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Im worried we might not get a sequel... Dragon age inquisition not even in top 10 best selling of nov?


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#326
dlux

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Lathrim offered a link that demonstrated the sales numbers on consoles, saying it sold very well.
You sarcastically said :
 
You implied they didn't sell well. Again, if you didn't mean that, it's not my fault you don't know how to express your thoughts coherently.

I was implying that the numbers are not official. I.e. they are not correct. Skyrim did sell 20 million, but it did better on PC, like I wrote 3 times already. I never wrote that Skyrim did bad on consoles, that is just a figment of your imagination.
 
The only problem here is your reading comprehension. I am even explicitly telling you that I never wrote that Skyrim did bad on consoles and you still don't believe me.  :rolleyes:
 

Meaningless~
 
Butthurt? Nah. I'd love to be convinced that Skyrim sold better on PC. Just won't believe you until you give me solid proof.


Fine then, believe your unofficial numbers.

#327
Brockololly

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With digital sales being more important than ever, its sort of inane to try and judge how well Inquisition is or isn't doing. The important thing is how well the game is doing relative to EA's internal expectations for the game. Because if EA was expecting Skyrim like numbers, then  yeah, Inquisition might be in trouble.

 

But the other thing would be how well the game does in the long run. If I recall, DA2 supposedly had a stronger launch than Origins but then sales fell off a cliff, whereas Origins had pretty good legs.


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#328
Spankatola

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This thread is going places.

 Maybe I'm naive. But are we really going to let the troll bury what should have been good news?


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#329
dreamgazer

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Fine then, believe your unofficial numbers.


Can't factor in digital sales, but I'm willing to bet it doesn't cover the gap between 3.5m units on PC and 14m spread across both consoles (360, PS3).


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#330
Grieving Natashina

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 Maybe I'm naive. But are we really going to let the troll bury what should have been good news?

Trust me, one disgruntled fan isn't going to bury the good news.  There have been a lot of threads genuinely congratulating BioWare for the award.  They've been bumped back a couple of pages, because there is a lot of frantic activity on the forums.  


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#331
pdusen

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Because they stuck to the beaten path and kept making the same type of game for their fan base. The game engine is very mod friendly, Skyrim probably wouldn't have even sold half as good if it didn't have such a great mod toolset. Vanilla Skyrim is a very lackluster game, mods are what make it good.

 

The size of the overworld is just about the only thing that Morrowind and Skyrim have in common. You have no idea what you're talking about.



#332
In Exile

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BG1 and DA:I both use an open world hub design, but that is where the similarities end.

In BG1 the world is full of interesting and unique content, in DA:I the areas are huge simply for the sake of being huge and are full of boring filler content, like flower picking, mundane fetch and fedex quests, respawns that fall from the sky, etc. Not to mention that there is practically no gating in BG1, you can go anywhere and do anything unlike in DA:I... although you might your ass handed to if you try doing.


BG1 is filled with crap and rudimentary content, all of which are (mostly) kill quests with the rare fetch quest. Very rarely will you get more than 1 screen of dialogue.

You can troll this game if you want but since I actually played BG1 the comparison doesn't work.
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#333
Proteus7

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I could be wrong, but I believe that DA:I was released later in November than any of the other games on that list. Which means that even if it sold as many units daily as those other games, it would still be behind.

#334
_Aine_

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I'll summarize for anyone new to the thread:  The game is doing fine. It's safe to go back and play now.  You're welcome.  


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#335
AlanC9

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I was implying that the numbers are not official. I.e. they are not correct. Skyrim did sell 20 million, but it did better on PC, like I wrote 3 times already. I never wrote that Skyrim did bad on consoles, that is just a figment of your imagination.


I'm still waiting for authoritative numbers to prove that. You got any?

#336
Vox Draco

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BG1 and DA:I both use an open world hub design, but that is where the similarities end.

 

In BG1 the world is full of interesting and unique content, in DA:I the areas are huge simply for the sake of being huge and are full of boring filler content, like flower picking, mundane fetch and fedex quests, respawns that fall from the sky, etc. Not to mention that there is practically no gating in BG1, you can go anywhere and do anything unlike in DA:I... although you might your ass handed to if you try doing.

 

So I remember a different BG1 then. Alright, memory indeed is subjective it seems



#337
dreamgazer

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I'm still waiting for authoritative numbers to prove that. You got any?

 
Early this year, Bethesda did confirm that it sold 20 million units, across all platforms and considering all mediums.  Source.
 

According to the company’s latest press release — unveiled late last week, The Elder Scrolls V: Skyrim has now surpassed 20 million unit sales worldwide. That figure is said to include all copies of the game, including digital downloads, special editions and all platform varieties. What isn’t yet known is if the numbers themselves relate to actual purchases, or the often relied upon and somewhat misleading shipping figures (i.e. all copies of the game sent out to retailers).


The numbers on VGChartz would have to be way off for Skyrim to have sold better on PC. A 70/30 split in favor of consoles is looking accurate.

#338
AlanC9

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So unless Skyrim sold 8 million PC copies over the rest of this year..... yep, seems clear cut to me. (8 million since I presume the figures upthread indicate 3 million digital sales earlier.)

#339
kaidanluv

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I never expected DA:I to top things like COD and GTA, so...I'd say it's all good. Plus, as many have mentioned, November was a month that was full to the brim with new, highly anticipated games. I myself spent all year long saving up for COD, Far Cry 4, Halo Master Chief Collection and DA:I (but DA:I was my number one of course  ^_^. Currently on my second playthrough and barely touched the others so far.)

 

I guess I'm more surprised stuff like Madden and NBA topped it, but not if this is just the US's figures.



#340
Ieldra

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Hi guys - obviously it's a drag not to see DAI on that top 10 list for November. I can't really give any figures of course...However, from what I know about the sales numbers (a) DAI is doing great and well ahead of it's predecessors, and a significant percentage of sales of DAI are digital and not tracked by NPD. If anything, I'm more worried about the weird signals this chart sends to the market about DAI, as opposed to the reality of our unit sales :)

That's good to hear. Let's hope the GOTY awards offset those weird signals.  



#341
xrayspex73

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I doubt those numbers include digital downloads. If you seriously think that there will be no more Dragon Age games because of NPD or VGcharts, you are straight up crazy.

 

And for me personally, DA:I is not only game of the year, it is the best game of the last 2-3 years.



#342
Aurok

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I'll summarize for anyone new to the thread:  The game is doing fine. It's safe to go back and play now.  You're welcome.


'Fine' sounds about right. I think if they were really 'great' as claimed, EA would be shouting it from the rooftop. Also they'd be in the NPD top 10.

#343
dlux

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The numbers on VGChartz would have to be way off for Skyrim to have sold better on PC. A 70/30 split in favor of consoles is looking accurate.

Except that VGChartz is not a reliable source because their numbers are very inaccurate estimates. This has been said many times.



#344
dreamgazer

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Except that VGChartz is not a reliable source because their numbers are very inaccurate estimates. This has been said many times.


Unless you can offer counter-evidence, the numbers available are indicative of the sales volume trend, and the point goes to consoles being responsible for 70-75% of sales. You're going to need to produce some numbers that flip that value completely around.
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#345
Etragorn

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This thread is going places.


Yeah, straight down the shitter.
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#346
Fiery Phoenix

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With digital sales being more important than ever, its sort of inane to try and judge how well Inquisition is or isn't doing. The important thing is how well the game is doing relative to EA's internal expectations for the game. Because if EA was expecting Skyrim like numbers, then  yeah, Inquisition might be in trouble.

This is exactly the issue.

 

These numbers can be good or bad depending on EA's internal expectations. I've been saying this for a while now, but if the suits at EA were seriously expecting Skyrim-level numbers (i.e. 10-20 million units), then the game (and by extension BioWare) is in trouble, because that was simply never going to happen.

 

Regardless of sales, I just hope the awards are indicative enough of the game's success. I wouldn't want EA to keep all of its focus on the raw numbers and ignore what they're achieving elsewhere.



#347
canarius

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It's really sad to see that one of the best games of all time is having really bad sales. None of those games on that list is anywhere near as good as Inquisition but they sell better. This is really stupid.



#348
ironhorse384

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I think part of the success attributed to Skyrim has to be that the game is moddable and that has given it longevity. The Nexus website has a shade under 38,000 mods and if you look at steam right now there's just under 45,000 people playing the game. By comparison shadow of mordor 4,836, borderlands the prequel 5,133, far cry 4 6,644 and the evil within 742. All these games are fairly new releases and yet more people are playing skyrim and its 3yrs old.



#349
Grieving Natashina

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I think I'm one of the only RPG fans on the forums that has never played Skyrim.  I have zero interest, but I've never been much into the Elder Scrolls series anyhow.  Mods are nice and all, but I've heard from many players (including my own husband) that the main story is thin in comparison to the size of the game.  I play RPGs for a good story.  I think that mods should enhance an existing experience.  It shouldn't be the main reason why a PC gamer plays a game though.

 

I know that Skyrim sold quite well on consoles too, so it's apparently not everyone even cared about mods.  For the folks that bought and enjoyed the game, I'm glad that they did.  It just isn't for me.  

 

Plus, I'm still smarting after Oblivion.  I love how folks gush about Skyrim and yet forget about the utter cluster that was Oblivion. A-bomb bug, anyone?  It was rushed, buggy, prone to crashes...

 

Oblivion was the Elder's Scrolls' version of DA2, with the rushed schedule and utterly game breaking/save destroying bugs.  The company obviously recovered after that stumble.  I honestly believe that time will show that the DA games will be the same way, even if they don't sell as many copies.  Anyone that uses 20 million as the benchmark that all RPGs must hit in order to be successful is deluding themselves.  



#350
Guest_Lathrim_*

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I think I'm one of the only RPG fans on the forums that has never played Skyrim.  I have zero interest, but I've never been much into the Elder Scrolls series anyhow.  Mods are nice and all, but I've heard from many players that the main story is fairly thin in comparison to the size of the game.   That's not why I play RPGs.  I think that mods should enhance an existing experience.  It shouldn't be the main reason why a PC gamer plays a game though.

 

I know that Skyrim sold quite well on consoles too, so it's apparently not everyone even cared about mods.  For the folks that bought and enjoyed the game, I'm glad that they did.  It just isn't for me.  

 

Plus, I'm still smarting after Oblivion.  I love how folks gush about Skyrim and yet forget about the utter cluster that was Oblivion. A-bomb bug, anyone?  It was rushed, buggy, prone to crashes...

 

Oblivion was the Elder's Scrolls' version of DA2, with the rushed schedule and utterly game breaking/save destroying bugs.  The company obviously recovered after that stumble.  I honestly believe that time will show that the DA games will be the same way, even if they don't sell as many copies.  Anyone that uses 20 million as the benchmark that all RPGs must hit in order to be successful is deluding themselves.  

 

I want to like this post, but I can't do that when you say you have zero interest in my favourite RPG of the last 12 or so years. Edit that part and you'll get yet another like from me.  :P