GameSpot Game of the Year 2014
#26
Posté 11 décembre 2014 - 11:48
#27
Posté 11 décembre 2014 - 11:52
I was tempted to try out Baldur's Gate, but if it is anything like Divinity + poorer graphics, it is not meant for me. It starts out well but the shallowness of the story and characters gets exposed after the first map.
They aren't really that similar at all. BG definitely has more emphasis on story and characters than Divinity does. Divinity is mostly all about the party building and combat, which it excels at.
- lazysuperstar aime ceci
#28
Posté 12 décembre 2014 - 12:32
My vote goes to Divinity because I love it's old school style and I want to show support for that kind of game. DAI, while beautiful to look at and well written, just isn't fun to play for me. It just lacks too much of what lies at the core of the CRPG experience (builds, tactics, and mechanics), but which Divinity has in spades. So while Divinity lacks the big budget design and polish of DAI, it has more heart, and that matters far more to me than dazzling visuals and bombastic Hollywood soundtracks.
I also voted for Divinity. The game needs more love. Unfortunately it's a PC exclusive which people still consider "nonexistent".
#29
Posté 12 décembre 2014 - 12:42
I also voted for Divinity. The game needs more love. Unfortunately it's a PC exclusive which people still consider "nonexistent".
Yeah, in a popular vote, PC gamers just don't have the numbers. Still, Divinity has done incredibly well to even be in the final five against four big studio games.
- Aurok aime ceci
#30
Posté 12 décembre 2014 - 12:45
I also voted for Divinity. The game needs more love. Unfortunately it's a PC exclusive which people still consider "nonexistent".
they generated just no hype, the lack of this thing everybody should hate because it never satisfy the expectations was the reason that d:os is just a niche game. but i'm pretty sure for this d:os sold pretty well, especially because good scores and buzz marketing. in every rpg or tbs forum you can read about d:os as an example for a great game.
but it seems its life period is not so long as you would expect, the mod community abandoned it pretty fast while there is a really strong editor for the game
#31
Posté 12 décembre 2014 - 12:50
Divinity: Original Sin is a great game and it ranks 2nd in my Top Games of 2014. But Dragon Age: Inquisition is just so much better, in MY OPINION.
Hopefully it wins this GoTY and many, many more.
#32
Posté 12 décembre 2014 - 12:53
I was tempted to try out Baldur's Gate, but if it is anything like Divinity + poorer graphics, it is not meant for me. It starts out well but the shallowness of the story and characters gets exposed after the first map.
BG1 is pretty barebones. BG2 has much more depth.
#33
Posté 12 décembre 2014 - 12:54
I won't say it is 'unfortunate' that D:OS is PC exclusive. It gets so much love despite being an average game just because it is PC exclusive since that somehow automatically makes it 'complex'. An isometric, turn based game needs good characters and story to invest long hours on it and it has neither. Funnily, not many complained they should have skipped the Co-op to make a better story / characters / quests
#34
Posté 12 décembre 2014 - 12:56
My only grip about D:OS was the lack of interesting (IMO) companions, and the second character you create doesn't really have much depth - it's really designed for a second person to be playing in co-op.
Other than that, game was great. Bought a few copies in support.
#35
Posté 12 décembre 2014 - 01:00
what please me most is that most trolls and haters now have to face the reality that not the majority of gamers are the opinion that da:i is a mess and unplayable. this is so satifying because you couldnt argue with common sense to them. and hey, even the user that asserted the first goty award was just bought by ea and only community awards are the real deal (which i highly doubt) is hit in the face by this. soooo satisfying ![]()
#36
Posté 12 décembre 2014 - 01:17
My only grip about D:OS was the lack of interesting (IMO) companions, and the second character you create doesn't really have much depth - it's really designed for a second person to be playing in co-op.
Other than that, game was great. Bought a few copies in support.
Divinity: OS is the first game where I could argue with myself and lose. So there's that ![]()
- Big Metal Unit, Darkly Tranquil, Jackal19851111 et 1 autre aiment ceci
#37
Posté 12 décembre 2014 - 01:26
"Bioware (and Bethesda) just have fanbases too huge and rabid for their games not to win the public vote." <-- one of the comments there cracked me up!
- Big Metal Unit et JCAP aiment ceci
#38
Posté 12 décembre 2014 - 02:01
#39
Posté 12 décembre 2014 - 02:14
Well deserved. Competition's not exactly strong this year, but well deserved nonetheless.
#40
Posté 12 décembre 2014 - 02:25
Just because we grew up with something doesn't mean we want it back. I grew up on Batman and Star Trek, but that doesn't mean I want a camp revival on TV.I can speak for Divinity. It is awesome. For anyone that grew up on games like Baldur's gate, Torment, Icewind Dale, Temple, or any other isometric RPG, Divinity is the game for you.
( Not really a comment on Divinity; that's still a couple games down in my queue)
#41
Posté 12 décembre 2014 - 02:28
I won't say it is 'unfortunate' that D:OS is PC exclusive. It gets so much love despite being an average game just because it is PC exclusive since that somehow automatically makes it 'complex'. An isometric, turn based game needs good characters and story to invest long hours on it and it has neither. Funnily, not many complained they should have skipped the Co-op to make a better story / characters / quests
It gets a lot of love because it's a good game in a genre that has been sadly ignored in recent years. Fans of that style of game are very pleased that a developer has made a game for them, so they are supporting it strongly so that Larian can make another game like it, and so that other developers can see that there is still a market for isometic CRPGs.
#42
Posté 12 décembre 2014 - 03:27
I can speak for Divinity. It is awesome. For anyone that grew up on games like Baldur's gate, Torment, Icewind Dale, Temple, or any other isometric RPG, Divinity is the game for you. No joke, its one of the best PC RPG's I've played since....well..... the Baldur's Gate series.
However, my vote would go to Dragon Age. Its just such a solid game!
I played all of these games and have to say: Divinity didn't click with me for some reason. The battles are fun, and the heart and soul of the game but the rest? If the world does not interest me, its lore, people, characters etc...than the best gameplay does not enthrall me at all. I came as far as middle of Act II, then I paused the game for a while, played something else and ... since that never went back.
With DAI, I am also hesitant to play until the end...for different reasons though...I don't want it to end yet, I am afraid of the dark hole I might end up after finishing it ^^
And because no other game this year has managed this, I say yes, well deserved Award, I support this 100%
#43
Posté 12 décembre 2014 - 03:29
They aren't really that similar at all. BG definitely has more emphasis on story and characters than Divinity does. Divinity is mostly all about the party building and combat, which it excels at.
Divinity is basically IWD, and I have to say I loathe that style of game.
#44
Posté 12 décembre 2014 - 03:32
I can speak for Divinity. It is awesome. For anyone that grew up on games like Baldur's gate, Torment, Icewind Dale, Temple, or any other isometric RPG, Divinity is the game for you. No joke, its one of the best PC RPG's I've played since....well..... the Baldur's Gate series.
ToEE and IWD are nothing like Torment and BG. They are literally at opposite ends of the spectrum, with the only common point between them being mechanics. But on the one hand, you have D&D combat simulators were you hive-mind control a party of killing automatons, and on the other you had an (incredibly, if we're talking Torment) story-driven game with colorful companions with fully realized personalities. They're opposites in terms of philosophy.
#45
Posté 12 décembre 2014 - 03:36
Divinity's focus is on combat and not story or characters. Divinity struck me more as a combat simulator with a story tacked on.
If innovation was one of prerequisites for Game of the Year Skyrim would have never made it nor Oblivion. SoM may have been innovative for it Nemesis system, but the rest of the game was not GOTY material. I would hope that the game would be looked at in its totality when considering GOTY.
Divinity does not compare to the BG series or PST. Those games actually had rich characters and good stories.
#46
Posté 12 décembre 2014 - 03:49
Divinity's focus is on combat and not story or characters. Divinity struck me more as a combat simulator with a story tacked on.
If innovation was one of prerequisites for Game of the Year Skyrim would have never made it nor Oblivion. SoM may have been innovative for it Nemesis system, but the rest of the game was not GOTY material. I would hope that the game would be looked at in its totality when considering GOTY.
Divinity does not compare to the BG series or PST. Those games actually had rich characters and good stories.
If innovation is the only one that matter, No Man's Sky probably will take the throne next year for sure. It's more than that, GOTY doesn't mean innovation, but content, combat, depth, and most importantly enjoyment.
#47
Posté 12 décembre 2014 - 05:02
Would vote, but I honestly don't think this game deserves GOTY. I enjoyed the game for the most part, but is it the most fun I've had gaming this year? Hell no. Weak main quest, terrible busy-work side quests, broken pc controls, broken DW rogues, countless early game bugs which forced a restart, etc.
Sounds like I didn't enjoy the game, but I really did...when I otherwise wasn't grinding out meaningless fetch quests. I actually only started enjoying the game once I said, "to hell with these damn side quests" (which probably make up 80% of the game's quest content) and just finished up the main plot...which was terribly anti-climactic...
So no, definitely not GOTY for me. Time to wait for the new Mass Effect and hope BW sticks to what they do best...which is definitely not DAI...but, something close to DAI...just...less...mechanical and grind-y...on definitely more cinematic dialog...
#48
Posté 12 décembre 2014 - 07:21
Divinity definitely, it has it flaws sure with story but overall it's amazing.
#49
Posté 12 décembre 2014 - 07:26
#50
Posté 12 décembre 2014 - 08:10
Divinity: Original Sin
25%
Dragon Age: Inquisition
41%
Hearthstone: Heroes of Warcraft
8%
Middle-earth: Shadow of Mordor
16%
The Vanishing of Ethan Carter
10%
Divinity is catching up, and personally it is my game of the year. I actually found the story quite interesting, characters - not so much - my first playthrough was with 2 instead of 4 characters, lonewolf + glass cannon.
The game's combat system was so full of challenges, surprises, and endless laughs I was entertained all the way through to the end, and again... and again. Not to mention it had every PC feature I can think of in an RPG.
DAI is my runner up, weighed down by a variety of factors but the main one is the PC controls.





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