...except in British English, biscuit is equivalent to the North American "cookie"... and I'm now imagining a fried chicken cookie sandwich with horror.
Betcha there's a fair somewhere in America where that's been served.
...except in British English, biscuit is equivalent to the North American "cookie"... and I'm now imagining a fried chicken cookie sandwich with horror.
Honestly, after reading this thread, I just want a chicken biscuit now.
See people? That's the type of biscuit you should worship... In your tummy...
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Betcha there's a fair somewhere in America where that's been served.
We call 'em English Muffins, I think.
Opinions... given by someone of a video game forum.
FTFY. ![]()
They should have seconds thoughts and either revise their opinion or reaffirm it after careful consideration. Same process should happen every time they encounter a genuinely new opinion, view or significant piece of new knowledge. If someone does not know why they like or dislike something... It probably is a high time to find out.
I understand your greater point...but the side quests in DA:I serve the purpose of the herald increasing the inquisitions power...how was Hawke getting money in DA:I any more reactive/sensible? You got enough money/gold to advance the main storyline and then how much gold you had didn't matter. You get enough power to advance the main story in DA:I and then it doesn't matter. The advisors even mention this in between missions if you don't have enough power. Almost none of the sidequests you did to get the gold in DA2 had any reference to eventaully getting to the deep roads. At least in DA:I there are constant references to getting new agents, establishing new camps, etc that increase the inquisitions power..which sometimes lead to war table missions that further talk about them.
Hmm, I see your point but the power thing really doesn't have much impact on me, maybe if the system was done differently it would. I am not complaining about the side quests, they really didn't bother me that much but I understand that it could have been done better.
I am not sure why it felt more important in DA2, maybe it was the set up of the game. You were just a mercenary/odd jobs person at the time trying to better yourself so it fit the narrative. Side quests also usually had more to them in DA2, with cut scenes more dialogue and most of them involving some sort of choice.
I didn't find the majority DA:I sidequests amazing, but that's why I didn't do most of them. I still got 60+ hours out of my playthrough and enjoyed the sidequests i took an interest in.
I also really am glad they went away from Origins. It was a great game at the time, but it is dated as hell, and shouldn't be what game developers are trying to make going forward. It seems like in almost every aspect of life there is someone who is holding on to the past and fights any change violently as if it is ruining the world.
Maybe I'm a fanboy, but I think the biggest problem people have with DA:I is they have nostalgic memories about what DA used to be since it's been so fucken long since the games have been out. This game has flaws...but when people start comparing it to DA and DA:O in a negative light...i just shake my head.
I agree that nostalgia is part of it for some and I disagree with TB about them getting it right with Origins. The open world aspects of the game were mostly great I just feel they didn't need to go as big as they did or do as much as they did. Some of it just isn't needed, they could have cut quite a bit of it and put those resources into the main quest or just more interesting side quests. The world would still have been huge and there would still have been loads of content.
I understand your greater point...but the side quests in DA:I serve the purpose of the herald increasing the inquisitions power...how was Hawke getting money in DA:I any more reactive/sensible? You got enough money/gold to advance the main storyline and then how much gold you had didn't matter. You get enough power to advance the main story in DA:I and then it doesn't matter. The advisors even mention this in between missions if you don't have enough power. Almost none of the sidequests you did to get the gold in DA2 had any reference to eventaully getting to the deep roads. At least in DA:I there are constant references to getting new agents, establishing new camps, etc that increase the inquisitions power..which sometimes lead to war table missions that further talk about them.
This pretty much summarize my feeling about the side quests , some of them are pointless sure but most of them serve a purpose , i love it that when i build watchtowers to make an Area safe i see that watch tower with my Inquisition soldiers doing rounds , you can see the world come alive thanx to your deeds which i thought was very well done.
Maybe I'm a fanboy, but I think the biggest problem people have with DA:I is they have nostalgic memories about what DA used to be since it's been so fucken long since the games have been out. This game has flaws...but when people start comparing it to DA and DA:O in a negative light...i just shake my head.
A lot of people (me included) are likely using DA:O as a comparison because it's simply the easiest, most valid comparison to make when discussing ancillary content. They're both made by the same company, both in the same universe and genre, with a similar scope and comparable amount of optional content. Personally, I never thought Origins was the pinnacle of RPG's but I do think it's side quest content is more memorable than most of the stuff in DAI. I've not played it in years but there's still a bunch of quests that immediately spring to mind when I think about it (the desire demon and the lonely templar, the starving prisoner, Dagna, Ser Landry, Danyla...)
They should have seconds thoughts and either revise their opinion or reaffirm it after careful consideration. Same process should happen every time they encounter a genuinely new opinion, view or significant piece of new knowledge. If someone does not know why they like or dislike something... It probably is a high time to find out.
Nope , if you like a game you play it simple as that you absolutely do NOT need to have someone else reaffirm your opinion unless you have self esteem issues.
I only dislike TB because people use him as a Messiah to everything, like they can't think for themselves. He irritates me.
So you dislike him for being too popular?
Here, have a hipster Varric.
As for the video, I tend to agree that the side quests were a weak point. I still find the game very enjoyable, but would have preferred a smaller number of quests that were more focused, maybe even have some span multiple regions.
The forums have actually killed any love I've had for DA:O.
It's a shame that all Varric needs are the glasses to make him a hipster.
No wonder I didn't like him.
Also, agreeing with TB doesn't make you a follower and him some sort of God. There have been several threads popping up with people dissatisfied by DAI for whatever reasons they have. Even a thread with people discussing what they liked better about DA2 compared to DAI.
So it isn't like TB is saying anything that wasn't already written on these forums.
Too Long Didn't Read.
Honestly, someone please summarize the 3 hour video for me
Too Long Didn't Read.
Honestly, someone please summarize the 3 hour video for me
"Quick! There are people out there who are actually enjoying the game and having a good time! I must inform them all that... they're WRONG!"
"Quick! There are people out there who are actually enjoying the game and having a good time! I must inform them all that... they're WRONG!"
So you dislike him for being too popular?
Here, have a hipster Varric.
As for the video, I tend to agree that the side quests were a weak point. I still find the game very enjoyable, but would have preferred a smaller number of quests that were more focused, maybe even have some span multiple regions.
I agree with you, but remember then you would have people complaining about having to do more sidequests to get the Power to open up another region. You just can satisfy everybody. DAI does a good job of giving people the option to play how they want to play (except for the completionists that are whining).
I agree with you, but remember then you would have people complaining about having to do more sidequests to get the Power to open up another region. You just can satisfy everybody. DAI does a good job of giving people the option to play how they want to play (except for the completionists that are whining).
I don't complain because of the game, I complain because people glorify this man's opinions as it's the only thing that matters in the world. To me TB is just another folk and I'm kinda fed up that people use him as an excuse to defend all their arguments in gaming.
Sorry Gothfather, but I'm 37 years old and have been playing (and writing for) RPG's (computer and otherwise) for close to 25 years now. Fantasy has ben an integral part of my life and is one of my biggest passions. So, you may not like my choice of words, but, for all intents an purposes, I am more then qualified to judge whether a game in "my" genre is crafted solidly or lazily... giving my background, however, I am also not that easily excited by a new game anymore, the way some of my younger/less experienced fellow gamers might be, and I'm aware of that. That's what I meant when I wrote: "Easily entertained".
Also, I didn't post the vid to change anybodies opinion on the game, I just posted it because TB pretty much makes all my points for me, far better then I could off the top of my head... that's all.
And I'm 47 years old, a multi-billionaire, engaged to nineteen supermodels at once, drive two Teslas that are taped to my feet like roller skates, am sexier than Jesus, and more powerful than Buddha.
It still doesn't give me the right to proclaim my opinion as the "right" one, and sneer at people who enjoy a game that I might not enjoy as "easily entertained" or "less experienced".
Sorry Gothfather, but I'm 37 years old and have been playing (and writing for) RPG's (computer and otherwise) for close to 25 years now. Fantasy has ben an integral part of my life and is one of my biggest passions. So, you may not like my choice of words, but, for all intents an purposes, I am more then qualified to judge whether a game in "my" genre is crafted solidly or lazily... giving my background, however, I am also not that easily excited by a new game anymore, the way some of my younger/less experienced fellow gamers might be, and I'm aware of that. That's what I meant when I wrote: "Easily entertained".
Also, I didn't post the vid to change anybodies opinion on the game, I just posted it because TB pretty much makes all my points for me, far better then I could off the top of my head... that's all.
What a bunch of self-serving BS. So I'm older than you, been playing RPGs longer than you, I've worked with Ion Storm, Digital Anvil, Origin Systems, Blizzard so I know a lot more about the computer gaming industry than you and therefore "given my background" and for "all intents and purposes" I'm more qualified to judge the BS you just spouted. So I'll give you one "truth"--you can't satisfy all the gamers out there. You hit your milestones, and if you can't (and usually you won't), you figure out what you have to cut if you want to get a shot at doing a future project. You don't want to release crap like Daikatana after a 3+ year delay because the industry won't forgive. You take your shots on the forums from gamers like you because in this day and age, everyone thinks their opinion needs to be published. You look at your sales and go back to the forums 3 months after release date to see if you still have any buzz. You figure you will use MMO/console controls because that's your biggest market and those PC gamers who play WoW will get it. So sometimes it not about the "solid" or "lazy" members of your team, it's about your GANTT chart, and frankly, you don't care about some middle-age gamer who thinks he's superior to younger people and is not as "easily entertained".
Rant over.
I don't complain because of the game, I complain because people glorify this man's opinions as it's the only thing that matters in the world. To me TB is just another folk and I'm kinda fed up that people use him as an excuse to defend all their arguments in gaming.
But people aren't doing that here. :/
I don't complain because of the game, I complain because people glorify this man's opinions as it's the only thing that matters in the world. To me TB is just another folk and I'm kinda fed up that people use him as an excuse to defend all their arguments in gaming.
I like him because he is mostly fair, logical, and honest about his biases. As far as honest game reviews go, it doesn't get much better than him.
Seems like his summaries are point then.
Not that I have a problem with the 10/10 GOTY fans, just if it hits that target you're either easily satisfied / have rather low expectations. Alternatively you're ignoring the flaws of the game. Likewise, I cannot abide those who trash the game, it's a good game at the end of the day.
Seems like his summaries are point then.
Not that I have a problem with the 10/10 GOTY fans, just if it hits that target you're either easily satisfied / have rather low expectations. Alternatively you're ignoring the flaws of the game. Likewise, I cannot abide those who trash the game, it's a good game at the end of the day.
TB's the man...
I agree with what he says either....
DAI is the middle ground to me, it is not as bad as DA2 and it is not as good as DAO....