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Why wouldn't you exile the Grey Wardens?


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1570 réponses à ce sujet

#576
robertthebard

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People sure are quick to throw the wardens under the bus when they don't think they need them anymore. Doesn't this always happen after a blight?


How many troops did their actions cost you while you're trying to end their plan? It doesn't have to be anything like throwing them under a bus, it could just be preventing yourself from having to deal with them again. I've done this mission 4 times, and I've kicked 'em to the curb twice, and kept them around twice. All depending on how my Inquisitor of the hour felt about it when I got back out of the Fade.

#577
Virole

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I kept them because of coriphyspit could pull venatori from tevinter he could pull the grey wardens from where ever. Keep them close , watch them. If he knows we are watching them closely, it wouldn't make sense to try and turn them. Banishing them allows him unrestricted access to them. Also without them, no one could stop a blight in theory

#578
The Mad King

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I only keep them cause I like their armor/pattern. 



#579
Korva

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Haven't read the whole thread, but I decided to keep them around (much to the displeasure of my canonical party -- Cassandra, Cole, Solas -- who usually agree with most of my choices). They are a liability, but if we watch and use them carefully, the few surviving mages in particular, we can still use them. Given how costly the siege of Adamant is, the least the Wardens can do is take the place of the Inquisition soldiers who died bringing them to their senses. Also, my Inquisitor does agree with her companions that the Wardens need to be reined in -- which we can't do if we send them away. As long as they fight under our command, we call the shots and can hopefully lay some foundations for change.

 

Finally, I don't trust Weisshaupt. It's no secret (well, as far as anything Warden-related is "not a secret") that the Wardens from the Anderfels are the harshest and most isolationist members of a harsh and isolationist order, used to having full control over their lands. My Inquisitor thinks that hoping they will cooperate with a "meddling outsider" like her is likely foolish, and that they may even consider the demon army plan a good idea on basic principle, no matter how many people die for it. Plus, Weisshaupt may be corrupt already, too, or at least become corrupted at a moment's notice if Corypheus decides to sink his claws into them.


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#580
In Exile

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People sure are quick to throw the wardens under the bus when they don't think they need them anymore. Doesn't this always happen after a blight?


The Wardens throw themselves under the bus. That's what they did in Ferelden too which was the only other time they seem to have gotten exiled.

The whole point of their policy of neutrality is so that even tyrants feel safe with a GW presence inside their border, because the Blight is a bigger threat. Ferelden and Sophia Dryden are the exact situation for which that part of the mission statement existed.

In any event, the Wardens are phenomenally talented when it comes to making themselves irrelevant. They take every opportunity to make Thedas think they add or offer nothing.

#581
Dieb

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Honestly? Because after his rousing speech, I thought my buddy Browall has the leadership skills to chip in, if things ever went south. Guess the joke's on me there.

 

On a more serious note, even despite what they did to the world, the major part of the damage they did was to themselves, if you think about it. Given there's a nonstop flow of demons coming through the rifts all over Ferelden & Orlais, so I don't think the number they added amounts to anything substancial. The Wardens were tricked into thinking this is a way to save people - they weren't summoning demons because they were scared to die; they summoned an army because they were scared they could no longer protect the surface world if they all died. That's a significant difference, easily forgotten.

 

Both the Templars and especially the Mages caused just as much havoc, yet we recruited them anyways, cause we feel sorry for them and accept their vows to better themselves. The mages can be possessed, the Templars can be corrputed, and both sides at times even willingly chose to do so. Mostly the cause for that is arrogance and/or the desire to move up in the world. At least the Wardens are inclined to protect at all cost by default, and not to better their stances & prestige.


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#582
Captmorgan72

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Why would they be exiled forever? After Cory is gone I can see them being allowed back in.

Exactly. Exiling the Wardens is for their own protection. Cory can't be destroyed as long as they are on the battlefield and that would mean the death of another Warden. After Cory is dealt with, the Wardens will return. 



#583
Poledo

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The only real answer obviously is too win favor from the person you are romancing. I think it's Sera, Blackwall and Iron Bull that approve of them not being sent away.  I was romancing Cass and she wanted them to go so they did :)


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#584
Mirth

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The only real answer obviously is too win favor from the person you are romancing. I think it's Sera, Blackwall and Iron Bull that approve of them not being sent away.  I was romancing Cass and she wanted them to go so they did :)


Yep. Pretty much this.
You choose the option your LI wants.

"The things we do for love.."

DLC or DA4 "may" deal with this decision, but... in a significant way?

I prefer to keep the GW around, but I'm romancing solas, who literally got angry at my last inquisitor because she let them stay. I plan I drinking from the well of sorrows too.... not sure if our relationship can survive 2 greatly disproves.

#585
SiIencE

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To be fair, you don't really know much about the warden in dao. You and Alistair are really the only wardens and neither of you know the horrors that the wardens have performed before.
Reading the last flight gives you more insight into the lengths they go through and how nothing is really off limits for them.

 

Wasn't there that DLC Wardens keep? Where you met that demon and 'Avernus'? And showed you what was happening during the fight? Summoning demons and such blood magic and all sorts. It seems every time the wardens get driven into a corner they use blood magic. 

 

Still i did save them a few times but then i noticed that thing 'The Grey Wardens can still be influenced by Corypheus' if you let them stay. And i don't know really the choice itself doesn't seem to affect the story much besides approval. I can't recall seeing them in the end battle either. 

 

And since i've played through DAI 3 times already i've not noticed any difference in the end. 

 

-Siding with Templars kept wardens, still tons of Red Templars, hardly see any mages and haven't seen 1 warden.

-Siding with Mages and exiled the wardens, still tons of Red Templars, hardly see any mages (Which would make sense).

-Siding with Templars and keeping Grey Wardens, haven't seen 1 warden fight..

 

Keeping the wardens (never seen them again)- Hawke dead/alive s/he is gone also can't recall seeing him/her in Skyhold after the fade when alive, the only reason to keep Hawke alive is to keep Varric happy, and tbh i kinda did like playing as Hawke.

Exiled wardens Hawke going to 'guide' them to Weishaupt?? WHY????

 

What i don't get is this, why is there no option that says 'Go to Weishaupt until this is over for your own safety' instead of banishing them, and as others mentioned they saved the 'world' from 5 blights.. That should give em something.

 

The only difference between siding with the mages/templars i've seen is that you either run into Samson or Calpernia in the end..



#586
Solbranthius

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Grey Wardens got a serious character assassination in DAI.

 

They didn't. Even back in DA:O they were painted as morally grey - Duncan acted in a very arrogant and selfish manner, presenting himself as honourable and screwing over countless people to keep a secret that really didn't need to be kept at all.



#587
GoneGrimdark

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Going through the battle and stopping to read **** really opened my eyes. Most Wardens didn't seem to even know what was going on- there seemed to be a lot of odd complaints about why the mages were suddenly acting so strange- and why warriors were disappearing. Many Wardens commented during the battle that they thought this was crazy and didn't want any part of it- they instantly joined my side when I showed up.

 

That gave me hope for the Order- the ones who were all gung-ho about summoning demons seem to have died in the battle. I didn't want to punish this ancient and important order when most of them had no part of the blood magic plan. And there are 2 more Old Gods waiting to be corrupted- having Wardens around seemed useful. Besides, they were still vulnerable to mind control. Having them close in the Inquisition where we can watch them and protect them seemed smart. Making them all leave to god knows where seemed sketchy, because who knows if they could have returned mind controlled? I'd rather keep them close to make sure nothing happens. 



#588
KaiserShep

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The only real answer obviously is too win favor from the person you are romancing. I think it's Sera, Blackwall and Iron Bull that approve of them not being sent away.  I was romancing Cass and she wanted them to go so they did :)

 

Cassandra is one of the easiest companions to max approval for, so you don't have to resort to this kind of thing. I allied with the mages and kept the Wardens, which should have yielded a fair amount of disapproval, but with all of the other opportunities throughout the game to boost her approval, not to mention that each group you kill in the Promise of Destruction as well as her Seeker quest yield enough Greatly Disapproves to max her out well before the game is over.



#589
Teophne

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One does not simply banish the mustache that is stroud.

When playing DAO I somehow accidentally clicked yes on some horrible mustache and not bothering to change them I decided to keep it.

When in DAI I met the Warden Hawke and the game asked me to remake his looks. Instead of going with the default and having forgotten what my DA2 Hawke looked like (I had originally played DA2 first and then DAO just before DAI) I remade him after my Cousland. 

My surprise when Stroud appeared in DAI along with my Warden I was like whoa, them 'stashes!



#590
xJLxKing

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The one the Exiles them is normally the one that begs them to return when the blight occurs and is ravaging their lands. 



#591
AlexiaRevan

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Seriously, is there any sensible stance in favor of letting them stay? I know we all love them as a whole, but the branch we deal with in Inquisition was faced with trouble and defaulted to USE BLOOD MAGIC TO SUMMON A DEMON ARMY. If it were any other faction, we'd put every one of them to the sword, but nostalgia for Origins means that almost everyone let them go with a promise to not do it again. Ridiculous!

Not everyone like them  :P I don't . And They were all kicked out....I just wish I could stop Hawke from going after them . Unless she plan on killing them all that is  :lol: 



#592
Red Panda

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I only keep them cause I like their armor/pattern. 

But they hurt people.



#593
MikaelNovasun

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You are not kicking them out of Thedas, nor are you exiling them "forever". There are still plenty of wardens in the Anderfels. Heck if you ally with them in some cases the ones you ally with end up fighting against the wardens in the Anderfels according to the epilogue.



#594
GoneGrimdark

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I think someone in this thread mentioned it already, but part of why I like the Wardens and want to keep them is they remind me of the Nightwatch in Game of Thrones :P

 

I can't destroy the Nightwatch! No one thinks they need them, but they are all thats left to protect the Wall! I mean fight the Darkspawn!



#595
Melca36

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the Wardens you don't exile will break off into another group and theres rumors that they will be fighting the Anderfels Wardens

 

 

I still stand by my belief that the First Warden in the Anderfells is called First Warden..........because he is one of the FIRST Wardens.

 

I think something  will happen either in a DLC, Expansion, or new game that will change the Order forever



#596
ThreeF

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I think something  will happen

I concur something is definitely fishy with Wardens.

 

I'm kind of curious though why some people think Wardens are all good guys and that they were badly represented in DAI. I mean your HoF might be good and honorable, but Duncan? Duncan is prime example of the end justifies the means mentality. It's especially obvious if you play the Cousland origin in DAO



#597
KaiserShep

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Having a bunch of super-powered warriors filled with resentment out of sight, out of mind, is not exactly the smartest thing a leader should be doing. 

 

But the Wardens aren't super-powered. Their only strength is in their advantage against darkspawn, but no one else. They are no more capable a band of warriors than any other group of well-trained soldiers. Their only possible advantage is in their relative freedom to explore more avenues of waging battle, such as their inclination to summon demon armies, which they have done on more than one occasion. Of course, it should be noted that in the two times that we've seen this happen in the series, they failed both times.



#598
KaiserShep

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I concur something is definitely fishy with Wardens.

 

I'm kind of curious though why some people think Wardens are all good guys and that they were badly represented in DAI. I mean your HoF might be good and honorable, but Duncan? Duncan is prime example of the end justifies the means mentality. It's especially obvious if you play the Cousland origin in DAO

 

It's easy to forget that throughout Origins, the only truly heroic Warden that we come across is basically our own, Alistair, and to some extent Riordan. He takes one for the team and helps take out the archdemon in a pretty badass way, but beyond that, we don't even know anything about him, or what he might have done in other circumstances, and the same goes for Duncan. Alistair's romanticized vision of what the Wardens are is not something I could care to take seriously, especially not after seeing what Sophia Dryden and Avernus were doing. It didn't even matter why they were resorting to summoning the demons. All that mattered was that they were clearly inclined to do whatever was necessary to save themselves, even if this could spell total catastrophe for many others.


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#599
sch1986

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Tried exiling them. Someone (I think it was Dorian) said: "that's a bit harsh don't you think?"

Every companion who had an opinion disapproved. Nobody approved. (Don't know if this was a bug but that's what happened...)

I said to myself... If this is the only thing they all agree on, that exile is a bad idea then.....

Reloaded and allowed them to stay for the third time in a row.

I know this makes it seem like I play according to get approval- and some choices I make I do do this (mostly dialogue options, not choices). But truthfully I don't like exiling them anyway. They are the wardens, unsung, most hated heroes of all time. Technically they were sill trying to do their duty and the world have them the power to stop blights by any means necessary.

If the world gave them that power they can't magically punish them for it when they suddenly decide they don't like the methods involved. That's stupid so I let them stay. And I will continue to do so.

#600
thesuperdarkone2

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How many troops did their actions cost you while you're trying to end their plan? It doesn't have to be anything like throwing them under a bus, it could just be preventing yourself from having to deal with them again. I've done this mission 4 times, and I've kicked 'em to the curb twice, and kept them around twice. All depending on how my Inquisitor of the hour felt about it when I got back out of the Fade.

Well apparently you are kicking the Wardens out for a long time and discrediting them. For starters, if you got the Qunari alliance and exile the Wardens, Iron Bull mentions that ben-hassrath agents are killing any wardens that haven't left. If killing them for not leaving is okay with you, you don't get to complain if another blight occurs in Orlais or Ferelden. Second, if you exile them, the news story mentions how the Wardens tried to help Corypheus summon a demon army and that they are now hated while if you let them join the Inquisition, the news instead tries to hide this with words like "the wardens tried to find their own solutions to the crisis". In other words, exiling them means you destroy their reputation which doesn't bode well for the Order.