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How punishing is this game?


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22 réponses à ce sujet

#1
AshenSugar

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Can't play Inquisition yet, as I don;t have a quad core processor, hope to rectify that next year, once I've saved some cash.

 

In the meantime, I'd like to ask exactly how 'brutal' and punishing this game is for those none-hardcore  players who may not be the best in the world, or maybe who don't have superb gaming skills, and amazing twitch reflexes?

 

The lack of healing magic and out of combat healing concerns me. I'm planning to play on normal skill, so.. is it going to be something really, really frustrating, where I have to endlessly restart areas again and again until I am able to do it perfectly? Are there plenty of enemies that literally one-shot your entire party if you do not execute flawlessly every single time?

 

In short, how good do you need to be to be able to play Dragon Age Inquisition and survive the encounters?



#2
AshesEleven

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I played normal and died maybe twice.

 

Not punishing at all.  



#3
Reznore57

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I'm not the best player (not the worse either) played on normal , a couple of tough fights , but walk in the park for the most part.



#4
Andraste_Reborn

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On Normal without friendly fire turned on, I facerolled most things and only died when I fought High Dragons or things that were more than two levels higher than me. Speaking as someone with the reflexes of a dead goldfish, the combat is not twitchy at all since it allows for pausing.

 

(Caveat: I played the previous games on Nightmare. I wanted to spend my first run concentrating on the story and exploration rather than combat.)



#5
Zorlagius

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Just craft good gear and most of the combat is pretty simple.



#6
omphaloskepsis

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IMO, "Normal" is easy.  Some of the toughest fights don't even require the use of healing potions.  And speaking of which, there really are multiple ways to heal in battle:  3 different types of potion (including one area of effect potion, and another that can be upgraded to have an AoE), and there are 2 different spells that revive downed characters, and at least one of them also fully heals your party.

 

So it's not difficult, and there really is healing.


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#7
Devil's Avocado

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From my experiences only the first ten levels have any difficulty mostly since you're still trying to learn the combat system and have limited skills. After you get your specialization it's pretty simple on normal.



#8
AshesEleven

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If you're worried about dying, just become a Knight Enchanter or keep Vivienne in your party.  Resurgence will bring everyone back up, and Knight Enchanters themselves are basically gods.  Throw a Champion in there too and boom, you have to try to die.  



#9
Ashevajak

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I wouldn't worry about the lack of healing potions.  Two mages = barrier for everyone, and a sword and shield warrior will build up enough guard to avoid taking damage very quickly.  Rogues have talents to quickly enter/leave combat.  Plus, you can pretty much fast travel from most locations back to a camp to replenish your stocks, and in locations where fast travel is not possible, there are usually chests which will allow you to replenish healing potions anyway.  You can also use your extra potion slot for regen potions, if you're concerned about a lack of healing, but I've found that to be pretty unnecessary.



#10
Kevs

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Let me spell this out for you. Assuming you're playing Normal mode . . .

 

-They got rid of Heal but introduced Barrier! 1 Mage can keep your party well-covered. 2 Mages can keep your party protected almost indefinitely.

-They removed the Injury mechanic.

-Outside of boss fights, you can just run away from enemies until you are out of their range and thus out of combat.. This is especially broken for "clear the enemy camp" quests since enemies won't respawn there. So, if you run out of potions, just run away to the nearest party camp, rest, and go back to the enemy camp. In fact, I used this trick one on Nightmare mode. I was still low leveled and I mostly cleared the rebel mage camp except for the boss. I had 0 potions and only 1 person in my party was alive. I went back to my party camp, rested and restocked on potions. When I went back to the rebel mage camp, the boss was still there, but none of his lackeys respawned. So the fight became a breeze.

-You can resurrect party members by standing on them and holding down the interact button. Combined with not having Injuries anymore, this makes death inconsequential.

Outside of dungeons and the main story quest, you can open the world map and Fast Travel to any of your party camps. So, while exploring and doing side-quests in the world, healing should be a non-issue.



#11
Guest_E-Ro_*

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The game is so easy its almost sad. Nightmare gives some semblance of a challenge, but provided you are paying attention once you get skyhold its no longer much of a challenge. Whats more, there are so many easily abused specs and items that you can be invincible, fully speced and equipped at like, level 11. Infinite skill point amulets, endless barrier knight mages, reavers that do truckloads of damage with great mitigation, etc.

If you want a challenge you have to actively gimp yourself and never use the op crafting system.

#12
Bladenite1481

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The game is easy, it's not punishing at all. Bioware has no clue how to make a game difficult, they just remove resources and bloat the enemy statistics while giving those resources back in very silly ways. IE regen per kill, heal damage as  HoT per strike, Barrier and more potions than you can shake a stick at. They should have just left healing in and concentrated on their enemy AI because its horrid. 



#13
Shelidon

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In the meantime, I'd like to ask exactly how 'brutal' and punishing this game is for those none-hardcore  players who may not be the best in the world, or maybe who don't have superb gaming skills, and amazing twitch reflexes?
The lack of healing magic and out of combat healing concerns me. I'm planning to play on normal skill, so.. is it going to be something really, really frustrating, where I have to endlessly restart areas again and again until I am able to do it perfectly? Are there plenty of enemies that literally one-shot your entire party if you do not execute flawlessly every single time?
In short, how good do you need to be to be able to play Dragon Age Inquisition and survive the encounters?


You shouldn't worry one bit.
My first playthrough is always on casual because I prefer to focus on the story, and unless you are really really distracted by your significant other asking you what you would like to have for dinner, it's really difficoult to die.
Also, I too was worried about the so-called lack of healing magic, but I think it's a false problem. It is true that you don't have the healer specialization anymore, but you do have:
- resurrection magic to regroup your party if Sera mysteriously keeps dying;
- amulets that restore points of health when you are close to death;
- not so few healing potions (you can easily have a slot of 11 and seriously, how many potions do you need?);
- regeneration potions which are not bad at all.
Not to mention some other nice pieces of tactics you can use not to die.
In short, I think it's different but pushes through the whole atmosphere of the game.
Just my two cents.

#14
Feybrad

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If you play on easy or normal, and skill your Warrior or Mage for Survivability, it is no Effort at all to finish the Game solo.



#15
Dragoonlordz

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Other than the dragons the rest was pretty easy though I only played on normal mode. The dragons could however be killed without them ever hitting you if slowly edge towards them until they become highlight-able then attack from that range they won't fight back but that's more an oversight by Bioware I think. I killed the hinterlands level 12 dragon at level 5-6 for example doing that on second playthrough, since already killed him normal way on first I felt no need to struggle on it second time for sake of it. Can do same with most mobs in game including fade rifts if struggling. Can climb on big rocks and pick mobs off too if they melee they won't be able to reach you. If you have 2 or 3 mages in group you can pretty much have barrier up 24/7 on group by timing it right so if struggling can do that to easily win almost any fight.



#16
Jazharah

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Playing nightmare currently as a mage and I think I've used the tactical cam twice. Normal was a walk in the park (though I did dragons on casual at first).

Once you figure out an effective way of combining companions and their skills it's ezpz

#17
Toasted Llama

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Just grab a sword and board warrior and spam guard, your inquisitor will like... never die. Except dragons. Damn dragons.

On normal, most enemies can't get through my guard quick enough (even when I'm tanking the entire room) before the CDs to spam guard again are finished.



#18
AshenSugar

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Thanks for all the replies, from the sound of it, It seems that I was worrying for nothing.

 

I don't mind dragon fights being hard either, games need some challenging encounters to help develop your skills as a player, what I was most worried about was DA2-type encounters such as the ones featuring enemies with powerful, damaging auras that could literally wipe your entire party in seconds, and healing was vital, or those kind of enemies that spawn in on top of you without warning, giving you no chance to plan ahead, and do huge poison damage, overwhelms, stuns etc.

 

I had visions of limping my entire party, all at around 5% health through caves swarming with brutal monsters, no method of healing anyone, and getting constantly ambushed by wasp spiders descending from the ceiling, forcing me to frustratingly restart again and again and again and again.. that kind of thing.



#19
EmissaryofLies

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Easiest of the franchise by a country mile.



#20
Des

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I played on casual because I care mostly about the story, and I too was worried about the lack of healing magic and limited potions. It was a walk in the park. Between Barrier and warriors having Guard, you can make it so you barely ever even take damage. Even if someone does get KO'd, which happened to me on the first dragon I fought, you can revive them in combat. Just run over and hold the X button.

 

The only hard time I had was in the very beginning. I forgot the enemies don't scale to your level, and died a bunch trying to close a rift populated with L12 demons when I was L6.



#21
phaonica

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I play on Normal difficulty with friendly fire turned off and it's pretty easy.

 

 

You can resurrect party members by standing on them and holding down the interact button

 

I didn't even know you could do this until just now, and got through the game without much problem.



#22
Steelcan

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laughably easy even on Hard after level 12ish



#23
Giantdeathrobot

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On normal it's pretty easy, apart from dragons and a handful of bosses, and even then from level 18+ once you have good gear the game becomes really easy anyway. 

 

Nightmare with FF on is another story altogether.