I think DA:I is a pretty good game (feels a little like a beta release in some spots, but otherwise good). HOWEVER, the loot scanning system is a real bringdown. First off, I can barely see and often miss the highlighted items because they're outlined in yellow, there are desert areas and forested areas with greens and yellows and anywhere the sun is shining makes yellow almost invisible. I think RED may have made more sense. Also, stopping to pick stuff up every few seconds gets very annoying, esepecially since we need a lot of this stuff for crafting and potions. If you could pick stuff up by either walking over it or just clicking it and not going through a gathering-type animation - either would be a welcome improvement. Thanks for reading (hopefully).
Please fix the LOOT system
Débuté par
Darkthrtone
, déc. 13 2014 12:21
#1
Posté 13 décembre 2014 - 12:21





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