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I hate this, Im so torn!


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#1
shadownian

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This is getting to me....

I have spent alot of time here on the forums talking about DAI, probably more than I have played the actual game. lol

Thing is I want to play the game, I want to love it. I have been waiting with baited breath for the game since I first heard it be announced.

I sang its praises after seeing updates and what they were doing with the game.

I voted for it to become game of the year before I had even played it.

 

But....

 

Now that i have it I just want to tear my hair out and scream "why!?!?".

 I have always played mages in DA games, and for the most part in all rpg games.

But i just cant with DAI and its driving me nuts.

The mage has the most to do with the story, has the most invested, and with the whole glowing hand that closes rifts, makes the most sense.

But it is just so messed up and boring in this game that I cant bring myself to do it.

The number of abilities is abysmal. The abilities themselves are boring as sin, especially if your like me and never cared for the elemental line of spells in previous games.

You have very little control over your character, no stat control, limited control over your armor and weapons, limited abilities, no healing magic, etc. It just drives me up a wall that Bioware and some players think this is a good change.

I so want to make a mage but I just cant do it, so I made an archer.

But story wise and role playing wise, I just cant get into an archer as the main character of a story about mages vs templars.

 

So im sitting here typing away going...well now what. I want to play the game But i, well, dont like the game much...lol

 

Im torn....lol


  • saladinbob et Nefla aiment ceci

#2
Captain_Obvious

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You CAN play a mage, you just can't play a healer anymore.  Seriously, Knight Enchanter rocks.  And if you play as a mage, you can have FOUR mages in your party.  KE can tank (more or less), and just focus on the specialization trees.  They are pretty cool once you get into it.  I'm seriously going to try a dragon rocking four mages.  Four people who can cast barrier?  I shall be indestructible!  

 

I have faith in you, shadownian.  Try it again.  Get your specialization before you give up.  :-)  Good luck.      



#3
shadownian

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You CAN play a mage, you just can't play a healer anymore.  Seriously, Knight Enchanter rocks.  And if you play as a mage, you can have FOUR mages in your party.  KE can tank (more or less), and just focus on the specialization trees.  They are pretty cool once you get into it.  I'm seriously going to try a dragon rocking four mages.  Four people who can cast barrier?  I shall be indestructible!  

 

I have faith in you, shadownian.  Try it again.  Get your specialization before you give up.  :-)  Good luck.      

Thanks for the pep talk, but im still not feeling it.

I shouldnt have to play thru a good chunk of the game before it "gets good".

And even then alot of people dont like the KE or the other specialties because they are so OP that people are beating dragons solo on Nightmare with ease.

I dont want easy mode either, lol...thats not fun.

Maybe im getting picky in my old age?!? lol



#4
R0vena

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I played as an archer in my first playthrough and enjoyed it a lot.

After finishing the game at 155 hours I started a new one with a mage and it absolutely rocks. I can't, of course, transmit my personal enjoyment to other people, but I recommend the OP at least to try different variations of builds before writing the mage off the list. KE is very powerful, but I run most of the game with Solas or/and Dorian and didn't feel underpowered at all.



#5
shadownian

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I played as an archer in my first playthrough and enjoyed it a lot.

After finishing the game at 155 hours I started a new one with a mage and it absolutely rocks. I can't, of course, transmit my personal enjoyment to other people, but I recommend the OP at least to try different variations of builds before writing the mage off the list. KE is very powerful, but I run most of the game with Solas or/and Dorian and didn't feel underpowered at all.

Dont get me wrong, im not saying the mage is underpowered at all. If anything he's overly powerful, to the point of ease.

Its that i find the spell list boring as sin and severely limited.

If i went thru all of what I have seen so far in the game with a mage and only got abilities I was interested in, I dont think I would spend a single point.



#6
Sartoz

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This is getting to me....

I have spent alot of time here on the forums talking about DAI, probably more than I have played the actual game. lol

Thing is I want to play the game, I want to love it. I have been waiting with baited breath for the game since I first heard it be announced.

I sang its praises after seeing updates and what they were doing with the game.

I voted for it to become game of the year before I had even played it.

 

But....

 

Now that i have it I just want to tear my hair out and scream "why!?!?".

 I have always played mages in DA games, and for the most part in all rpg games.

But i just cant with DAI and its driving me nuts.

The mage has the most to do with the story, has the most invested, and with the whole glowing hand that closes rifts, makes the most sense.

But it is just so messed up and boring in this game that I cant bring myself to do it.

The number of abilities is abysmal. The abilities themselves are boring as sin, especially if your like me and never cared for the elemental line of spells in previous games.

You have very little control over your character, no stat control, limited control over your armor and weapons, limited abilities, no healing magic, etc. It just drives me up a wall that Bioware and some players think this is a good change.

I so want to make a mage but I just cant do it, so I made an archer.

But story wise and role playing wise, I just cant get into an archer as the main character of a story about mages vs templars.

 

So im sitting here typing away going...well now what. I want to play the game But i, well, dont like the game much...lol

 

Im torn....lol

You knew about the mage limitations, since you spent a lot of time in the forums. Yet, you bought it.

Deal....



#7
Captain_Obvious

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Well, I never played a warrior in DAO or DA2 and that was my first class in DAI.  I love playing the 2H warrior now.  Maybe you just need to embrace your new class?  You don't have to be a mage if you don't like the mages any more.  Mighty Blow is awesome, throw in some taunting and war cry to build guard, and you can off-tank with the best of them.  :-)  



#8
Big Magnet

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I'm playing a mage and enjoying, but I agree with OP. I miss the grand spells like Storm of the century, I miss the BAAAAWMMM! sound of fireball, and specially I miss "stonefist", my favorite mage trolling spell :3


  • Tayah, shadownian et Archer220 aiment ceci

#9
shadownian

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You knew about the mage limitations, since you spent a lot of time in the forums. Yet, you bought it.

Deal....

Actually i said i looked into the game alot. I watched every video I could and all the mentions on facebook and the like. Im normally not a forum person. lol

Also nothing I saw showed the limited mage tech trees.

They actually showed very little of the interface or menus till the last minute. So to speak.

I just knew the basics of the game and how it looked. And alot of what they said either didnt happen, or was very limited when it did.

I also didnt expect them to take out something so, integral as being able to spend attribute points...lol



#10
saladinbob

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The problem boils down to marketing. People thought they where buying an RPG. It turned out to be a 3rd person action game.



#11
RenAdaar

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I'm playing a mage and enjoying, but I agree with OP. I miss the grand spells like Storm of the century, I miss the BAAAAWMMM! sound of fireball, and specially I miss "stonefist", my favorite mage trolling spell :3

You can still get stone fist you just have to be a rift mage. Solas spams that spell all the time for me.



#12
Big Magnet

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You can still get stone fist you just have to be a rift mage. Solas spams that spell all the time for me.

 

Smash Lampjaw greatly approves!

 

200_s.gif


  • RenAdaar aime ceci

#13
Vidas Secas

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Yep, it's a pretty boring game for a Dragon Age standard. I've finished the other two DA and ME games five times or more each one, but this? It's a fine game during the first playthrough, but I suffered to finish it for the second time. I can't find any good reason to play this again


  • saladinbob, shadownian et Archer220 aiment ceci

#14
R0vena

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Dont get me wrong, im not saying the mage is underpowered at all. If anything he's overly powerful, to the point of ease.

Its that i find the spell list boring as sin and severely limited.

If i went thru all of what I have seen so far in the game with a mage and only got abilities I was interested in, I dont think I would spend a single point.

Fair enough. We can't influence what we find boring (or not). I don't think mage is boring, but it's just me.)

But just a suggestion... may be try a Necromancer for a bit? It is rather unusual Spec in compare with the others. Not aiming at pure damage, at least.



#15
DeathByIcecream

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It's not a story about Mages Vs. Templars, that stuff doesn't even encompass a third of the storyline.... 



#16
Guest_Caladin_*

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Advanced specializations might help you, but if your anything like me they wont, personally i found the mage advanced specializations to be utterly boring and the default specs more fun, but thats just me, most on these boards love them, i prefer a build that incorporates frost/fire/lightning.

 

For me aswell there is still a crap ton of healing in the game, then you have barrier, how they just couldnt take some of that healing from pots and made the spirit tree a dmg mitigation with some passive health regen/buffage team spec i dont know, but again thats my preferred way to play so im prob just sore :)



#17
shadownian

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But like I said, as big a part of it as the whole mage debacle is for me, its also alot of other smaller issues that bug me and just get in the way of the enjoyment of the game and unfortunately have been a pattern for Bioware.

The continued dumbing down of elements. The simplification of systems. The lack of choice and customization.

 

I was always brought up that games didnt give you less as they progressed, they instead added to what made them good games to begin with.

 

Now it seems that corporations have gamers believing that its ok to strip away aspects of the game more and more with each installment. And Bioware is massively guilty of this time and again. I was hoping that they had learned their lesson after all the backlash of DA2, but no such luck.

 

Let me give you an example....

DAO-Had 10 mage skill "trees"

One of em...the Primal for better term "tree", had these spells...

Fire 20px-Spell-FlameBlast_icon.png Flame Blast 20px-Spell-FlamingWeapons_icon.png Flaming Weapons 20px-Spell-Fireball_icon.png Fireball 20px-Spell-Inferno_icon.png Inferno Earth 20px-Spell-RockArmor_icon.png Rock Armor 20px-Spell-Stonefist_icon.png Stonefist 20px-Spell-Earthquake_icon.png Earthquake 20px-Spell-Petrify_icon.png Petrify Cold 20px-Spell-Winter%27sGrasp_icon.png Winter's Grasp 20px-Spell-FrostWeapons_icon.png Frost Weapons 20px-Spell-ConeOfCold_icon.png Cone of Cold 20px-Spell-Blizzard_icon.png Blizzard Lightning 20px-Lightning.png Lightning 20px-Shock_icon.png Shock 20px-Spell-Tempest_icon.png Tempest 20px-Spell-ChainLightning_icon.png Chain Lightning

 Do these look familiar? This one tree was taken and made into 3 for DAI.

Then they took part of one of the other trees..spirit...and made the 4th. So you basically have about 1 and a half trees worth of abilities in DAI compared to DAO.

Now what if your like me and never liked primal? Or never liked spirit.? Well i DAO you still had 2 other trees, in DAI you have nothing.

Its just, no matter how you look at it, the mages are gimped. lol



#18
Spectre Impersonator

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I don't think it's your class that's the problem tbh. I think the game is really paced poorly and requires you to do some of the work to make it flow okay.

 

I think it will be a lot easier should Bioware release DLC to flesh out the story. I'd recommend not getting every little herb and metal you see. It takes hours and isn't particularly fun. Spend time on the character quests and any other quests that involve more than "go here and bring this back to me"  -_-. The content isn't horrific, there's just not ENOUGH of it.

 

Oh yeah and Bioware still has a bunch of bugs to fix.


  • shadownian aime ceci

#19
shadownian

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Well i think im going to make a mage and force my way thru it, maybe ill try and remake my albino elf again..lol....seeing as Bioware hates hair. smh :blink:

 

I just need to make some coffee first...lots of coffee....and maybe a shot...or two....

/sigh



#20
Maboroshi

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But like I said, as big a part of it as the whole mage debacle is for me, its also alot of other smaller issues that bug me and just get in the way of the enjoyment of the game and unfortunately have been a pattern for Bioware.

The continued dumbing down of elements. The simplification of systems. The lack of choice and customization.

 

I was always brought up that games didnt give you less as they progressed, they instead added to what made them good games to begin with.

 

Now it seems that corporations have gamers believing that its ok to strip away aspects of the game more and more with each installment. And Bioware is massively guilty of this time and again. I was hoping that they had learned their lesson after all the backlash of DA2, but no such luck.

 

Let me give you an example....

DAO-Had 10 mage skill "trees"

One of em...the Primal for better term "tree", had these spells...

Fire 20px-Spell-FlameBlast_icon.png Flame Blast 20px-Spell-FlamingWeapons_icon.png Flaming Weapons 20px-Spell-Fireball_icon.png Fireball 20px-Spell-Inferno_icon.png Inferno Earth 20px-Spell-RockArmor_icon.png Rock Armor 20px-Spell-Stonefist_icon.png Stonefist 20px-Spell-Earthquake_icon.png Earthquake 20px-Spell-Petrify_icon.png Petrify Cold 20px-Spell-Winter%27sGrasp_icon.png Winter's Grasp 20px-Spell-FrostWeapons_icon.png Frost Weapons 20px-Spell-ConeOfCold_icon.png Cone of Cold 20px-Spell-Blizzard_icon.png Blizzard Lightning 20px-Lightning.png Lightning 20px-Shock_icon.png Shock 20px-Spell-Tempest_icon.png Tempest 20px-Spell-ChainLightning_icon.png Chain Lightning

 Do these look familiar? This one tree was taken and made into 3 for DAI.

Then they took part of one of the other trees..spirit...and made the 4th. So you basically have about 1 and a half trees worth of abilities in DAI compared to DAO.

Now what if your like me and never liked primal? Or never liked spirit.? Well i DAO you still had 2 other trees, in DAI you have nothing.

Its just, no matter how you look at it, the mages are gimped. lol

I feel your pain dude...i really do.

 

Which is why I urge all of us as gamers to be savvier....wiser. Unfortunately, Bioware let many of us down big time....but more often than not...we could have seen it coming. The lack of PC specific gameplay videos...no discussion of PC version features..these were all tell tale signs that Bioware was nt telling us the truth about what the game would be like. Next time around let's all be more patient. DO not pre-order games, DO not pay for DLCs that bring content that was supposed to be in the game or introduce fixes in the game that were supposed to be there before it went on sale and wait for gamer-written reviews before you decide whether games are worth your money or not. Only then will our voices as gamers and consumers be heard. I am sorry to say but Bioware has been consumed mind and soul by EA, which calls the shots in terms of their marketing and sales strategies. Given this simple fact, the only way they will feel pressured into doing the right thing for us fans and consumers is to speak with our wallets. Corporations only seem to understand the language of money. So that is the one we must speak as consumers if we want to be respected.


  • shadownian aime ceci

#21
Frond

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I'm about 60 hours into my mage and I too miss some of the DAO stuff. Really though, we should have seen it from a mile away. Look at DA2 mages. Very little aside from damaging spells. My favourite tree was entropy, but now that's gone (unless its in a specialization tree, I picked Knight Enchanter).
Dragon Age is no longer a RPG, it's an action "RPG". But I still think a chat wheel does not make a game an RPG. Plus you can't walk without a controller. I would rather have a walk toggle than Origins spells back.
Pillars of Eternity isn't too far away. That looks like it has well done mages for all us magic loving fools.
  • Darkly Tranquil aime ceci

#22
Darkly Tranquil

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I'm really struggling with this game too. I want to enjoy it (having played the hell out of the first two games), but most of the time it feels like work, not fun. The story and characters are all up to the Bioware standard, but the gameplay is just tedious. It's like all the depth and complexity has been stripped out of it to appeal to the broader console market; anything requiring more than about two button presses is deemed too difficult and is automated, or removed. I'm dragging myself through the game (albeit slowly) so I can see the story and the ending, but I highly doubt I will play through it a second time because it feels like such a chore and the story, no matter how good, just isn't worth the grind.
  • DaemionMoadrin, Aurok et Bladenite1481 aiment ceci

#23
DaemionMoadrin

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I'm really struggling with this game too. I want to enjoy it (having played the hell out of the first two games), but most of the time it feels like work, not fun. The story and characters are all up to the Bioware standard, but the gameplay is just tedious. It's like all the depth and complexity has been stripped out of it to appeal to the broader console market; anything requiring more than about two button presses is deemed too difficult and is automated, or removed. I'm dragging myself through the game (albeit slowly) so I can see the story and the ending, but I highly doubt I will play through it a second time because it feels like such a chore and the story, no matter how good, just isn't worth the grind.

 

+1

 

That's exactly my experience with DA:I, too.

 

This is the first time I got a brand new game and then I didn't play it much. I'm at 67h now. Some days I don't play at all and when I do it's only 2-3 hours here and there.

My mage feels... unfinished. No matter how I spec him, there's always something missing or I run into the limitations of the 8 ability slots. All the running around, collecting resources, crafting, grinding and keeping the equipment of all my companions up to date is so much work, it becomes tedious and boring.

The stories are BioWare standard, they just aren't connected like in DA:O.

 

The game is more about action and loot than about story telling ... and as a PC gamer I see artificial and arbitrary limitations on every corner. If this game was made for PC, then it would be much better.


  • shadownian aime ceci

#24
shadownian

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Its nice to see im not the only one finding this game a chore. I meant to plasy a good chunk today and get things going, but i havent been able to bring myself to play. I dread going back thru the hinterland and running back and forth thru the same areas time and again.

 

I dont know. Maybe tonight. I still want to see the story...lol