Is she/he still going?
Wow.
Well he/she is the dlux addition.
Is she/he still going?
Wow.
Well he/she is the dlux addition.
... I really think that they have managed to alienate the majority of their core fan base ...
I struggle to see any justification for that.
I think the core fan base is pretty happy.
Posters on BSN =/= the core fan base.
I struggle to see any justification for that.
I think the core fan base is pretty happy.
Posters on BSN =/= the core fan base.
Snip
I do not thing that it needs any justification as the post is about my subjective opinion on the matter.
Apart from some statistics and events hinting to one or the other; we wouldn't find any sound evidence supporting either claim even if we looked for it anyways...
Alright, that's helpfully qualified, thank you.
Subjective opinions are usually a matter of taste, a liking for music or how much you enjoy a plot or story.
When you assert the hypothesis that the majority or the core fan base are alienated, that's only a speculation, unless you have some basis for it.
The reason I thought you might have a justification in mind, is because you rely on the speculation about the fan base being alienated in
your fourth paragraph, which is essentially:
Granted, my suggestion that the core fan base (whatever that is, thanks Epyon)
was happy was no more or less speculative that your view.
What you did though is to build an entire argument on top of that first speculation, which doesn't really work.
EDIT: And actually Epyon has it spot on...
And who decides what the "core" fanbase is? You? Me? The "core" BioWare fanbase is far too small to cater only to that subgroup with the games. BioWare would cease to exist if they did that.
No, to stay in business, their games must be appealing enough to certain mainstream segments (specifically action/adventure, and, for ME, shooter) to capture the heavy majority of sales. They did a good job of this, and i feel that the legwork they had to pour into FB3 just to get this game to work and look good will pay off in a major way for ME4 and DA4.
I would wish to see, in future games, some meatier secondary quest arcs and more use of tactical options that were shown in early footage but cut, presumably due to QA concerns. If their writers are as good as BioWare says they are, then there's room for secondary/side story arcs that have some weight to them.
To my belief;
A core fan base; is a crowd who plays, twitchs, tubes, posts, talks, attends events etc. on a regular basis consistently over time. Maintaining a certain rating and an install base for the franchise. Yes they are a minority but also a very important asset as well which far outweights their share in the big picture and a very powerfull source of influence.
Therefore; for example, posters on BSN can be considered pretty much in-line with that definition. Of course they are not the only source...
Besides all the pre-launch hype(generated by the core fan base) and the awards afterwards; i am seeing some significant decline in the activities i have explained in my intro comparing to the past. The game seems to be pretty much non existend everywhere i look. And this makes me think that the core fan base is severely lost. Now i have already said that this is my subjective opinion and observation. So like Bodahn says "Take it for what it is.." ![]()
We can only be sure of this during the next installement in the series.
Alright, that's helpfully qualified, thank you.
Subjective opinions are usually a matter of taste, a liking for music or how much you enjoy a plot or story.
When you assert the hypothesis that the majority or the core fan base are alienated, that's only a speculation, unless you have some basis for it.
The reason I thought you might have a justification in mind, is because you rely on the speculation about the fan base being alienated in
your fourth paragraph, which is essentially:Granted, my suggestion that the core fan base (whatever that is, thanks Epyon)
- Because the core fan base is alienated (para 2)
- They need to increase the marketing budget
- It's more expensive
- it's a recipe for a flop
was happy was no more or less speculative that your view.
What you did though is to build an entire argument on top of that first speculation, which doesn't really work.
EDIT: And actually Epyon has it spot on...
* snip *
My discussion of language was to illustrate that I thought the case you made was weak in places (for the reasons I gave).
My native language is not English either so I'm certainly not going to hold word choice against you ![]()
Yes, your information to Epyon certainly makes your hypothesis stronger.
I haven't counted threads in relation to other titles, there are certainly threads on all those subjects about DAI.
One of the things that kept a large part of the Mass Effect fanbase engaged was the multiplayer.
I think the DA multiplayer has yet to hit its stride, but if it does I think it will do just as well keeping a large part of the fanbase engaged.
So I don't worry about DA4 being appropriately marketed or succeeding,
though as we are years away, any predictions must be highly speculative about that.
Plenty of gameplay posts about DAI, just not on the bioware forums. To be honest, the mood here doesn't do anything to encourage them.
The game is a financial success, i have no doubt of this. But it is not a good alone indicator of overall success...
I have to disagree with this.
Baldur's Gate 2 put BioWare on the map, essentially. Since the introduction of romance, in addition to lots of well-written story-telling, BioWare has basically become a household name in the gaming industry. And the subsequent popular games (particularly ME and DA). Inquisition has been a huge success, even if it isn't anywhere near as good as some seemed to have claimed it to be. As long as the general populace love the game, and especially if it continues to make a profit without DLC or an expansion, there's really no chance their gonna crash and burn. That would require BioWare to crash and burn as a whole. No Mass Effect, and DA sucks, no ideas to bring the company back to life.
Mass Effect is an example of this. While ME3 is hated so much, people continue to want more Mass Effect, hence ME4's likely resurgence of the series. After DA2 and ME3, BioWare really started to feel the cold hand of Death. Fortunately, EA gave them a legitimately good chance to make a successful game. They gave BW a whole 'nother year, and that shows their willingness to give them a chance. If EA had never given them that extra year, though, Inquisition would not have had the success it has had. Indeed, without that extra year, we would not have had a Cullen or Solas romance, and you know how popular those are.
Really, EA is the only thing determining whether they will fall. But, only because of their experience with Mass Effect 3's original ending, giving them an idea of what not to do.
Nah, I think they'll live at least another 10 years.
without that extra year, we would not have had a Cullen or Solas romance, and you know how popular those are.
I have to disagree with this...
Regardless, it might not have been good for EA, but it was good for Bioware. They needed something that would sit around and soak up good will. Something to stabilise the ship. Even if it's not the most successful RPG evar, getting all those GOTYs means it's going to be pretty hard to ignore (and for the right reasons this time), which is what Bioware wanted.
And not just a dubious instruction...2016: Chibi-Morrigan becomes a household phrase.
It's possible BioWare alienated their core fanbase with Dragon Age Inquisition, because anything above a 0% chance is possible, and a .0000001% chance qualifies.
Having said that, it's very difficult to take such claims seriously considering they are repeated after every single BioWare release. The Catalyst is right in that the cycle continues endlessly, as Dragon Age Origins is now held up as The True Fan's preference whereas it was taken to the woodshed back in the day for how poorly it held up to Baldur's Gate II. Meanwhile you can certainly expect fans of Mass Effect 2 and 3 to criticize Mass Effect 4 if it fulfills its promise to refocus on exploration which will lead to game design markedly different from those games.
It's possible BioWare alienated their core fanbase with Dragon Age Inquisition, because anything above a 0% chance is possible, and a .0000001% chance qualifies.
Having said that, it's very difficult to take such claims seriously considering they are repeated after every single BioWare release. The Catalyst is right in that the cycle continues endlessly, as Dragon Age Origins is now held up as The True Fan's preference whereas it was taken to the woodshed back in the day for how poorly it held up to Baldur's Gate II. Meanwhile you can certainly expect fans of Mass Effect 2 and 3 to criticize Mass Effect 4 if it fulfills its promise to refocus on exploration which will lead to game design markedly different from those games.
And speaking as a critic of ME1's planet exploration, you can expect I'll be right there in that crowd. ![]()
All those but at the cost of core fanbase.
Bioware has been accused of ignoring its core fanbase since Jade Empire. Actually, if you define "core fanbase" as those who are PC-focused and want long games, since KOTOR. At the end of the day core fanbases are never stagnant, they change and shift and evolve along with the company. Bethesda was accused of shedding its core fanbase after Oblivion (some suggested after Morrowind.) Diablo's "core fanbase" despised Diablo 3. People tend to over-estimate the influence of a gaming company's "core fanbase", especially when you're talking about RPGs (which aren't very popular.)
Bioware's "core fanbase" today is different to what it was a decade ago.
im worried we might not get working patches so we can play the game properly
Guest_Lathrim_*
Yet this is Bioware most commercially successful game to date. And there's a lot of factors that the NPD doesn't take into consideration.
At launch. This is a very important distinction.
Don't get me wrong... I believe this game will be a success, and I want it to as well-- but let's not get ahead of ourselves just yet.
You're worried we might not get a sequel?
I'm worried we will!
Time to move on, this story has run it's course.
You're worried we might not get a sequel?
I'm worried we will!
Time to move on, this story has run it's course.