http://johnswritersb...ge-inquisition/
Insightful criticism of the storytelling...
#1
Posté 11 décembre 2014 - 07:56
#2
Posté 11 décembre 2014 - 08:02
I don't get why people would be concerned about the choices directly affecting the ending, why would they? Why do they need to? How is the mages/templars going to affect the battle with Corypheus? Or whether the Wardens were recruited?
I also disagree with what he says about choices not having an impact.
- AshesEleven aime ceci
#3
Posté 11 décembre 2014 - 09:10
Here's the deal: Either we get a game in which our choices matter and create multiple and widely divergent endings (but with those choices being retconned or resolved in external media because it would be too much work for one game) or we get a game in which our choices don't really matter or only result in a few mildly different endings that can be carried over to the next installment without too much of a headache for the writers/developers.
- Nyaore et New Kid aiment ceci
#4
Posté 11 décembre 2014 - 09:27
#5
Posté 11 décembre 2014 - 09:31
Here's the deal: Either we get a game in which our choices matter and create multiple and widely divergent endings (but with those choices being retconned or resolved in external media because it would be too much work for one game) or we get a game in which our choices don't really matter or only result in a few mildly different endings that can be carried over to the next installment without too much of a headache for the writers/developers.
Pretty much. If this was a stand alone series, as I think Origins was meant to be, the choices could be as varied and as numerous as the writers could allow themselves to get away with. In a continuing series however, the more choices there are for the player ironically the more restricted the writing team becomes. You can't make each choice impact the word in a unique and earth shattering way without devoting far too much time and resources, and the more and more impactful choices you add eventually you end up with no two world states looking even remotely the same. At that point the writers are backed into a corner, and no one wants that. So they make choices that have flavorful impacts, but at the end of the day won't cause too many headaches down the line.
- Bob Walker aime ceci





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