Does inquisition have any of the things found in games like stalker and last of us? Because I think inquisition would benefit greaty if it took notes from these two games in particular?
Like in the last of us, when jake and ellie first meet, they kind of hate each other. ellie starts out dragging her feet, and not doing anything. Later on as ellie toughens up a bit she starts to help jake out by calling out enemy positions. as they become freiends she ends up joining the fray, and towards the end of the game becomes quite a capable killer.
There is this other game called S.T.A.L.K.E.R, it is an open world survival FPS, and like many survival games it has lots of random chance involved. These systems affect the kinds of people you encounter, the weather, your health and all sorts of things that give the game life and character and this all adds up to a different kind of role playing game. You randomly bump into friends, enemies or monsters, and you must decide if confronting each encounter is worth your while. "will these people I don't know welcome me? If they don't welcome me, am I prepared for a fight? Are they even worth the bullets it could take to kill them?" and so on.





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