The key is DPS. The hinterland one flies away on occasions so that makes her a bit longer to kill, it gets easier for the other ones. You need to figure out a way to do a massive amount of damage in a short time. OR using an Knight Enchanter. I had a dual wield rogue, I remember bringing nearly all of them to 1/3-1/2 health in the first 10 seconds of the battle, using mark of the rift and mark of death combined with thousand cuts. After that it's walk in the park. keep your mage out with fade step, keep your tank on guard and shield, rotate shield pop with mages. It's very easy once you get it.
don't have mark of death (just the rift one)
and using that does bupkiss to the dragon (brought it down 10%)
don't have anyone with thousand cuts (cole isn't specced out because I dont use him and don't plan to)
my tank is 2h not sword and shield
None of my mage have fade anything (only ice and spirt and ice and electricity)





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