I'm confused, so is it based on your kit (each having a different max amount), your kit's health (so more Con = more guard), a fixed amount, or by abilities?
Does Armour effect Guard, so it reduces damage before it hits your Guard?
Does anyone know?
Just i've been levelling my Katari and Guard seems to evaporate: it feels like a full bar of Guard is worth less than 1/4 of his health (7 bars of health).
I've not played Lego or Crusader, but from SP with Cassandra, her Guard seems to last quite a bit more (yeah yeah SP != MP).
Do we have any hard / guesstimated numbers?





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