 then DAI. Its...pretty forgettable. I think the only main story quest so far that I found myself invested deeply in was Adamant Fortress. And that's because DAO left me with an emotional attachment to the wardens, which made the events and outcome of Adamant Fortress mean more to me.
Exactly that.
I avoided any news and previews about DA:I like the plague. When I started it on release day, I had no idea at all what it was even about or who my companions would be be. I approached it only with the expectation to find out what happened to my Warden and my Champion.
I put up with the sloppy PC port, the weird error messages (CTD & "You have not enough memory to play this game" ... uh, 32GB is -not- enough?) and the aggravating controls. What ruined my fun is that the story lines aren't connected. They all exist independently, so it doesn't matter what you do or if you even do it at all. I can't really warm up to any of my companions either.
There are other issues that are unclear to me (perhaps I'll understand it during my 2nd playthrough), like the business with the shards. I find a few in the Hinterlands, get a mission on the war table and suddendly I'm pointed to this mysterious temple. At this point I have no reason whatsoever to a. collect more shards or b. enter the creepy temple that drove the miners kind of crazy. In Redcliff later I found a locked shack filled to the roof with the skulls of the missing Tranquil, who were turned into ocularums - but no one ever cared about that. Who did that? The Tevinters in league with Corypheus? The mages? And why did they put those skulls up all over Thedas but never picked up the shards?
The storytelling used to be BioWare's main selling point. Now it's just shiny graphics, big explosions and cheesy dialogue. Yes, there are good stories in DA:I. They just lead nowhere.
- rak72, Aulis Vaara, Uccio et 2 autres aiment ceci
#78
Posté 12 décembre 2014 - 09:31
I'm actually quite puzzled how DA2 > DAI for some folks
Easy. Combat. The combat mechanics, while not all that deep, were actually fun (ignoring the parachuting waves). DAI's combat makes me sad (and a bit sleepy).
- Uccio et Regan_Cousland aiment ceci
#79
Posté 12 décembre 2014 - 10:54
Origins for me. I remember finishing it and feeling great. Like an epic hero of legend. Everything I did paid off. Inquisition has too much filler side quests that detract from the main story. When I completed the main quest line I felt a bit underwhelmed. It didn't have a sense of closure for me. My Solas romance also added to this feeling.
Why Solas? How could you do this to me?
#80
Posté 12 décembre 2014 - 11:00
Number 1: DA:O
Number 1: DA2
Number 1: DA:I
They are all #1 for me, only each has different reasons for being #1.
DA:O - Excellent story and gameplay combination.
DA2 - Excellent personal relation to your character and companions.
DA:I - Excellent graphics and fun Skyrim-style roaming that I missed in both previous games.
Yeah, I just can't choose a single 'best' out of these three. It's not like Mass Effect where all three games were very similar. In this series, you're presented with three very distinctly different games.
- dsajorje3 aime ceci
#81
Posté 12 décembre 2014 - 11:08
Origins, hands down.
I didn´t think it was possible but for now DA2 seems to beat DAI. It must be the MMO grinding that is getting me.
- Hexoduen et Hobbes aiment ceci
#82
Posté 12 décembre 2014 - 11:17
Inquisition tips it for me, though it's close to Origins (and DA:2 is just crap). Reasons why:
- Prefer Inquisition's story. Though I wish the major side quests had more cinematics, the actual story behind them is better than Origins. The main story for Inq is also far more dramatic and enagaging, where it was the characters that propped up Origin's story for me. On top of that, you get those little added features like the adventuring party you guide through the game. Such a small addition that really warms me.
- The World. Inquisition has the best open world, hands down. I am a huge fan of open world games, with my #1 game prior to Inq being Red Dead Redemption (Origins was #2), but the life, detail and grandeur of DA:I's worlds is just unbelievable. You could stop at any point, anywhere, and see insects buzz past you, wild animals hunt each other, refugees talking around campfires, the wind whistle through the grass and trees, sandstorms blow past you, find carvings and paintings on random walls. That is what makes a great open world game, the ability to just stop and appreciate things that have no use other than immersion. The only things that would have made it better are day/night cycles & weather cycles.
- CC. While the hair and beards are plain awful, that's basically par for the course in DA games (I get hair mods asap, every time). In DA:I I can actually create a character that looks like a character, not some generic mash of limited options. Then, her skin actually looks like human skin and not some porcelain doll. I really warm to my character because of it, she has flaws because I am able to actually give her those flaws.
- Combat. While I don't really care for the 8 slot limit, the class balancing in DA:I is the best so far. I don't actually have to bring two mages to complete the game on higher difficulties. I can also actually play tactically with group make-up and position, instead of just kiting mobs into another room and AOEing with blizzard. On top of that, my archer (which I always play for rp reasons) is actually fun, effective and doesn't play like some discarded jrpg (DA:II). I only wish the game had Origins' tactical system.
- Minor pluses - graphics, mounts, crafting, cloth physics
.
Post turned out to be longer than I wanted... meh!
- DaemionMoadrin aime ceci
#83
Posté 12 décembre 2014 - 11:45
DA:O - The classic.
DA:2 - The polarizing, indipendent, low budget flick.
DA:I - The mainstream blockbuster.
- DaemionMoadrin aime ceci
#84
Posté 12 décembre 2014 - 12:42
I will be back.
- Regan_Cousland aime ceci
#85
Posté 12 décembre 2014 - 01:10
storytelling: DAO
better graphics/designs: DAI
gameplay: DA2 & DAI.
soundtrack: no opinion
better tactical system: DAO and DA2.
choices and consequences: DAO, you could be lawful good or chaotic evil, it changed a lot of the narratives.
customization: DAI
better romances: DA2
better companions: I slightly prefer DA2's gang over DAO's and DAI's for some personal reasons.
replayability: DAO and DA2
protagonist I can relate to: DA2
lenght: DAO and DA2, not too long, not too short. just right.
overall: DA2
#86
Posté 12 décembre 2014 - 01:13
I have played all the Dragon Age series. Fantasy RPG is my favorite genre. Inquisition is just a great game. It really offers a lot of different things you can do. It offers tremendous entertainment value.
It has a good story.
It offers exploration, that frankly, is optional.
It offers all sorts of things to collect.
Combat is fun and engaging, it also is relatively easy to change your skill loadout around if you so desire.
It is really, beautiful.
Great Dragon Battles.
Multi Player - Which I really enjoy.
#87
Posté 12 décembre 2014 - 01:34
DA:O for me, by a wide margin.
DA:I definitely does do some things better, but the things DA:O does better are more important to me and leave a bigger impact. I think the killer for me in DA:I are the side quests, filler content and empty feeling areas. I personally prefer the more story focused streamlined versions from DA:O and DA2. I do prefer the combat (unpopular opinion perhaps lol) and other gameplay elements from DA2 and DA:I though. This is from a console players perspective, I can't comment on the PC version.
DA2 and DA:I are pretty close between 2nd and 3rd place...they both do some things better than the other, but both have big weak points in my books. DA2 might edge out in front just a little bit, just because I find the filler content in DAI so disappointing and frustrating, especially when starting subsequent playthroughs. I don't mind open world games from time to time, but that isn't why I played DA.
I'll take a refined and focused story with a smaller game world over a larger open world game, filled with a hundred different empty fetch quests, any day of the week.
- saladinbob, JR1911, BartDude52 et 1 autre aiment ceci
#88
Posté 12 décembre 2014 - 05:36
I'll take a refined and focused story with a smaller game world over a larger open world game, filled with a hundred different empty fetch quests, any day of the week.
This. I can't help but feel Bioware's ambition for this game outstripped their budget and development cycle. There's too many unfinished aspects to this game for it to be truly great.
- Regan_Cousland aime ceci
#89
Posté 12 décembre 2014 - 05:58
- saladinbob aime ceci
#90
Posté 12 décembre 2014 - 11:31
Well this poll has been up for a little more than a day and Origins is by far the favourite with 64% of people favouring it to the others. Now I realise this is far from scientific but I'm hoping someone from Bioware is watching this thread because I have a suggestion for you. Why don't you run a poll through Origin asking people what their favourite Dragon Age game was. I'm fairly confident it would reflect the results in this straw poll has so far, so hopefully someone important will sit up and take notice if it does. The moral of this story is quite simply that you created one of the best all time RPGs in Origins and then you blew it by changing a winning formulae.
#91
Posté 13 décembre 2014 - 12:21
Dragon Age Inquisition lacks actually just characters. Everybody in this game is so extremely boring with the Inquisitor being the by far worst. Only exceptions were Varric and Dorian. Old characters like Morrigan and Flemeth showed more depth than any of the new ones.
I must admitt I was surprised that Hawke worked out as good as it did. Sadly had also more personality than the Inquisitor could bring up through the whole game.
DAO was a special game, it left a mark. People talked about decisions and characters after playing. DA2 managed at least the same, though not with the same overall quality. With DAI people around me are just talking about the dragon fights and enviorments. There is nothing special about the story or the characters that's worth remembering. So on the one hand I give Bioware a lot of credit for what they have done with the new game, but there are none the less glarring weakeness (and I am going mad if I get any more of those crazy collection-quests that turn games into work).
#92
Posté 13 décembre 2014 - 12:27
I'm going for Inquisition. It has the worst combat in the series and a very weak ending (not counting the epilogue), but it has the best characters, exploration and overall story. Origins is great as well and has the best combat in the series, but sometimes it just keeps dragging on to the point I had to install a mod to skip a certain mission (The Fade).
#93
Posté 13 décembre 2014 - 01:46
Is the Fade handled any better in Inquisition? I'd say it's worse. At least in Origins it was a collection of logic puzzles, here it's just another generic and linier environment for you to stroll through, filled with yet another fetch quest with another boring boss fight at the end of it.
#94
Posté 13 décembre 2014 - 01:55
DAO remains THE GOLD STANDARD without a doubt.... As for those that are just dazzled by DAI's flashy graphics and light storytelling...welll...it just speaks of ever lower attention spans and the unmitigated triumph of spectacle and superficiality among significant segments of our youth in current pop culture.
- cotheer et Darkly Tranquil aiment ceci
#95
Posté 13 décembre 2014 - 02:07
DA:I>DA:O>>DA:2 IMO.
#96
Posté 13 décembre 2014 - 02:08
DAO remains THE GOLD STANDARD without a doubt.... As for those that are just dazzled by DAI's flashy graphics and light storytelling...welll...it just speaks of ever lower attention spans and the unmitigated triumph of spectacle and superficiality among significant segments of our youth in current pop culture.
TL;DR: You can't stand that people have a different opinion than you. Acting like DA:O is somehow deep storytelling and DA:I is light is hilarious. They are all create a hero save the world conventional stories.
#97
Posté 13 décembre 2014 - 02:19
TL;DR: You can't stand that people have a different opinion than you. Acting like DA:O is somehow deep storytelling and DA:I is light is hilarious. They are all create a hero save the world conventional stories.
Just like Twilight and Romeo and Juliet are basically the same, since they're just love stories about lovers who have some differences?
Reducing an argument to the point of absurdity is, well, absurd. The details and execution matter which many people feel was severely lacking in DAI. Many people liked the story of DAI as well, but when DAO was stand-alone, there really weren't any people saying the story was shallow or weak.
#98
Posté 13 décembre 2014 - 02:33
- Regan_Cousland aime ceci
#99
Posté 13 décembre 2014 - 03:46
Just like Twilight and Romeo and Juliet are basically the same, since they're just love stories about lovers who have some differences?
Reducing an argument to the point of absurdity is, well, absurd. The details and execution matter which many people feel was severely lacking in DAI. Many people liked the story of DAI as well, but when DAO was stand-alone, there really weren't any people saying the story was shallow or weak.
That's such a dumb comparison I am having a hard time justifying giving it a response. If twilight was made by the same people that created Romeo and Juliet, as well as twilgiht and romeo and juliet being in the same universe, with many of the same characters, and many of the same overarching themes it would make sense. As well as Twilgiht being a movie where you could transfer all the decisions made in every other story to carry over.
You just reduced this argument to absurdity while trying to accuse me of doing so. Many people liked the story of DA:O, but many people feel certain story aspects were severely lacking in DA:O. See, it doesn't mean anything unless it is justified by some reasoning. If you have some reasoning other than "hmm it just feels worse" please present it. From what i've seen the exact same criticisms people give DA:I they could give to every other Bioware game if they weren't drowning in nostalgia about them.
It's hard for this forum to accept, but the game got a fantastic reception. You guys think it is a buggy PoS, and maybe it is, yet it still got a plethora of reviews praising the story, characters, world, etc. On metacritic it is 5 points below DA:O for critic reviews, which is hard to imagine considering it had to live up to DA:O and all the people who want to stick their dick in the DA:O disc they love it so much. If you don't like the story, say you don't like it, but don't try using some vague literary analysis with absolutely no reasoning behind it to justify shitting on work talented writers who have made amazing stories (even by your guys estimation) have done. At least try to give them the same respect by actually explaining why it was light or bad.
#100
Posté 13 décembre 2014 - 04:20
Limited abilities being a design choice for more tactical play is total bs!! The only reason is because of controller limitation. Put the skill on active and the char still use it when not controlled by player. Even at lvl 20 it takes as long to kill a hp sponge as when lvl 1. In origins one could become a real badass and have like 20 different abilities. Dragons produce fire, not Rainbow magics. They look much better though and sound incredible.
I was watching a dragon gank several giants, elite bears, rhinos and red lyrium encampments from stealth. Each time he killed...the loot spawn before my feet. Thank you misses dragon.
- rak72 aime ceci





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