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We want a SKYHOLD under siege DLC!


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49 réponses à ce sujet

#26
BiscuitieKai

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Have you actually looked out of the fortress? That place is completely unsiegeable.*

It can be siege, It will be harder for ordinary guys though but if you look outside the plains you can see watch tower down there

 

Spoiler*

if you spoke with Blackwall there will be scene wherein he'll point you out in the Hold's plains



#27
LoudAngryJerk

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Have you actually looked out of the fortress? That place is completely unsiegeable.

it really isnt, especially if you have a freaking dragon. SPOILER>yes i know you get a dragon of your own in the endgame<SPOILER but you can only use him once so it doesnt matter. 

Also they mention that the place has been lost before. 

 

What i'd like to see is maybe rifts get opened inside the keep, that way its not just a repeat of haven, and all the talk of skyhold being a good place to head up the inquisition isnt bullhockey


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#28
BiscuitieKai

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it really isnt, especially if you have a freaking dragon. SPOILER>yes i know you get a dragon of your own in the endgame<SPOILER but you can only use him once so it doesnt matter. 

Also they mention that the place has been lost before. 

 

What i'd like to see is maybe rifts get opened inside the keep, that way its not just a repeat of haven, and all the talk of skyhold being a good place to head up the inquisition isnt bullhockey

that could be epic like the one's in adamant fortress but its the venatori attacking you in both sides front your walls while rifts opening inside the castle



#29
b10d1v

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There is only one entry point and it is long, add the extremely steep sides prevent nearly any ground assault, so dragons or some burrowing darkspawn issues might work.  We could get more involved with protecting trade routes, pretty much covered passively at the war table now.


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#30
BroBear Berbil

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There is only one entry point and it is long, add the extremely steep sides prevent nearly any ground assault, so dragons or some burrowing darkspawn issues might work.  We could get more involved with protecting trade routes, pretty much covered passively at the war table now.

 

There's a collapsed rampart which is never fixed, the undercroft, and the dungeon. Red templar prowlers have spikes for arms, they could scale up steep terrain I'm sure.

 

Plus a dragon. Plus rifts. Plus tamed giants.

 

It really could have been something.


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#31
Nefla

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Have you actually looked out of the fortress? That place is completely unsiegeable.

True, and how do they even get supplies and converts? It must cost a fortune to import anything.



#32
Mr.House

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I support this. I do in fact like the last quest, but it should have had a proper build up after the temple of Mythal and a siege(or at least a desperate attack) where characters can die during it before you confront Cory at Haven would have been much better.


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#33
Kevorka

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I would play that. Carver or Bethany could come over to warn me.
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#34
Joxer

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We Want ...

Who's that "we"?

 

I, for one, do not want any kind of DLC:

- that isn't classic huge expansion

- that is horse armor

- that messes the vanilla game instead of being standalone, separate or aftermath/epilogue



#35
Decepticon Leader Sully

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ogre.jpg

just saying.



#36
BiscuitieKai

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Who's that "we"?

 

I, for one, do not want any kind of DLC:

- that isn't classic huge expansion

- that is horse armor

- that messes the vanilla game instead of being standalone, separate or aftermath/epilogue

check the 1st page :3



#37
Weltall

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No way. It's already taking them forever just to fix the hole in Cullen's roof. If a siege starts tearing down walls, the entire Inquisition will be sleeping in tents.



#38
BiscuitieKai

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No way. It's already taking them forever just to fix the hole in Cullen's roof. If a siege starts tearing down walls, the entire Inquisition will be sleeping in tents.

rolf xD
nice one dude this comment literally got me hahahahaha

your one funny dude/dudette you i like


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#39
b10d1v

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There's a collapsed rampart which is never fixed, the undercroft, and the dungeon. Red templar prowlers have spikes for arms, they could scale up steep terrain I'm sure.

 

Plus a dragon. Plus rifts. Plus tamed giants.

 

It really could have been something.

Good point, was asking myself all the effort to fix this place and....The undercroft and dungen are excellent points for darkspawn and dragons could drop dragonlings from above. Not sure how effective those sword arms would be climbing, especially over such a long distance and they would be alone.  Underground rift, why not?  Would not be the first time we had pride demons in the stone!

As for giants, Corypheus should give it a try -Testing skyhold's fortifications. 



#40
Sartoz

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I know im not the only one who broke tears after watching the Skyhold Introduction Scene (I know you broke in tears and thats alright i understand). Finally a fortified castle fortress at my disposal (and the name is so cool)

 

But...

 

With all those customization/upgrade stuffs and of course guys within my inquisitor's inner circle (namely Cullen) tirelessly working on fortify my very own castle, its a let down not to actually experience a siege attack (to test how your "bread and butter" can stand up against a siege), its either Leliana and Cullen are doing a great job in fending off your enemies from your hold or  Skyhold is just your winter retreat house or something just for the aesthetics part of the game...

 

We Want Actual Purpose/meaning in making my/our castle well fortified.

give us option in -equipping my army

                           -recruiting stuffs like managing how many recruits i can and what kind of recruit i need

                           -additional upgrades defense, ornamental, living stuffs etch.

                           -and the most important Siege battles

 

:3

Skyhold is very siege unfriendly. Look at where it is situated. Only one way in and easily controlled.

 

I'm afraid that is a technicolour dream.



#41
Fidite Nemini

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Have you actually looked out of the fortress? That place is completely unsiegeable.

 

It is perfectly siegeable. Due to its location, it's in fact ridiculously easy to lay siege. Remote locations make for easily defended spots because enemy approaches can only come from limited directions. The same paths your food comes from. Besieging a mountain fortress is not difficult at all, it just takes time. You can't take it by force of course, but who says you can't just camp a sufficient number of people at whatever orads that lead up to it and cut it off from reinforcements and supplies. Send some patrols out to look for hidden paths. Anything big enough to supply a fortress like that is easy to find if you have compentent scouts, and any paths compentent scouts can't find aren't big enough to supply the fortress. Now all you have to do is wait.

 

Granted, depending on how big the stockpiled supplies are, that wait can be measured in years (and a mountain can also be hollowed out to make room for storage), but the point of a remote fortress is not power projection, it's keeping whatever is in there safe. And since an Inquisition that's safe inside its fortress can't inquire much, the guys laying the siege win.



#42
Sartoz

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It is perfectly siegeable. Due to its location, it's in fact ridiculously easy to lay siege. Remote locations make for easily defended spots because enemy approaches can only come from limited directions. The same paths your food comes from. Besieging a mountain fortress is not difficult at all, it just takes time. You can't take it by force of course, but who says you can't just camp a sufficient number of people at whatever orads that lead up to it and cut it off from reinforcements and supplies. Send some patrols out to look for hidden paths. Anything big enough to supply a fortress like that is easy to find if you have compentent scouts, and any paths compentent scouts can't find aren't big enough to supply the fortress. Now all you have to do is wait.

 

Granted, depending on how big the stockpiled supplies are, that wait can be measured in years (and a mountain can also be hollowed out to make room for storage), but the point of a remote fortress is not power projection, it's keeping whatever is in there safe. And since an Inquisition that's safe inside its fortress can't inquire much, the guys laying the siege win.

The OP talked about siege battles. My comment stands about that.

 

You talk about starving them out... duable of course...



#43
Sidney

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It is imminently siege-able. It might not assault-able.

Frankly -- and I'm guessing the answer is eleven magic although not explained that I have found -- how Skyhold is so lush and green inside since outside it is a frozen wasteland.

#44
Fidite Nemini

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The OP talked about siege battles. My comment stands about that.

 

You talk about starving them out... duable of course...

 

So we won't get caught up in semantics:

 

What OP described is an army storming a castle from my understanding. A siege is the systematic encircling of a fortress. A siege can predate a storming, but doesn't have to. The historical fact is that only a small number of sieges ever concluded in a storming.

 

So when I hear siege, I think of just keeping an enemy trapped inside their own walls. And that is perfectly feasible as I had illustrated. Storming a fortress like Skyhold, I don't see that happening without a LOT of "a mage did it".



#45
BiscuitieKai

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Skyhold once lost a battle if you listen to sola's and morrigan's dialogue.

And tactically speaking a fortress in a mountain with only one entrance is like a double edged blade -ish to built a fortress. True it will be diffilcult to impregnate but also it is also diffilcult for the defenders to escape plus it can easily be cut off from reinforcements and supplies (not if Leliana or Solas knows an escape route or tunnel). Skyhold is also situated in a higher ground so they already eliminated the enemys's element of surprise but you are also vulnerable against siege equipment (skyhold is like a basketball ring without the blocking stuffs

 

Skyhold do have Cons and Pros but it will all depend on your choices cunning or whatsoever. 
Can Skyhold Hold the attackers at bay?

 

And yes Skyhold is definitely siege-able (thats why curly is so working hard fortifying Skyhold, and your agents made you find quarry and logging sites which is supposedly their job, they even made you pick elfroots for your potions  -.-) 



#46
MissMayhem96

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Exactly. I feel like we have gone through all this trouble to build and army and a fortification. I know the war room has some story based quests that talk about troops and all that. But I really feel there is an opportunity for some sort of mini game via the war table that would bring the stuggle to life a little. You know, investing resources to fight venatori in the Emerald Graves via War Table resources or something akin to that.

 

I mean, if you explore the regions, you accumulate so much power. There is nothing to crush it with!

 

That is a great point, After you have beaten the game and explore, power starts to accumulate. I think I have 60+ power and I don't have anything to use it with.



#47
sunnydxmen

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who is this we i want a tevinter dlc.



#48
Ravenmyste

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no we dont the castle it self has huge arse hole on the back near the  jail cells and  aother  weak walls on the sides it fall in under 10 seconds,  so no thanks dont want it



#49
Ravenmyste

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Skyhold once lost a battle if you listen to sola's and morrigan's dialogue.

And tactically speaking a fortress in a mountain with only one entrance is like a double edged blade -ish to built a fortress. True it will be diffilcult to impregnate but also it is also diffilcult for the defenders to escape plus it can easily be cut off from reinforcements and supplies (not if Leliana or Solas knows an escape route or tunnel). Skyhold is also situated in a higher ground so they already eliminated the enemys's element of surprise but you are also vulnerable against siege equipment (skyhold is like a basketball ring without the blocking stuffs

 

Skyhold do have Cons and Pros but it will all depend on your choices cunning or whatsoever. 
Can Skyhold Hold the attackers at bay?

 

And yes Skyhold is definitely siege-able (thats why curly is so working hard fortifying Skyhold, and your agents made you find quarry and logging sites which is supposedly their job, they even made you pick elfroots for your potions  -.-) 

 2  if you count the water fall  thats it back side resides on



#50
Fidite Nemini

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[...]  a fortress in a mountain with only one entrance is like a double edged blade -ish to built a fortress. True it will be diffilcult to impregnate [...]

 

 

Skyhold for LI/SS romance semi-confirmed.

 

I know it's a vocabulary slip, but I be damned if I didn't wake up some neighbours from that laugh I just had when I read this.