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Why wouldn't you exile the Grey Wardens?


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1570 réponses à ce sujet

#1
atamajakki

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Seriously, is there any sensible stance in favor of letting them stay? I know we all love them as a whole, but the branch we deal with in Inquisition was faced with trouble and defaulted to USE BLOOD MAGIC TO SUMMON A DEMON ARMY. If it were any other faction, we'd put every one of them to the sword, but nostalgia for Origins means that almost everyone let them go with a promise to not do it again. Ridiculous!
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#2
Jaron Oberyn

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One does not simply banish the mustache that is stroud.
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#3
Ashevajak

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Well, to fight the next Blight seems a pretty compelling reason. 


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#4
Ssekyr1

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I could never justify letting them stay. Always exiled them. You really only need one Grey Warden, anyway. Frankly, the whole' sense darkspawn' thing never really existed (unless you count blips on the minimap, which even the Inquisitor had).  I also think, given Last Flight, that exiling them to the Anderfels will work out more in their (everyones) favor, anyhow.

 

From an Inquisitor's stance, keeping them around makes no sense and is a guarenteed liability to the Inquisition's success (especially after the initial Temple scenes in the Arbor Wilds).

 

edit:: Also, I doubt another Blight will happen. Even if it does > you really only need one Grey Warden, anyway


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#5
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Grey Wardens got a serious character assassination in DAI.


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#6
thesuperdarkone2

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Funny how just because the PC stopped the blight that suddenly every blight can be stopped like them. Also, considering the ending pretty much spells the end of the Wardens, you'd be foolish to exile them since there are 2 more blights left unless you spared the architect. Really, they are still necessary until the future blights end. DAO pretty much gave a good reason why you shouldn't exile them.


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#7
Cid Revolution

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I exiled them for their own safety. If I didn't think Corypheus would find a way to possess them, I wouldn't have sent them away. The Grey Wardens are heroes. They're willing to live cursed lives and sacrifice themselves in order to combat the Blight. They don't do it for glory, for money, or even for power. They do it because it's the right thing to do, and I respect that.

 

Granted, the whole business with the demon army was just foolish. I find it really hard to believe that the Wardens would be so stupid as to voluntarily infuse their own with demons... Even so, I'm not going to begrudge the whole order just because they had a lapse of judgment.


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#8
HereticDante

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Oh yeah. One of the most experienced and deadly military organizations in existence, at a time when you're fighting desperately for survival against hordes of demons and red lyrium enhanced supersoldiers. Yeah I can't see ANY way they could potentially be useful.

/end sarcasm.

 

Not to mention, they are the only army immune to the highly infectious and corrossive darkspawn taint which can kill someone in minutes from a single wound. And Thedas can expect to fight two more wars at least against a whole armies carrying said highly infectious taint.

 

Colossal mistake or no, their crimes were brought on because they were misled by an adversary whose re-emergence they couldn't possibly have predicted. Also they literally saved the world 5 times over. Surely they've earned a degree of forebearance.


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#9
Daerog

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I allied with the Templars.

 

I would not have put the Wardens to the sword for trying to do their duty for trying to end the Blights. It was a ridiculous, stupid, and just very, very bad idea with how they went with it, but I would say the same thing to any Warden who allied with the Architect.

 

However, they are the Wardens and did not intend anything beyond their duty. So, after the quest, they are still a resource for soldiers who can carry out orders for the Inquisition. Banishing them would have been a waste of resources, to the view of my canon Inquisitor, and being banished does not make them immune to Cory's influence as they traveled west, they could still be waylaid by the Venatori. By being with the Inquisition, they could be defended from the Venatori while they provide more swords against demons, bandits, and Red Templars in Orlais.

 

Just my reasoning. It wasn't like they were killing people outside their Order, when they weren't being mind controlled anyway.


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#10
ArtemisMoons

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Even if you only need one gray warden to defeat the archdemon (and this is assuming he/she doesn't die in the attempt because it's suuuuuch a walk in the park), you still need someone to put that warden through the joining. Only gray wardens know the ritual. It's not just sip on this tainted blood, yo.
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#11
AnImpossibleGirl

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Grey Wardens got a serious character assassination in DAI.

Indeed they did... 

I feel like DA:O showed them as hero's and it was inspiring. I always will remember Ali's speech at the end of Origins, "But most of all, today we show the Grey Wardens that we remember and honor their sacrifice! For Ferelden! FOR THE GREY WARDENS!"

 

Each and every faction in Thedas is deplorable and we can't simply exile them all.


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#12
ArtemisMoons

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To be fair, you don't really know much about the warden in dao. You and Alistair are really the only wardens and neither of you know the horrors that the wardens have performed before.
Reading the last flight gives you more insight into the lengths they go through and how nothing is really off limits for them.
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#13
Daerog

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I think DA:I gave a more honest view of the Grey Wardens.

 

Add that, The Calling in which some Wardens were willing to become monsters and turn the world into monsters, Last Flight (which I didn't read) which involves blood magic and other insights, and the good/heroic qualities highlighted in Origins, and you get a good picture on what the Wardens are.


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#14
HereticDante

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Well actually only Bregan and debatebly Uther were willing to become Monsters. Every other grey warden on that detachment tried to stop the Architect. Also without spoiling it Last Flight largely revolves around the Warden's using blood magic as part of a plan which weakens the order personaly but saves tens of thousands of lives in the middle of a blight.


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#15
dekarserverbot

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Actually only ignorant people will exhile them... Talking about story the wardens always end exhiled/menaced/dismissed as soon as a blight ends. And doing it is commiting the same mistake that everyone before you did (that also counts Loghain, whose actions would doom the entire Thedas just because he was unaware of the importance of wardens)... there had been 5 blights and you know that a 6th one will come. Exiling wardens is something stupid, no matter if they went "Avernus!" again


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#16
SabreTastic

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I had the opposite reaction when I went through it the first time.

 

My huge issue with it was that it didn't seem right for the Inquisitor to make such an important decision for Orlais without the Empire's consent. For some reason, I was always under the impression that Sophia Dryden's actions--and the resulting exile of the Wardens from Ferelden--was part of the hindrance to their response to the Fifth Blight. Yes, numbers were down because people were half-convinced there weren't going to be any more Blights, but the trust was broken with the people. I see no reason why anyone outside of the Inquisition (and perhaps the Orlesian government) even need know what happened between the Wardens and Corypheus. Who is served by publicly kicking them out of the country?


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#17
Ssekyr1

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Even if you only need one gray warden to defeat the archdemon (and this is assuming he/she doesn't die in the attempt because it's suuuuuch a walk in the park), you still need someone to put that warden through the joining. Only gray wardens know the ritual. It's not just sip on this tainted blood, yo.

 

Normal armies could cover the Warden. It's not improbable, especially with free mages serving. It's archdemon blood, darkspawn blood and lyrium. It wouldn't be difficult to discern the recipe under duress. The only problem is the archdemon blood, who only the HoF and Alistair would have access to. Doubtful either of them actually knew the recipe, though. Doubtful they had the forsight to save the blood, what with Alistair's sparse six months worth of training and the Hero's antiknowledge on the subject.

 

To be fair, you don't really know much about the warden in dao. You and Alistair are really the only wardens and neither of you know the horrors that the wardens have performed before.
Reading the last flight gives you more insight into the lengths they go through and how nothing is really off limits for them.

 

The actions taken during Last Flight were far more acceptable than "Summon all the demons, wipe the darkspawn out, conquer the deep roads, kill the two remaining old gods". The plan was folly. They showed what a baseless powerstructure can do to any organization (using that term loosely) with so much power and no oversight. Sure, the Warden's are still relevant, but it's time they consolidate.

 

I think DA:I gave a more honest view of the Grey Wardens.

 

Add that, The Calling in which some Wardens were willing to become monsters and turn the world into monsters, Last Flight (which I didn't read) which involves blood magic and other insights, and the good/heroic qualities highlighted in Origins, and you get a good picture on what the Wardens are.

 

The reason I exile the Warden's is, truly, mainly because of what I know out-of-game. Hey, DA:I was not an immersive experience for me, so I made some non-protagonist decisions. At the end of the book, a clutch of unhatched (possibly sterile) griffon eggs are found. It'd make way more sense for the Warden's to reunite at their only remaining stronghold, send scouts out every once in awhile, consolidate their remaining forces and fortify against their ever apparent weaknesses.

 

I doubt the existence of the other two Old Gods. If they do exist, one of them being corrupted and rising within 10-11 years of the last would be unprecidented... all the more reason that it will happen, now that I think about it (given this franchises trend).



#18
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Indeed they did... 

I feel like DA:O showed them as hero's and it was inspiring. I always will remember Ali's speech at the end of Origins, "But most of all, today we show the Grey Wardens that we remember and honor their sacrifice! For Ferelden! FOR THE GREY WARDENS!"

 

Each and every faction in Thedas is deplorable and we can't simply exile them all.

I think that is one of the reasons for said character assassination.  It's the wrong headed idea that everything needs to be dark and dreary these days to be "gritty" and "realistic".  You can't have just good people with no dark secret.  Apparently that makes people these days too uncomfortable.  For reference see Karl "Helo" Agathon in the 2004 Battlestar Galactica series.  He was hated by a huge portion of the fan base for no other reason he was basically a boy scout and not a hugle flawed douchebag and basket case.


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#19
Warden Commander Aeducan

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Who in the right mind would exile the Grey Wardens when there are two more Blights, and the Darkspawn is still existed. Banish the Wardens from southern Thedas is probably one of the worse and one of the most idiotic decision you can make, and without the Wardens around southern Thedas will be consume by the Blight before we know it. 


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#20
Morroian

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Oh yeah. One of the most experienced and deadly military organizations in existence, at a time when you're fighting desperately for survival against hordes of demons and red lyrium enhanced supersoldiers. Yeah I can't see ANY way they could potentially be useful.

/end sarcasm.

 

Not to mention, they are the only army immune to the highly infectious and corrossive darkspawn taint which can kill someone in minutes from a single wound. And Thedas can expect to fight two more wars at least against a whole armies carrying said highly infectious taint.

 

Why would they be exiled forever? After Cory is gone I can see them being allowed back in.


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#21
joejoe099

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because the big gaping hole for darkspawn to just march out of and have marched out of that you see in the western approach, while fighting darkspawn that wander it? I mean, that's a thing. Also how darkspawn can pop up near anywhere, seeing as how a few holes in the wounded coast lets them roam there too.

 

you can get rid of the wardens, the forces of orlais are strong enough to hold their ground, but it ruins any attempt of attack, since it'd be a lot harder to actually find them with out, you know, sensing them.


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#22
IRMcGhee

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Safer to banish them, at least temporarily, I thought. You were told Corypheus might still be able to influence them, and they'd lost a lot of members already. No point losing the rest of them as well.


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#23
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I think DA:I gave a more honest view of the Grey Wardens.

 

Add that, The Calling in which some Wardens were willing to become monsters and turn the world into monsters, Last Flight (which I didn't read) which involves blood magic and other insights, and the good/heroic qualities highlighted in Origins, and you get a good picture on what the Wardens are.

If it's not in game it didn't happen.

 

I don't care if Bioware considers then canon or not, the vast majority of players haven't read them.


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#24
Gonzo

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Well, i conscripted them because i dont wanna hear people blaming me when orlais is destroyed by a huge dragon of pure evil god thingy. Also, the bulk of the elder one's forces where bat **** crazy templars on my playtrough, as oposed to mind controlling blood mages. Figures no thing really bad das going to happen. Plus, nedeed to give crestwood's mayor a fair sentence.
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#25
skotie

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 Also, I doubt another Blight will happen. Even if it does > you really only need one Grey Warden, anyway

Unless you get Riordan.


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