Again, you're still not getting it: Guess what? That army that marched out to meet the Darkspawn in Ostagar? They weren't all Grey Wardens. In fact, the argument has been quasi presented here that there were only 3; Duncan, Alistair and HoF. While that is wrong, regular armies are going to be marching against the darkspawn, that is the whole point of the treaties.
They're not going to have to. Again: The Grey Warden's treaties do not give them permission to turn the entire army of everyone that responds into Wardens. No matter what you do, if you have a Blight, regular every day Joes/Janes are going to be marching against the darkspawn, just like at Ostagar. Everyone really needs to fact check how Blights are combatted before thinking every single soldier that enters a war with darkspawn is a Warden. Remember the scene where Loghain's troops quit the field? There wasn't a single Warden amongst them, all "civilians". Cailan's army? Also all "civilians". Duncan's men, that we never see, are the Wardens, and Alistair and the HoF.
Ok...feel like we're not on the same topic...
Let's see, there was like a dozen Wardens at that time in Ostagar because they were exiled and were just recently allowed back in, which is basically this whole discussion, exile them or allow them to stay, just in this case, Orlais. If they weren't exiled, there would have been way more Grey Wardens in that Battle. While we probably don't know the outcome with a lot more Wardens, at least Cailan's army wouldn't just get outright slaughtered like they did, and the Ogre probably would've never reach Cailan.
And your point on the average Joes/Janes fighting the darkspawns. Of course people help fight darkspawns, the Grey Wardens need help because of their small numbers, which is why yes, the whole Treaties. But your average Joes/Janes can't sense Darkspawns and are not specialized to fight Darkspawns. Take Ostagar, even with Loghain's army, it was stated that they would've still lost the battle. If your average Joes/Janes can march out and win against the Darkspawns, there wouldn't be a need for the Grey Wardens, alot of Grey Warden, in the first place.
I found it hard to make a judgement on this in game, because I felt the whole storyline was so ridiculous. From the panto villain Eremon, the utterly contrived storytelling device of the fake calling affecting *all* wardens, the apparent lack of knowledge about Corypheus being alive despite it being in the newspaper, and the absurdity of them thinking they could create and control a demonic army large enough to search all the Deep Roads and find the Old Gods before the darkspawn (who live down there and are always searching). The sheer geographical size of the area to cover (Bianca points out that the Deep Roads cover all of Thedas), means that this mission is just the height of unworkable idiocy. And that's before we even get to the idea of it never being a good idea to beat one evil by summoning another with a ritual you barely understand.
Don't the wardens ever stop to wonder why Tevinter in its heyday wasn't able to defeat all its enemies through the use of demons alone, if they really were that powerful and easy to control? Haven't they learned the lessons that pretty much every single attempt at mass demon summoning ever attempted has ended in complete disaster? Or that by sacrificing their already low numbers, they will need to summon many, many times more demons than the people they are losing?
Its such a stupid plan from top to bottom, that I couldn't engage with it at all. And basically every charater who talks about this plan in the game agrees - they all think its a fantastically idiotic idea, and one so utterly foolish that they can't even begin to understand how the Wardens could possibly have gone along with it. Its the same with the silly Mages questline and their 'Let's sell ourselves into Tevinter slavery - that's the way!' in that it was just so daft that I could't make an informed judgement. Because there is just no way any of this would actually happen. The whole premise was simply too silly to take seriously.
So in the end, I let them live. Because the game seemed to have hit the reset button on this anyway. Stroud's sacrfice and Eremon being arrested seemed to be the game saying 'The Wardens are good guys again now - tune in for next week's thrilling episode 'Mother Giselle becomes a Cannibalistic lesbian werewolf - for the good of the world! Will our hero agree with her well meaning actions?!'
If they're going to pull stupid storytelling stunts like this, I reserve my right not to care one way or the other.
Yep, totally agree. Adamant Plot is just so weak.
Hey guys, we're all hearing the Calling at the same time. Omg, we're freaking out, so let's just turn to blood magic to summon demons rather than investigate. Let's trust this random Tevinter Mage that arrive at such convenient timing to help with the blood magic (cuz you know, nothing bad ever come out with those 2 combine) rather than trust this senior member of our own Order. Let's also kill our own brothers and sisters-in-arms for the blood sacrifices. Doesn't spell desperation to me...
Can you imagine how much shorter the main plot is if the Wardens actually investigate the problem.