That's such a dumb comparison I am having a hard time justifying giving it a response. If twilight was made by the same people that created Romeo and Juliet, as well as twilgiht and romeo and juliet being in the same universe, with many of the same characters, and many of the same overarching themes it would make sense. As well as Twilgiht being a movie where you could transfer all the decisions made in every other story to carry over.
You just reduced this argument to absurdity while trying to accuse me of doing so. Many people liked the story of DA:O, but many people feel certain story aspects were severely lacking in DA:O. See, it doesn't mean anything unless it is justified by some reasoning. If you have some reasoning other than "hmm it just feels worse" please present it. From what i've seen the exact same criticisms people give DA:I they could give to every other Bioware game if they weren't drowning in nostalgia about them.
It's hard for this forum to accept, but the game got a fantastic reception. You guys think it is a buggy PoS, and maybe it is, yet it still got a plethora of reviews praising the story, characters, world, etc. On metacritic it is 5 points below DA:O for critic reviews, which is hard to imagine considering it had to live up to DA:O and all the people who want to stick their dick in the DA:O disc they love it so much. If you don't like the story, say you don't like it, but don't try using some vague literary analysis with absolutely no reasoning behind it to justify shitting on work talented writers who have made amazing stories (even by your guys estimation) have done. At least try to give them the same respect by actually explaining why it was light or bad.
Yes, the critics gave this game massive, unwarranted acclaim. These are literally, not figuratively, the exact same "professional" reviewer publishers who gave DA2 a perfect score (The Escapist) and triggered a huge shitstorm of backlash against Bioware about misleading and inaccurate "professional" reviews. However, the reviews of players (i.e.; the people not paid to write only positive reviews) have rated DAI much lowers, across all platforms. DAI is much closer to DA2 in terms of player reviews than it is to DAO.
Since you're being deliberately obtuse regarding the story complaints of DAI and seem to have blinders applied to ignore the many threads which have outlined why many players feel the story is weak, I'll give you an executive summary:
- The story feels disjointed, since there are not fully-arced stories within each zone.
- The mini-bosses for each sub-section of the main quest have no impact or relevance, and are only developed enough to die shortly after their introduction.
- The climax is barely a climax. The final fight with Coryphishits seems unrelated to the buildup, and is disproportionately easy compared to many of the other encounters (or his DA2 appearance).
- The story ends with several significant cliff-hangers, seemingly to be DLC bait.
- The epilogue is a pale shadow of the epilogue of DAO regarding any choices made through the game.
- Very few of the choices made during the course of DAI seem to have any impact at all on the story. The only quest which explicitly prevents the players from doing another quest has no real impact, as the Templars end up as the main baddies anyway.
- Supporting characters are so vague and unrelatable that the choices become a coin-toss. Unlike Anora in DAO who you get a sense of who she is as the game progresses, the three characters vying for power in Orlais have no real personality. No time is spent actually developing them and so there is no interest in which of them actually has power.
And yes, I was making as absurd an argument as possible to demonstrate how reducing an argument to absurdity is bad logic and fallacious reasoning. The point, which you clearly missed, was that while the stories are similar, they are very much not similar enough to be suitably comparable. The complaints which are being voiced by many players were not voiced when DAO was released, nor even with DA2. DA2 had its own dumpster-fire of problems, but story was very rarely one of them.





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