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suggestion for bioware from Origins fans


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#1
Xralius

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Just apologize. For many Origins fans this game is borderline unplayable. I think we all understand the problems of this game are beyond controls/glitches; no amount of patching will help. Maybe next time you'll listen to your fans and actually make the sequel that Origins deserves. Either way, many of us will not be preordering your game and wait instead until we have reliable info on it, not just believe your boldfaced lies at face value AGAIN.
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#2
Kantr

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Byeee

 

I enjoyed the game despite the flaws and glaring absences, It's not unplayable.


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#3
fakk'an

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Why is it unplayable? This post is just a waste of time and space if you dont put in some actual specifics


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#4
AlanC9

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Did the meaning of "unplayable" change while I wasn't looking?
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#5
Jaulen

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Can I thumb down a post?

 

I dislike these generalities 'it's unplayable'.

 

I think my 161 hours or so in the game (on my second playthough) kind of nips that whole 'it's unplayable' thing in the bud.

 

I don't want an Origin clone, I want new adventures. I want BW to try new story ideas. Tell new stories in new ways.

(although if they have something in controls from one game, they shouldn't break it in the next game)

 

If I wanted to do the same thing over and over and over again, I'd play a sports game, CoD, or go back to playing Destiny (one thing BW should learn from Destiny is the REALLY tight combat controls....only good thing about that game)


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#6
FKA_Servo

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These posts are par for the course. A new game comes out, so people make accounts to trash it. Valid complaints exist, but are drowned by grandstanding reactionary fans who's primary hobby is complaining that the new Bioware game is not the old Bioware game.

 

It might surprise the OP, but moving on to Inquisition is not actually compulsory. He won't be fined, sued, or imprisoned, or anything like that. And should he choose to, he can play Origins (or BG, or NWN or whatever he wants) over and over again, forever. They haven't ceased to exist. It would probably be more productive than to just sit on the forum posting about something he hates solely for attention.


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#7
Spectre Impersonator

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Inquisition is a hell of a lot better than Origins. It's broken and nowhere near as polished as it should be but Origins was a mess. Terrible combat, terrible endings, repetitive quests... just so boring to play through again. It has its positives but overall it was not a game that inspired me to continue on with the DA franchise, DA2 was when I got it years later.


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#8
mutantspicy

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This is a completely different game.  That's not a bad thing, Did you want them to stay with 2003 level MMO controls forever?


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#9
shadownian

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Ok lets see if I can elaborate.

Less abilities.

Less mage skills

No healing magic

No character point customization. IE strength, cunning, intelligence.

No real impactful choices and many without any impact at all.

Extremely limited armor slots

Extremely limited weapons and armor

Poor crafting system

Too much picking flowers and rocks.

Very few hairstyles that you lazily have to share between male and female.

Only 2 voices for characters regardless of race.

Limited on amount of potions you can carry.

Poor item descriptions (many people sell research items without knowing they were meant for research.

Your prior game choices have little impact

Skyhold upgrade is pointless

No defending towns or keeps like what we saw in the demo.

etc etc

 

So ya i see where the OP is coming from.


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#10
mutantspicy

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It was the DLC and Modding community that made origins what is was. 


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#11
shadownian

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Inquisition is a hell of a lot better than Origins. It's broken and nowhere near as polished as it should be but Origins was a mess. Terrible combat, terrible endings, repetitive quests... just so boring to play through again. It has its positives but overall it was not a game that inspired me to continue on with the DA franchise, DA2 was when I got it years later.

DAO i agree going back to play and get ready for this game was boring, the combat is way to slow now that ive gotten use to the faster pace of modern games. That being said its still the superior game by far. Its choices had impact. You had choices that were black or white and had no real right or wrong answer. You saw what the outcomes were for your choices. They all had major impacts on the story.

Here it feels like nothing you do really matters at all.


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#12
shadownian

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Oops...

"You had choices that were black or white.."

I meant Weren't...damn typos. lol



#13
Xralius

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Ok. I will list all the problems.
1. Combat. It's MMO combat, plain and simple. Remember in DAO when you hit shield bash or cone of cold? That had umph to it. Or when your rogue chunked down an enemies hp. Not once in all of Inquisition has combat felt that good. It just feels like dpsing down a mob in WoW.
2. Abilities/stats. Completely dumbed down. Can't even assign your stat points. So few abilities... But i guess that's OK since you only have 8 slots, lmao. In inquisition you used an array of different abilities as the battle changed around you. The mage tree had so many different and cool abilities, but now... BARRIER BARRIER BARRIER. The entire mage tree is basically designed around that annoying ability.

3. Ruining the lore/atmosphere. Even the fetch quests in DAO feltnlike you were unlocking something dark and mysterious. The fade was something confusing and otherworldly, not a green anus in the sky that craps Pride Demons every 5 seconds. Which reminds me how cool it felt when you killed a Pride Demon or Arcane Horror. I will admit i enjoyed killing my first Dragon in Inquisition, but other than that havent cared in the least....
Continued...
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#14
shadownian

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"In inquisition you used an array of different abilities as the battle changed around you."

I think he meant Origins there...lol



#15
Xralius

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3 continued. In DAO the world felt old. There were mysteries to be found. In DAI you collect shards to unlock mysterious... Resistance stat points? There was a deepness behind everything in DAO. That just isn't there in Inquisition.
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#16
fakk'an

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Ok lets see if I can elaborate.

Less abilities.

Less mage skills

No healing magic

No character point customization. IE strength, cunning, intelligence.

No real impactful choices and many without any impact at all.

Extremely limited armor slots

Extremely limited weapons and armor

Poor crafting system

Too much picking flowers and rocks.

Very few hairstyles that you lazily have to share between male and female.

Only 2 voices for characters regardless of race.

Limited on amount of potions you can carry.

Poor item descriptions (many people sell research items without knowing they were meant for research.

Your prior game choices have little impact

Skyhold upgrade is pointless

No defending towns or keeps like what we saw in the demo.

etc etc

 

So ya i see where the OP is coming from.

 

And had OP posted that list this post would have had meaning. He didnt so this post dont. Simple as that realy


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#17
Xralius

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I did mean Origins, haha, nice catch.

#18
Xralius

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Also I'll continue this later, got to get back to work.

#19
XxPrincess(x)ThreatxX

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DAO i agree going back to play and get ready for this game was boring, the combat is way to slow now that ive gotten use to the faster pace of modern games. That being said its still the superior game by far. Its choices had impact. You had choices that were black or white and had no real right or wrong answer. You saw what the outcomes were for your choices. They all had major impacts on the story.
Here it feels like nothing you do really matters at all.


Your joking right...? DA:O's choices boiled down into "what army can i choose to use at the end" & little else
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#20
FKA_Servo

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Your joking right...? DA:O's choices boiled down into "what army can i choose to use at the end" & little else

 

Prerequisite for being a Bioware fan is rose-colored binoculars. And occasionally a broken caps lock key.


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#21
Jaulen

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Ok lets see if I can elaborate.

1.Less abilities.

2. Less mage skills

3. No healing magic

4. No character point customization. IE strength, cunning, intelligence.

5. No real impactful choices and many without any impact at all.

6. Extremely limited armor slots

7. Extremely limited weapons and armor

8. Poor crafting system

9. Too much picking flowers and rocks.

10. Very few hairstyles that you lazily have to share between male and female.

11. Only 2 voices for characters regardless of race.

12. Limited on amount of potions you can carry.

13. Poor item descriptions (many people sell research items without knowing they were meant for research.

14. Your prior game choices have little impact

15. Skyhold upgrade is pointless

16. No defending towns or keeps like what we saw in the demo.

etc etc

 

So ya i see where the OP is coming from.

Well, let's see.....OP said the game is 'unplayable', none of those things makes the game 'unplayable'.

 

1. Abilities are different and are spread out between more 'classes' Now if you're talking about things like taking out pickpocketing, persuasion and stuff like that....then yes, I do miss a couple of those.

 

2. Less mage skills. Same as #1. I haven't been specializing as a mage, been taking a few skills here, a few there......The skill trees are much nicer since I can drill own to the skill I want and spend less points than in either DAO or DA2.

 

3. Not an issue, learn to use your weapons and armor upgrades. (Guard on hit) Skill points in barrier, resistence tonics, healing mist potions, rock armor potions. I totally suck at tactics and have had no isues. (and I initially freaked about lack of heal)

 

4. I agree with this. I would rather allocate the points myself. I seem to like nerfed builds.

 

5. Impactuful choices.....How impactful do you want them to be? not EVERY choice is a major world shaking event....is every choice you make in your daily like going to have a chaos-theory effect on the world around you? Nope, didn't think so. Small choices....small effects. Listen to the people in the towns around you....ambient convos are your friend if wanting to see outcomes. Also pay attention to War Table missions (although with this one, you will have to have multiple play throughs to realize that YES there is a difference in outcomes based on what you do.....not always, but often....)

 

6. Let's see......DAO Headgear, boots, armor, gloves...DA2 headgear, armor, boots, gloves....DAI Armor (which you add boots and gloves to) and headgear.....Looks like 4 types of armor in each game.

 

7. Crafting is your firend in this game to get different looks...back to that boot and arm thing on your armor slots (although there could have been some additional base models)

 

8. Poor crafting system. I usually hate crafting in games, (gawd Witcher was horrid)......I'm liking crafting in DAI. Could have better explanation about the slots though.

 

9. Don't need to pick flower and rocks unless you want to craft stuff, make potions. Also there are 'gather assets' missions available on the War table. A little randon on what you get back and how much, more efficient to do it yourself.

 

10. Totally agree. Hairstyles are ..... horrid. But it hasn't kept people from making some very nice looking Quizzys.

 

11. Only 2 voices.....Hey! DAO had what, 4? But they only had something like 4 lines to say....your character essentially said nothing ever. DA2...only had 1 voice. Having a fully voiced choice of 2 for how many lines of diologue are in this game is AMAZING when you think about it.

 

12. Upgrade how many potions you can carry and how many potion slots you have, also....belts granting extra carry potion/tonic number. I have not had an issue yet, and hey...run down? Fast travel to camp and restock....also in story critical missions there are resupply chests around.

 

13. Agreed that the research items really shouldn't have been lumped with 'junk'

 

14. Again, how much impact do you want? Why does every choice necessarilly have to thread through to every sequel....can't it skip an installment? Or really not have mattered in the long run?

 

15. Agreed. Although at least it changes over time (unlike DA2)

 

16. I believe what was shown there (Crestwood if I recall correctly) was a VERY early build. Even I know stuff gets cut in game development all the time (heck, weren't we promised a story in Destiny?) While it would have been VERY nice to have a mission or two like that....it got cut and we haven't been told why. Didn't work as intended?


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#22
shadownian

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Your joking right...? DA:O's choices boiled down into "what army can i choose to use at the end" & little else

Are you kidding??

What king you left in place for orzamar...whether or not you were king, alistar was king etc. What you did with the sacred ashes, if the dragon was left alive, what happened with Morrigan, whether you had the ritual with her or not. Wether you saved redcliffe and the boy from posession. Wether you helped the circle or cleared it out. Even something as simple as if you let Sten out of his cage, if you dint he was killed by the darkspawn horde. The game was filled with choices that were debated for years on what the "right" choice was and there is still no real consensus.

What exactly did any of the choices in Inquisition do? Who knows.Hell inquisition pretty much didnt even care about any of your prior choices. If anything thats the only downside to Origins story wise. Is that this game never took advantage of almost any of those choices. And thats not DAO's fault, its DAI's.


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#23
XxPrincess(x)ThreatxX

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Prerequisite for being a Bioware fan is rose-colored binoculars. And occasionally a broken caps lock key.


Im all for praising DA:O since i enjoyed it alot, but people's nostalgia really make it sound better then it actually was
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#24
FKA_Servo

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Are you kidding??

What king you left in place for orzamar...whether or not you were king, alistar was king etc. What you did with the sacred ashes, if the dragon was left alive, what happened with Morrigan, whether you had the ritual with her or not. Wether you saved redcliffe and the boy from posession. Wether you helped the circle or cleared it out. Even something as simple as if you let Sten out of his cage, if you dint he was killed by the darkspawn horde. The game was filled with choices that were debated for years on what the "right" choice was and there is still no real consensus.

What exactly did any of the choices in Inquisition do? Who knows.Hell inquisition pretty much didnt even care about any of your prior choices. If anything thats the only downside to Origins story wise. Is that this game never took advantage of almost any of those choices. And thats not DAO's fault, its DAI's.

 

As princess notes, most of those only affect which army you're bringing t the final battle. There are several big ones, (like the OGB) but most of them aren't huge.That those choices exist is great for defining the character you're playing, but none of them drastically affect the narrative.

 

And I still haven't completed my first playthrough of DAI yet (almost 80 hours, so far), but from what I'm seeing and hearing, the varied save states are gonna make this one replayable in ways that the others just weren't. Plus all the different romances this time around.


Modifié par TommyServo, 12 décembre 2014 - 07:06 .

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#25
FKA_Servo

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Im all for praising DA:O since i enjoyed it alot, but people's nostalgia really make it sound better then it actually was

 

DAO is one of my favorite games of all time, full stop. I say it out of love.

 

It's not perfect, though.