How do you not buy games that cost .19? I don't understand.
Why would I buy a game that cost .19 if I do not wish to play it? I pay for games I have an interest.
How do you not buy games that cost .19? I don't understand.
Why would I buy a game that cost .19 if I do not wish to play it? I pay for games I have an interest.
Why would I buy a game that cost .19 if I do not wish to play it? I pay for games I have an interest.
because it's .19?
because it's .19?
Which I spend on something I really want.
Which I spend on something I really want.
A gum ball?
A gum ball?
If that is what I want or I save it up to buy a candy bar. And most gum balls are .25.
If that is what I want or I save it up to buy a candy bar. And most gum balls are .25.
Well you have fun saving up your gum ball moneys.
I find it really funny that you, Sylvius and I can all agree on DAI being the closest game to BG1 since, well, BG1 and yet people who criticise this game love throwing around the old Bioware sold out on what made BG great rhetoric.
In Exile, Sylvius and I agreeing on an issue. Now that is a Kodak or Polaroid moment. Man, I am dating myself.
Well you have fun saving up your gum ball moneys.
I always do. You would be surprised with all the things I have bought over the years with it.
How exactly is Origins not "action packed" enough? Are you implying that all console gamers need constant action in their games to play them? And even so, there's combat in Origins. Just because you don't like the combat, doesn't mean the entire series is a failure. The Witcher didn't have the best combat, but that didn't make them throw out everything that worked well in that game. And honestly, if you're playing Bioware games for the "action", you're playing the wrong game. Bioware games have always been about the story and deep characters, decisions that matter. Maybe Call of Duty is more your thing?
At the end of the day PC gamers out number console gamers 10:1. For all the "next-gen" talk, Steam still has more users than both "next-gen" consoles combined. I'll never understand why this industry chooses to cater to a minority within a minority when there's such an obvious audience for that which has always wor
What are you talking about? I'm complaining about Bioware's weird fascination with making DA more action orientated even though DAo is the perfect RPG
DRINK! "baldurs gate"
This isn't that era. Bioware has moved on to what works for them in the here and now, you're asking them to return to a time when they were a small, little known company that had a smaller cult following. They aren't going to do that because that's not who they are anymore, it would be the end of Bioware, for all the hooting and hollering i'm hearing about DA:I being the end of the franchise I haven't seen a shred of evidence to back it up. They sold 1.4 million physical copies in the first week of Inquisition being released that's better than DA2 and puts it on track to outsell DA:O. With that in mind they are clearly doing something right aren't they?
Yeah, throwing their history in a trash can. EVERYBODY makes money and success like that. From Michael Jackson to Peter Jackson. It is also called selling your soul to the devil. ALWAYS work.
What are you talking about? I'm complaining about Bioware's weird fascination with making DA more action orientated even though DAo is the perfect RPG
DAO Perfect? In comparison to what? I have played a lot of crpgs and not one has been perfect. Many have been good and only a few were great, but not one was perfect.
Yeah, throwing their history in a trash can. EVERYBODY makes money and success like that. From Michael Jackson to Peter Jackson. It is also called selling your soul to the devil. ALWAYS work.
As I have stated before DAI is closer to Baldur's Gate than DAO. IMHO DAI embodies more of the concepts of BG than DAO. So Bioware went back to its roots and updated them.
As I have stated before DAI is closer to Baldur's Gate than DAO. IMHO DAI embodies more of the concepts of BG than DAO. So Bioware went back to its roots and updated them.
Yup exactly. Because as we all know, 80% of all oldschool RPGs is jumping up and down cliffs to find craps.
Yup exactly. Because as we all know, 80% of all oldschool RPGs is jumping up and down cliffs to find craps.
Actually many of the old school rpgs were brutal combat simulators where a sprite could wipe out your party before it got out the inn door!
As I have stated before DAI is closer to Baldur's Gate than DAO. IMHO DAI embodies more of the concepts of BG than DAO. So Bioware went back to its roots and updated them.
Clearly I remeber (no I don't need to I have BG installed) holding buttons to attack, jumping through hills and stuff like that, YEAH, EXACTLY, I'm sorry I was so wrong.
You people who can even compare, no better, who can even put DAI and BG in the same sentence in comparison without tearing the universe apart are a LOT less specific about the liking in a game. When I talk about liking a Bioware game I'm SURELY not talking about general concepts like you people seem to do like "exploration", "writing", "anyotherrandomstuffyouclaimtobethesame". How does exploration happen in BG? Does BG have stat points? Can you make a mage with 18 contitution? Moving on to BG2, can you costumize stat? And so on... As I said, more specific things, most of them mechanic, nothing conceptual-like.
So, I'm guessing you think that compared to BG DAI brings you some sort of simmilar experience right? Regarding some concepts. Well, that not what I care about, so I guess you misinterpret everybody, who, like me completely disagree BG is more like DAI than DAO. For instance, anyone can see how combat went action and lost RPG factors, great you think BG is like DAI, but in BG I could use many different weapons with my characters, a lot of them NOTHING functional so, well, how is it more like DAI than DAO?
It is not like I don't understand you, I could talk about this simmilarities you talk about but they mean nothing to me. In what I liked in BG, BG2, NWN, DAO, DA2 I can say DAI is COMPLETELY different. In what you, I guess, Liked they are simmilar... so, enjoy?
If that's your impression of DAI someone might've played a prank on you and secretly replaced it with Mario.Yup exactly. Because as we all know, 80% of all oldschool RPGs is jumping up and down cliffs to find craps.
If that's your impression of DAI someone might've played a prank on you and secretly replaced it with Mario.
That had actually occurred to me. It's really hard to imagine how one could have fallen so low.
Clearly I remeber (no I don't need to I have BG installed) holding buttons to attack, jumping through hills and stuff like that, YEAH, EXACTLY, I'm sorry I was so wrong.
You people who can even compare, no better, who can even put DAI and BG in the same sentence in comparison without tearing the universe apart are a LOT less specific about the liking in a game. When I talk about liking a Bioware game I'm SURELY not talking about general concepts like you people seem to do like "exploration", "writing", "anyotherrandomstuffyouclaimtobethesame". How does exploration happen in BG? Does BG have stat points? Can you make a mage with 18 contitution? Moving on to BG2, can you costumize stat? And so on... As I said, more specific things, most of them mechanic, nothing conceptual-like.
So, I'm guessing you think that compared to BG DAI brings you some sort of simmilar experience right? Regarding some concepts. Well, that not what I care about, so I guess you misinterpret everybody, who, like me completely disagree BG is more like DAI than DAO. For instance, anyone can see how combat went action and lost RPG factors, great you think BG is like DAI, but in BG I could use many different weapons with my characters, a lot of them NOTHING functional so, well, how is it more like DAI than DAO?
It is not like I don't understand you, I could talk about this simmilarities you talk about but they mean nothing to me. In what I liked in BG, BG2, NWN, DAO, DA2 I can say DAI is COMPLETELY different. In what you, I guess, Liked they are simmilar... so, enjoy?
Fine , those similarities mean nothing to you, but they do mean something to me. The design concepts behind DAI and BG are very similar. Also BG1 has not left my hard drive on the many different computers I have had over the years. So I can compare them side by side.
Do not worry I am most definitely enjoying the DAI.
Also I do not remember running in BG but it appears to be in DAO. I also do not remember a tactics screen in BG or tactical cam but DAO has them.
I also remember permadeath in BG1 and no regenerating health. At least DAI has non regenerating health and the limit on healing like BG. I do not remember DAO having permadeath or non-regenerating health. I remember BG having potion limits like DAI.
I also remember that BG1 and 2 did not have the ability to use the terrain in terms of elevation etc.
Fine , those similarities mean nothing to you, but they do mean something to me. The design concepts behind DAI and BG are very similar. Also BG1 has not left my hard drive on the many different computers I have had over the years. So I can compare them side by side.
Do not worry I am most definitely enjoying the DAI.
Also I do not remember running in BG but it appears to be in DAO. I also do not remember a tactics screen in BG or tactical cam but DAO has them.
I also remember permadeath in BG1 and no regenerating health. At least DAI has non regenerating health and the limit on healing like BG. I do not remember DAO having permadeath or non-regenerating health. I remember BG having potion limits like DAI.
I also remember that BG1 and 2 did not have the ability to use the terrain in terms of elevation etc.
Honestly to me its to the point people are just looking for a reason to say "Its not enough like <insert previous BioWare game>" for any reason to prevent them from trying to enjoy a game.
One of the complaints I am now seeing more often elsewhere is "Dragon Age: Origins doesn't have the MMO fetch quests like Dragon Age: Inquisition" and that still baffles me, for I remember many quests in Origins where I had to go bring something back to the start NPC.
Actually many of the old school rpgs were brutal combat simulators where a sprite could wipe out your party before it got out the inn door!
Well it's good to know that my struggles at the start of BG are not just me being bad at the game.
I also do not remember a tactics screen in BG or tactical cam but DAO has them.
I know this was just one point in a longer post, but all of BG is in the "tactical cam".
because it's .19?
You people who can even compare, no better, who can even put DAI and BG in the same sentence in comparison without tearing the universe apart are a LOT less specific about the liking in a game. When I talk about liking a Bioware game I'm SURELY not talking about general concepts like you people seem to do like "exploration", "writing", "anyotherrandomstuffyouclaimtobethesame". How does exploration happen in BG? Does BG have stat points? Can you make a mage with 18 contitution? Moving on to BG2, can you costumize stat? And so on... As I said, more specific things, most of them mechanic, nothing conceptual-like.
DRINK! "baldurs gate"
This isn't that era. Bioware has moved on to what works for them in the here and now, you're asking them to return to a time when they were a small, little known company that had a smaller cult following. They aren't going to do that because that's not who they are anymore, it would be the end of Bioware, for all the hooting and hollering i'm hearing about DA:I being the end of the franchise I haven't seen a shred of evidence to back it up. They sold 1.4 million physical copies in the first week of Inquisition being released that's better than DA2 and puts it on track to outsell DA:O. With that in mind they are clearly doing something right aren't they?
Apparently, the OP is confident that a one-month-old DAI will never outsell DAO which has been released for years.
Going by sales they are facts.
I think the main difference between the criticism after DA2 and the criticism post DA:O is developers' statements about their intentions with the game and the franchise.
Many people see the reciprocity between those statements and the overall direction for the franchise and get angry, disappointed, etc. Before, wheter it was true or not, the statements about their games were significantly different.