Hello,
The power combos (combination) started In Dragon Age origins, and in DAO, we had 10 different power combos. Each one, with a Codex which unlock when we do a type of power combo...
http://dragonage.wik...ll_combinations
In DA2, we also had different cross class power combos : http://www.ign.com/w...ss_Class_Combos
But in Inquisition, i can't see the difference between power combos :
- Mystic detonation (launch Dispell on an enemy which have been immobilized)
- Accuracy detonation (thieve launch double fang on immobilized enemy)
- Impact detonation (Warrior use shield bash on immobilized enemy)
Three power combos, but the 3 seem to be the same ... Always on immobilized target...
What is the difference between the three combo ? Is there a difference ?
Is there a specific visual effect when we detonate the first power (when we place the second spell/power) ?
- In DAO / DA2:
- brittle ennemi which receive a critical hit was disintegred (literraly)...
- Sleep + Horror create on a larget was terrific, it create a nightmare for the target which was losing most of her life...
- Grease fire + Fireball create a field of fire which was persistent (10 seconds or more)
- Glyph of paralysis + Glyph of repulsion create a fantastic paralysis field which was paralysing all the enemy in the area (10 meters area during 10-15 seconds at least)
- Crushing prison + Force field create a shockwave which knock over all the enemy in the area (10 meters) except the one which was in the Crushing prison...
Can someone explain us the Dragon Age Inquisition cross class combo mechanic please ?
I'm a bit lost..
Thanks





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