Developer ratings aside, I think I need to say this : What divine right was given to any of you to dictate which and what game was worth playing? Wow, if I want to play Madden and it happens to be a top selling game - that's great - but there is no reason for salt. Pokemon, Call of Duty, Super Smash, etc - this is all personal preference. The amount of apparent fan blinders some of you have on is ridiculous - I don't like CoD personally but the sheer amount of sales do not lie....there is a lot more COD fans than RPG fans.
One possible explanation is that it's actually extremely easy to sit down and play a Madden/COD round in under 20 minutes and be "over and done" with it.
Im worried we might not get a sequel... Dragon age inquisition not even in top 10 best selling of nov?
#626
Posté 08 janvier 2015 - 05:04
#627
Guest_Lathrim_*
Posté 08 janvier 2015 - 05:07
Guest_Lathrim_*
Developer ratings aside, I think I need to say this : What divine right was given to any of you to dictate which and what game was worth playing? Wow, if I want to play Madden and it happens to be a top selling game - that's great - but there is no reason for salt. Pokemon, Call of Duty, Super Smash, etc - this is all personal preference. The amount of apparent fan blinders some of you have on is ridiculous - I don't like CoD personally but the sheer amount of sales do not lie....there is a lot more COD fans than RPG fans.
One possible explanation is that it's actually extremely easy to sit down and play a Madden/COD round in under 20 minutes and be "over and done" with it.
You mean this whole idea that the games I personally enjoy are the only good games and people shouldn't play anything that I don't?
Shocking.
(since the internet doesn't make interpretation any easier, I agree with you)
#628
Posté 08 janvier 2015 - 07:19
I guarantee you the some people using sales as a reason why the game is bad would be calling it a casual, generic, noob friendly piece of **** if it sold well (not that they aren't).
Also...it outsold both of it's predecessors...why are you guys comparing it to games of other much more popular genres and franchises instead of the games that actually share the same fanbase and genre..
#629
Posté 08 janvier 2015 - 08:07
If DAI outsold the previous two titles than that should be good enough for the developers. Hopefully it sold much more than DA2 because we would not want Bioware/EA to think that slacking off (like in DA2) get's you the same thing as the massive effort of DAI.
#630
Posté 08 janvier 2015 - 11:56
Reading the 2014 4th quarter and 2015 1st quarter reports from EA will tell us everything we need to know about how well DA:I did. So, we just have to wait for those reports to be published.
#631
Posté 08 janvier 2015 - 12:25
As long as they don't cut again some already planned additional content I am fine.
Damn I really wanted to see "Exhalted March" DLC for DA2
#632
Posté 08 janvier 2015 - 08:33
I guarantee you the some people using sales as a reason why the game is bad would be calling it a casual, generic, noob friendly piece of **** if it sold well (not that they aren't).
Also...it outsold both of it's predecessors...why are you guys comparing it to games of other much more popular genres and franchises instead of the games that actually share the same fanbase and genre..
It has not outsold DA:O. Unless you are doing some type of week-by-week comparison...? In which case... don't.
#633
Posté 08 janvier 2015 - 08:40
Reading the 2014 4th quarter and 2015 1st quarter reports from EA will tell us everything we need to know about how well DA:I did. So, we just have to wait for those reports to be published.
? No it won't. EA doesn't break out by individual titles.
#634
Posté 08 janvier 2015 - 08:43
That's a shame to hear. I think it's not unexpected that DA was going to die with DA:I, though. Like the poor PC UI, this is an outcome I was prepared for with DA:I.
Of course, EA has the brand so we can get a very different action game with a terrible story and no Bioware elements later on.
Oh come on now, overstate much? I take predictions of death with an entire salt mine after listening to naysayers predict the death of swtor for the last 3 years. Honestly, I think people enjoy predicting the death of bioware franchises to a degree that I find odd.
That being said, it's not even remotely surprising that sales would have a slow growth curve after the disappointments of DA2. People will be wanting to wait until they hear about it from friends rather than believing the reviews this time. I certainly didn't preorder as I'd done in the past. Next time I will, although I'm definitely going to post some feedback on a few gameplay issues.
This forum is really prone tp precipitous reactions
#635
Posté 08 janvier 2015 - 08:48
The gaming press' opinions on this (and all AAA games) are not to be trusted. They have vested interest in keeping big developers happy, and seeing money come into the industry (from people buying games), because their livelihoods are tied to the health of the industry. All AAA games that don't melt and explode when you the disc in the drive, have their figures massaged by the critics. In dire years as 2014 assuredly was, they take games like DA:I and big them up for simple virtue of not being the same level of disaster as most of the other AAA games of the year.
By the time The Witcher 3 finally comes out, DA:I will have faded so far out of their memory that they'll look at you like you just arrived from Mars if you mention it. Most of the critics scored DA2 favourably. They may not have spoken of it in GOTY terms, but most didn't trash it. But now years after the fact and with the benefit of feeling sure they won't be contradicted, they trash it and make out like they alwasy hated it.
That's just how this corrupt industry works. Critics pander to the developers and publishers to get exclusive interviews and previews etc, and they pander to the prejudices of their readers. They give the score that the developer/publisher, critic himself and the critic's readers can live with. It has to be a score that the critic is comfortable to put his name to (i.e its not full of complete and utter lies that will be attributed to him), that the publisher feels gives them a reasonable chance to meet their profit estimates, and which accords with how the gaming readers feel about the game.
Because if people are waiting with bated breath for a game, and you tell them its rubbish, they'll never forgive you. Most won't believe you, will tell you its your fault for not realizing a game's greatness, call you biased, say you know nothing of 'real' games etc etc etc. And even if the mood later turns on that game, they will never admit the critic was right - they'll still curse him for all manner of imagined wrongs, and insist he's still a fool. Time after time after time, critics have been burned when they dared to give scores that their fans didn't agree on, and they always walk it back.
There's no real support for this idea. It could as easily be that the taste of gaming journalists differs (I genuinely liked DA2) but they jumped on the hate bandwagon.
- TMJfin et canarius aiment ceci
#636
Posté 08 janvier 2015 - 08:51
Oh come on now, overstate much? I take predictions of death with an entire salt mine after listening to naysayers predict the death of swtor for the last 3 years. Honestly, I think people enjoy predicting the death of bioware franchises to a degree that I find odd.
That being said, it's not even remotely surprising that sales would have a slow growth curve after the disappointments of DA2. People will be wanting to wait until they hear about it from friends rather than believing the reviews this time. I certainly didn't preorder as I'd done in the past. Next time I will, although I'm definitely going to post some feedback on a few gameplay issues.
This forum is really prone tp precipitous reactions
The mechanics behind SWTOR (in the sense of recouping your losses) are different from DA since you at least have a potential income stream. EA sacked a lot of people over TOR. They changed the content they're focusing on post release.
The equivalent approach to DAI would be to churn out paid DLC and especially transactions by the metric tone.
#637
Posté 08 janvier 2015 - 09:00
The game is currently pushing over 2 million sold which is not bad at all if true. My question though is most of these figures are rumored to be hard copies only. I remember reading last month Bioware saying they had a large number digital copies sold. Has that number been released are even touched on yet?
If that is even close to being true, the critics will be spewing into their socks. Because it will be on track to eclipse the 3 million in 3 month mark set by Origins, and the generally positive user impression combined with the 96 GOTY awards it's won (16 of which are Reader's Choice) will generally see the game continue to be sold for a long time yet.
#638
Posté 08 janvier 2015 - 09:08
? No it won't. EA doesn't break out by individual titles.
Yes they do.
"Leading video game developer BioWare, a division of Electronic Arts Inc. (NASDAQ: ERTS), announced today that Dragon Age: Origins has sold-in over 3.2 million* units worldwide." - February 8, 2010
Source: http://investor.ea.c...eleaseid=443674
DAO sold 3.2 million between 3 Nov 2009 and 31 Dec 2009.
"Portal 2 sold in over two million units in the first quarter. On catalogue, Crysis 2® sold in approximately three million units life to date; Dead Space™ 2 and Dragon Age™ 2 have both sold in over two million units life to date." - July 26, 2011
Source: http://investor.ea.c...eleaseID=594196
DA2 sold 2 million between 8 March 2011 and 30 June 2011.
#639
Posté 08 janvier 2015 - 09:13
Yes, but the commentary isn't a given. They don't do it for every title, nor do they always give clear numbers (lumping titles together for a total of sales, etc.). We don't know that EA will come out in two weeks and say "DA:I sold X units in Q3 2015." They MAY but then again... they may not.Yes they do.
"Leading video game developer BioWare, a division of Electronic Arts Inc. (NASDAQ: ERTS), announced today that Dragon Age: Origins has sold-in over 3.2 million* units worldwide." - February 8, 2010
Source: http://investor.ea.c...eleaseid=443674
DAO sold 3.2 million between 3 Nov 2009 and 31 Dec 2009.
"Portal 2 sold in over two million units in the first quarter. On catalogue, Crysis 2® sold in approximately three million units life to date; Dead Space™ 2 and Dragon Age™ 2 have both sold in over two million units life to date." - July 26, 2011
Source: http://investor.ea.c...eleaseID=594196
DA2 sold 2 million between 8 March 2011 and 30 June 2011.
#640
Posté 08 janvier 2015 - 10:39
Yes they do.
"Leading video game developer BioWare, a division of Electronic Arts Inc. (NASDAQ: ERTS), announced today that Dragon Age: Origins has sold-in over 3.2 million* units worldwide." - February 8, 2010
Source: http://investor.ea.c...eleaseid=443674
DAO sold 3.2 million between 3 Nov 2009 and 31 Dec 2009.
"Portal 2 sold in over two million units in the first quarter. On catalogue, Crysis 2® sold in approximately three million units life to date; Dead Space™ 2 and Dragon Age™ 2 have both sold in over two million units life to date." - July 26, 2011
Source: http://investor.ea.c...eleaseID=594196
DA2 sold 2 million between 8 March 2011 and 30 June 2011.
That DAO number is for sold in not sold through.
'Sold in' just shows how many units retailers took so it doesn't show how much units are actually sold.
http://practicalstoc...d-sell-through/
- keyip aime ceci
#641
Posté 08 janvier 2015 - 10:42
That DAO number is for sold in not sold through.
'Sold in' just shows how many units retailers took so it doesn't show how much units are actually sold.
Well well well, it didn't sell as much as I thought then
#642
Posté 08 janvier 2015 - 10:46
I noticed that EA only uses sold through numbers recently if they announce numbers for individual titles.
#643
Posté 08 janvier 2015 - 10:51
I think that DA:I is doing better than DAO financially judging from VGChartz number (let's not debate if the number is reliable or not for now. That's the only thing that we have for now). Even though DAO did very well for long term, the initial sales are very important because the games are heavily discounted after a while and those late sales don't contribute as much to the overall financial success of a game.
#644
Posté 08 janvier 2015 - 11:00
I noticed that EA only uses sold through numbers recently if they announce numbers for individual titles.
So, basically the 3 million units in 3 months was how many units was shipped? Heh.
#645
Posté 08 janvier 2015 - 11:03
So, basically the 3 million units in 3 months was how many units was shipped? Heh.
Yes.
The company uses that tactic when the game didn't sell as much as anticipated.
EA stopped reporting shipped (sold in) numbers and I found that it is very positive.
- keyip aime ceci
#646
Posté 09 janvier 2015 - 12:35
I noticed that EA only uses sold through numbers recently if they announce numbers for individual titles.
You learn something new everyday. It would've been easier to compare the 3 games if EA still used sold-in figures. With the change to sold-through figures, it's going to be hard to make a direct comparison. They might even skip sales figures altogether and just give retail $ value like they did with Mass Effect 3's $200 million retail sales announcement.
#647
Posté 09 janvier 2015 - 03:52
Even if it sold poorly, I think there is still a chance of a sequel.
They have already done the hard work in building a engine good enough to last for a few years.
I think it will continue to sell. It released at the start of this console generation. I think people will continue to buy it as they get new consoles or PCs. given the lack of other AAA RPGs. Also there will be some people who overlooked it due to the other big games releasing before Christmas who may pick it up.
#648
Posté 09 janvier 2015 - 04:33

This thread needs to die already.
- Lebanese Dude aime ceci
#649
Posté 09 janvier 2015 - 07:46
This thread needs to die already.
Respectfully disagree, I'm betting many people learned something about "Sell-In" vs. "Sell-Through" when comparing numbers of copies. Its going to make any comparisons particularly difficult, much more so than anyone realized.
#650
Posté 09 janvier 2015 - 08:03
Respectfully disagree, I'm betting many people learned something about "Sell-In" vs. "Sell-Through" when comparing numbers of copies. Its going to make any comparisons particularly difficult, much more so than anyone realized.
Ive bought Inqiuisition but will not buy next DA (Yes, PC), yet EA considers my case a success at this point so there is really nothing to see here.





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