As a disclaimer, I completed the game on Hard with no trouble at all and am currently doing well in a Nightmare run-through, so I’m pretty well-acquainted with the combat mechanics.
After about 20 hours of play, my experience so far is that mages tend to be by far the classes getting the most XP at the end of every mission, when levels are held equal. I also tend to see more mages in lobbies than other classes.
I play Hunter and Templar, and I’ve frequently been in the position of sprinting towards an enemy, only to have it instantly die before I get there to some AoE bomb.
After missions, mages are racking up 18 kill streaks, where I’ve never broken 5. I’m a level 12 Templar with a 100 DPS sword, so I’m not particularly buffed up, but I will regularly be outmatched by level 3-5 Keepers.
Are the mages I’ve been playing with just blessed with incredible buff-ass gear at this point, or are Mages just a bit OP?
As a secondary issue, the difficulty is really skewed quite badly. Parties including levels 8-12 will often get wiped by a Demon Commander on Routine difficulty after breezing through the rest of the level with no trouble at all. Saying that “Routine” is recommended for levels 1-8 is very misleading. When I’ve been trying a new class at level 4 with party members at levels 4-8 it became very evident we didn’t have a hope of actually beating the mission – Demon Commanders were one-shotting people, archers were destroying the defensive line – it was a massacre.
Maybe if you’re assuming everyone’s got ridiculous gear, but with even average loot the level recommendations are completely out of whack.





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