Well, they don't know their audience very well if they thought people wanted an "arty" ending. People play RPGs to save the world and get the girl (or guy). If there's some interesting, thought provoking plot twists in there? All the better. But there better be an opportunity for things to end well. Especially in a developer who is known for characters, and character development, to not have those characters that people grew attached to live happily ever after?
The writers basically had no conception of what and who their fan base was to think people would've been satisfied with that ending.
The entirety of ME3's plot was based on the progressive realization that you are doomed to die. The battle for Earth was as desperate a battle as they come. There was no reprieve.
That's the entire goddamn point. You cannot even tickle one "boss" and there are thousands of them. It took an entire fleet to destroy one which was weakened and distracted.
What point would a final confrontation serve beyond getting crushed?
It's sad that this flies over people. You expect an epic boss battle when you are literally bleeding on your knees?
It was alright that they had to release EC to make things clearer for those who need more factual results, but this has set a precedent where gamers think they have a say in the story.
This isn't the ME3 thread and this has been discussed to death already so I won't bother you any further. At this point opinions are solidified.





Retour en haut





